Class Registries are merged together into one. All subprojects are also merged into one. It's probably possible to split stuff into multiple source sets and not merging the registries, but I'm just too lazy for that.
- Finished the RegisterZenClassesTask and applied it to the API & Mod support projects
- Started work on the events API
- Added a mod.info file
- Added mods detection API
- Implemented advanced recipes on <*> values
- Removed unused ZenScript classes
- Continued work on any values
- Moved documentation generation to buildSrc
- Started work on a jar merging task
- Added toString implementation to ingredients
- Added stack count to ICraftingInventory
- Fixed imports
- Added logCommand to the logger to log command output
- Implemented memory script provider to load scripts received from the server
- Added exception handling for script execution
- First attempt at creating a transformer to generate a list of ZenClass and ZenExpansion classes
- Added console commands (reload, names, liquids, inventory, hand, oredict)
- Added general logic
- Fixed item ingredients for wildcard sizes
- Implemented selective recipe removal
- Fixed null recipe results
- Started implementation of player-specific recipes
- Removed redundant IC2 mod copy
- Other minor fixes