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Tons of changes:
- Added interface to game, client and server - Added transformations - Made ingredient conditions more practical to use, no longer requires imports - Started implementation of event handling - Moved commands and logic to the common API code - Added common interface to MineTweaker recipes - Added string methods - Moved the logger from static value to static getter - Fixed crashes on dedicated servers - Fixed bracket resolution for <id:meta> values in 1.6.4 - Fixed scripts not being sent to multiplayer clients in 1.6.4
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@@ -63,7 +63,7 @@ public class ExpressionJavaLambda extends Expression {
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// generate class
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String clsName = environment.makeClassName();
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ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_MAXS);
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ClassWriter cw = new ClassWriter(ClassWriter.COMPUTE_FRAMES);
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cw.visit(Opcodes.V1_6, Opcodes.ACC_PUBLIC, clsName, null, "java/lang/Object", new String[] { internal(interfaceClass) });
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MethodOutput constructor = new MethodOutput(cw, Opcodes.ACC_PUBLIC, "<init>", "()V", null, null);
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