mirror of
https://github.com/GTNewHorizons/CodeChickenCore.git
synced 2026-11-11 07:47:47 +00:00
513 lines
10 KiB
Java
513 lines
10 KiB
Java
package codechicken.lib.vec;
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import java.math.BigDecimal;
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import java.math.MathContext;
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import java.math.RoundingMode;
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import codechicken.lib.util.Copyable;
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import org.lwjgl.opengl.GL11;
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import org.lwjgl.util.vector.Vector3f;
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import org.lwjgl.util.vector.Vector4f;
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import codechicken.lib.math.MathHelper;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.entity.Entity;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.Vec3;
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public class Vector3 implements Copyable<Vector3>
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{
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public static Vector3 zero = new Vector3();
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public static Vector3 one = new Vector3(1, 1, 1);
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public static Vector3 center = new Vector3(0.5, 0.5, 0.5);
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public double x;
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public double y;
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public double z;
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public Vector3()
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{
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}
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public Vector3(double d, double d1, double d2)
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{
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x = d;
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y = d1;
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z = d2;
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}
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public Vector3(Vector3 vec)
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{
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x = vec.x;
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y = vec.y;
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z = vec.z;
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}
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public Vector3(double[] da)
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{
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this(da[0], da[1], da[2]);
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}
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public Vector3(Vec3 vec)
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{
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x = vec.xCoord;
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y = vec.yCoord;
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z = vec.zCoord;
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}
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public Vector3(BlockCoord coord)
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{
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x = coord.x;
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y = coord.y;
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z = coord.z;
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}
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public Vector3 copy()
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{
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return new Vector3(this);
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}
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public static Vector3 fromEntity(Entity e)
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{
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return new Vector3(e.posX, e.posY, e.posZ);
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}
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public static Vector3 fromEntityCenter(Entity e)
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{
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return new Vector3(e.posX, e.posY - e.yOffset + e.height/2, e.posZ);
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}
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public static Vector3 fromTileEntity(TileEntity e)
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{
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return new Vector3(e.xCoord, e.yCoord, e.zCoord);
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}
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public static Vector3 fromTileEntityCenter(TileEntity e)
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{
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return new Vector3(e.xCoord + 0.5, e.yCoord + 0.5, e.zCoord + 0.5);
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}
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public static Vector3 fromAxes(double[] da)
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{
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return new Vector3(da[2], da[0], da[1]);
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}
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public Vector3 set(double d, double d1, double d2)
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{
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x = d;
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y = d1;
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z = d2;
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return this;
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}
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public Vector3 set(Vector3 vec)
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{
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x = vec.x;
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y = vec.y;
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z = vec.z;
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return this;
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}
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public double getSide(int side) {
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switch(side) {
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case 0:
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case 1:
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return y;
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case 2:
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case 3:
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return z;
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case 4:
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case 5:
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return x;
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}
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throw new IndexOutOfBoundsException("Switch Falloff");
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}
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public Vector3 setSide(int s, double v)
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{
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switch(s)
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{
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case 0:
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case 1: y = v; break;
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case 2:
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case 3: z = v; break;
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case 4:
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case 5: x = v; break;
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default: throw new IndexOutOfBoundsException("Switch Falloff");
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}
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return this;
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}
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public double dotProduct(Vector3 vec)
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{
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double d = vec.x * x + vec.y * y + vec.z * z;
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if(d > 1 && d < 1.00001)
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d = 1;
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else if(d < -1 && d > -1.00001)
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d = -1;
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return d;
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}
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public double dotProduct(double d, double d1, double d2)
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{
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return d * x + d1 * y + d2 * z;
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}
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public Vector3 crossProduct(Vector3 vec)
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{
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double d = y * vec.z - z * vec.y;
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double d1 = z * vec.x - x * vec.z;
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double d2 = x * vec.y - y * vec.x;
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x = d;
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y = d1;
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z = d2;
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return this;
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}
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public Vector3 add(double d, double d1, double d2)
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{
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x += d;
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y += d1;
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z += d2;
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return this;
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}
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public Vector3 add(Vector3 vec)
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{
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x += vec.x;
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y += vec.y;
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z += vec.z;
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return this;
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}
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public Vector3 add(double d)
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{
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return add(d, d, d);
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}
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public Vector3 sub(Vector3 vec)
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{
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return subtract(vec);
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}
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public Vector3 subtract(Vector3 vec)
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{
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x -= vec.x;
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y -= vec.y;
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z -= vec.z;
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return this;
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}
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public Vector3 negate(Vector3 vec)
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{
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x = -x;
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y = -y;
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z = -z;
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return this;
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}
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public Vector3 multiply(double d)
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{
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x *= d;
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y *= d;
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z *= d;
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return this;
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}
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public Vector3 multiply(Vector3 f)
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{
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x *= f.x;
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y *= f.y;
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z *= f.z;
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return this;
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}
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public Vector3 multiply(double fx, double fy, double fz)
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{
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x *= fx;
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y *= fy;
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z *= fz;
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return this;
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}
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public double mag()
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{
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return Math.sqrt(x * x + y * y + z * z);
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}
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public double magSquared()
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{
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return x * x + y * y + z * z;
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}
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public Vector3 normalize()
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{
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double d = mag();
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if(d != 0)
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{
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multiply(1 / d);
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}
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return this;
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}
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public String toString()
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{
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MathContext cont = new MathContext(4, RoundingMode.HALF_UP);
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return "Vector3("+new BigDecimal(x, cont)+", "+new BigDecimal(y, cont)+", "+new BigDecimal(z, cont)+")";
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}
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public Vector3 perpendicular()
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{
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if(z == 0)
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return zCrossProduct();
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return xCrossProduct();
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}
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public Vector3 xCrossProduct()
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{
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double d = z;
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double d1 = -y;
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x = 0;
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y = d;
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z = d1;
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return this;
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}
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public Vector3 zCrossProduct()
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{
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double d = y;
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double d1 = -x;
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x = d;
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y = d1;
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z = 0;
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return this;
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}
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public Vector3 yCrossProduct()
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{
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double d = -z;
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double d1 = x;
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x = d;
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y = 0;
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z = d1;
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return this;
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}
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public Vector3 rotate(double angle, Vector3 axis){
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Quat.aroundAxis(axis.copy().normalize(), angle).rotate(this);
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return this;
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}
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public Vector3 rotate(Quat rotator)
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{
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rotator.rotate(this);
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return this;
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}
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public Vec3 toVec3D()
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{
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return Vec3.createVectorHelper(x, y, z);
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}
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public double angle(Vector3 vec)
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{
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return Math.acos(copy().normalize().dotProduct(vec.copy().normalize()));
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}
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public boolean isZero()
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{
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return x == 0 && y == 0 && z == 0;
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}
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public boolean isAxial()
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{
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return x == 0 ? (y == 0 || z == 0) : (y == 0 && z == 0);
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}
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@SideOnly(Side.CLIENT)
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public Vector3f vector3f()
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{
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return new Vector3f((float)x, (float)y, (float)z);
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}
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@SideOnly(Side.CLIENT)
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public Vector4f vector4f()
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{
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return new Vector4f((float)x, (float)y, (float)z, 1);
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}
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@SideOnly(Side.CLIENT)
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public void glVertex()
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{
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GL11.glVertex3d(x, y, z);
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}
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public Vector3 YZintercept(Vector3 end, double px)
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{
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double dx = end.x - x;
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double dy = end.y - y;
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double dz = end.z - z;
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if (dx == 0)
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return null;
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double d = (px - x) / dx;
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if(MathHelper.between(-1E-5, d, 1E-5))
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return this;
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if(!MathHelper.between(0, d, 1))
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return null;
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x = px;
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y += d*dy;
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z += d*dz;
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return this;
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}
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public Vector3 XZintercept(Vector3 end, double py)
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{
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double dx = end.x - x;
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double dy = end.y - y;
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double dz = end.z - z;
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if (dy == 0)
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return null;
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double d = (py - y) / dy;
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if(MathHelper.between(-1E-5, d, 1E-5))
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return this;
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if(!MathHelper.between(0, d, 1))
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return null;
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x += d*dx;
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y = py;
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z += d*dz;
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return this;
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}
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public Vector3 XYintercept(Vector3 end, double pz)
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{
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double dx = end.x - x;
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double dy = end.y - y;
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double dz = end.z - z;
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if (dz == 0)
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return null;
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double d = (pz - z) / dz;
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if(MathHelper.between(-1E-5, d, 1E-5))
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return this;
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if(!MathHelper.between(0, d, 1))
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return null;
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x += d*dx;
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y += d*dy;
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z = pz;
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return this;
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}
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public Vector3 negate()
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{
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x = -x;
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y = -y;
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z = -z;
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return this;
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}
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public Translation translation()
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{
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return new Translation(this);
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}
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public double scalarProject(Vector3 b)
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{
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double l = b.mag();
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return l == 0 ? 0 : dotProduct(b)/l;
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}
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public Vector3 project(Vector3 b)
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{
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double l = b.magSquared();
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if(l == 0)
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{
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set(0, 0, 0);
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return this;
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}
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double m = dotProduct(b)/l;
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set(b).multiply(m);
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return this;
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}
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@Override
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public boolean equals(Object o)
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{
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if(!(o instanceof Vector3))
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return false;
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Vector3 v = (Vector3)o;
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return x == v.x && y == v.y && z == v.z;
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}
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/**
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* Equals method with tolerance
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* @return true if this is equal to v within +-1E-5
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*/
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public boolean equalsT(Vector3 v)
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{
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return MathHelper.between(x-1E-5, v.x, x+1E-5) &&
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MathHelper.between(y-1E-5, v.y, y+1E-5) &&
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MathHelper.between(z-1E-5, v.z, z+1E-5);
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}
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public Vector3 apply(Transformation t)
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{
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t.apply(this);
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return this;
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}
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public Vector3 $tilde()
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{
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return normalize();
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}
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public Vector3 unary_$tilde()
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{
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return normalize();
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}
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public Vector3 $plus(Vector3 v)
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{
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return add(v);
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}
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public Vector3 $minus(Vector3 v)
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{
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return subtract(v);
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}
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public Vector3 $times(double d)
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{
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return multiply(d);
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}
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public Vector3 $div(double d)
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{
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return multiply(1/d);
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}
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public Vector3 $times(Vector3 v)
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{
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return crossProduct(v);
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}
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public double $dot$times(Vector3 v)
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{
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return dotProduct(v);
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}
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}
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