mirror of
https://github.com/GTNewHorizons/Chisel.git
synced 2026-11-12 00:07:37 +00:00
224 lines
8.2 KiB
Java
224 lines
8.2 KiB
Java
package info.jbcs.minecraft.chisel.client;
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import info.jbcs.minecraft.chisel.Chisel;
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import info.jbcs.minecraft.chisel.block.BlockHolystone;
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import info.jbcs.minecraft.chisel.block.BlockLavastone;
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import info.jbcs.minecraft.chisel.block.BlockSnakestoneObsidian;
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import info.jbcs.minecraft.chisel.entity.EntityBallOMossFX;
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import info.jbcs.minecraft.chisel.entity.EntityHolystoneFX;
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import info.jbcs.minecraft.chisel.entity.EntitySnakestoneObsidianFX;
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import info.jbcs.minecraft.utilities.GeneralClient;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.entity.EntityPlayerSP;
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import net.minecraft.client.particle.EffectRenderer;
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import net.minecraft.client.particle.EntityDiggingFX;
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import net.minecraft.client.particle.EntityLavaFX;
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import net.minecraft.entity.Entity;
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import net.minecraft.world.World;
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public class GeneralChiselClient
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{
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public static Random rand = new Random();
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public static int tick = 0;
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public static void spawnLavastoneFX(World world, BlockLavastone block, int x, int y, int z)
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{
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if(Chisel.particlesTickrate != 0 && tick++ % Chisel.particlesTickrate != 0) return;
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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switch(rand.nextInt(6))
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{
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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if(world.getBlock(x, y, z).isOpaqueCube()) return;
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EntityLavaFX res = new EntityLavaFX(world, x1, y1, z1);
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// res.motionX=x1-x-0.5;
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// res.motionY=y1-y-0.5;
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// res.motionZ=z1-z-0.5;
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double multiplier = 0.45;
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res.motionX = -multiplier * (x1 - x - 0.5);
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res.motionY = multiplier * (y1 - y - 0.5);
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res.motionZ = -multiplier * (z1 - z - 0.5);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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public static void spawnHolystoneFX(World world, BlockHolystone block, int x, int y, int z)
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{
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if(Chisel.particlesTickrate != 0 && tick++ % Chisel.particlesTickrate != 0) return;
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float f = 0.15F;
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double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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switch(rand.nextInt(6))
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{
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case 0:
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y1 = y + block.getBlockBoundsMinY() - f;
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y--;
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break;
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case 1:
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y1 = y + block.getBlockBoundsMaxY() + f;
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y++;
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break;
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case 2:
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z1 = z + block.getBlockBoundsMinZ() - f;
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z--;
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break;
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case 3:
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z1 = z + block.getBlockBoundsMaxZ() + f;
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z++;
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break;
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case 4:
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x1 = x + block.getBlockBoundsMinX() - f;
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x--;
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break;
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case 5:
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x1 = x + block.getBlockBoundsMaxX() + f;
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x++;
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break;
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}
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if(world.getBlock(x, y, z).isOpaqueCube()) return;
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EntityHolystoneFX res = new EntityHolystoneFX(world, block, x1, y1, z1);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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public static void spawnSnakestoneObsidianFX(World world, BlockSnakestoneObsidian block, int x, int y, int z)
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{
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if(Chisel.particlesTickrate == 0 || tick++ % Chisel.particlesTickrate == 0)
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{
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EntitySnakestoneObsidianFX res = new EntitySnakestoneObsidianFX(world, block, x, y, z);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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}
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public static
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void spawnBallOMossFX(World world, double x, double y, double z)
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{
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if(Chisel.particlesTickrate == 0 || tick++ % Chisel.particlesTickrate == 0)
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{
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EntityBallOMossFX res = new EntityBallOMossFX(world, x, y, z);
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Minecraft.getMinecraft().effectRenderer.addEffect(res);
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}
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}
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public static EntityDiggingFX addBlockHitEffects(World world, int x, int y, int z, int side)
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{
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Block block = world.getBlock(x, y, z);
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if(block.isAir(world, x, y, z))
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return null;
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EffectRenderer renderer = Minecraft.getMinecraft().effectRenderer;
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float f = 0.1F;
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double d0 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
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double d1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
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double d2 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
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switch(side)
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{
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case 0:
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d1 = y + block.getBlockBoundsMinY() - f;
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break;
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case 1:
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d1 = y + block.getBlockBoundsMaxY() + f;
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break;
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case 2:
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d2 = z + block.getBlockBoundsMinZ() - f;
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break;
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case 3:
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d2 = z + block.getBlockBoundsMaxZ() + f;
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break;
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case 4:
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d0 = x + block.getBlockBoundsMinX() - f;
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break;
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case 5:
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d0 = x + block.getBlockBoundsMaxX() + f;
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break;
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}
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EntityDiggingFX res = new EntityDiggingFX(world, d0, d1, d2, 0.0D, 0.0D, 0.0D, block, world.getBlockMetadata(x, y, z), side);
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// res.func_70596_a(x, y, z);
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res.motionX = d0 - (x + 0.5);
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res.motionY = d1 - (y + 0.5);
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res.motionZ = d2 - (z + 0.5);
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renderer.addEffect(res);
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return res;
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}
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public static void spawnChiselEffect(int x, int y, int z, String sound)
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{
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World world = Minecraft.getMinecraft().theWorld;
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for(int side = 0; side < 6; side++)
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{
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for(int j = 0; j < 16; j++)
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{
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EntityDiggingFX fx = addBlockHitEffects(Minecraft.getMinecraft().theWorld, x, y, z, side);
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if(fx == null) return;
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fx.multipleParticleScaleBy(0.25f + 0.5f * rand.nextFloat());
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fx.multiplyVelocity(0.3f * rand.nextFloat());
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}
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}
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GeneralClient.playChiselSound(world, x, y, z, sound);
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}
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public static void speedupPlayer(World world, Entity entity, double concreteVelocity)
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{
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double velocity = Math.sqrt(entity.motionX * entity.motionX + entity.motionZ * entity.motionZ);
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if(!(entity instanceof EntityPlayerSP)) return;
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if(velocity == 0) return;
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if(velocity >= Chisel.concreteVelocity) return;
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EntityPlayerSP player = (EntityPlayerSP) entity;
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if(Math.abs(player.movementInput.moveForward) < 0.75f && Math.abs(player.movementInput.moveStrafe) < 0.75f)
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return;
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entity.motionX = Chisel.concreteVelocity * entity.motionX / velocity;
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entity.motionZ = Chisel.concreteVelocity * entity.motionZ / velocity;
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}
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}
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