mirror of
https://github.com/GTNewHorizons/Chisel.git
synced 2026-11-12 16:27:45 +00:00
82 lines
2.3 KiB
Java
82 lines
2.3 KiB
Java
package com.cricketcraft.chisel.client.gui;
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import net.minecraft.client.gui.inventory.GuiContainer;
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import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import org.lwjgl.opengl.GL11;
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import com.cricketcraft.chisel.inventory.ContainerChisel;
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import com.cricketcraft.chisel.inventory.InventoryChiselSelection;
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import com.cricketcraft.chisel.inventory.SlotChiselInput;
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import com.cricketcraft.chisel.utils.GeneralClient;
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public class GuiChisel extends GuiContainer {
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public EntityPlayer player;
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public ContainerChisel container;
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public GuiChisel(InventoryPlayer iinventory, InventoryChiselSelection menu) {
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super(new ContainerChisel(iinventory, menu));
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player = iinventory.player;
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xSize = 252;
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ySize = 202;
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container = (ContainerChisel) inventorySlots;
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}
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@Override
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public void onGuiClosed() {
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super.onGuiClosed();
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inventorySlots.onContainerClosed(player);
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}
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@Override
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protected void drawGuiContainerForegroundLayer(int j, int i) {
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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String line = I18n.format(this.container.inventory.getInventoryName() + ".title");
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fontRendererObj.drawSplitString(line, 50 - fontRendererObj.getStringWidth(line) / 2, 60, 40, 0x404040);
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}
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@Override
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protected void drawGuiContainerBackgroundLayer(float f, int mx, int my) {
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drawDefaultBackground();
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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int i = width - xSize >> 1;
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int j = height - ySize >> 1;
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String texture = "chisel:textures/chisel2Gui.png";
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GeneralClient.bind(texture);
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drawTexturedModalRect(i, j, 0, 0, xSize, ySize);
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int x = (width - xSize) / 2;
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int y = (height - ySize) / 2;
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Slot main = (Slot) container.inventorySlots.get(InventoryChiselSelection.normalSlots);
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if (main.getStack() == null) {
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GuiAutoChisel.drawSlotOverlay(this, x + 14, y + 14, main, 0, ySize, 60);
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}
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}
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@Override
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protected void func_146977_a(Slot slot) {
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if (slot instanceof SlotChiselInput) {
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GL11.glPushMatrix();
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GL11.glScalef(2, 2, 2);
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slot.xDisplayPosition -= 16;
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slot.yDisplayPosition -= 16;
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super.func_146977_a(slot);
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slot.xDisplayPosition += 16;
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slot.yDisplayPosition += 16;
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GL11.glPopMatrix();
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} else {
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super.func_146977_a(slot);
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}
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}
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}
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