Files
Chisel/src/main/java/com/cricketcraft/chisel/client/render/BlockSnakeStoneRenderer.java
T
tterrag1098 4cfcc874dc The great format and clean up. IMPORTANT: Read below.
All devs and contributors should use the provided formatter settings. 
If your IDE does not support the format, the rules are simple, it is the
default java formatting rules, with 200char line lengths and 1 extra
line after class definitions.
2015-01-07 19:50:18 -05:00

126 lines
3.1 KiB
Java

package com.cricketcraft.chisel.client.render;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.world.IBlockAccess;
import org.lwjgl.opengl.GL11;
import com.cricketcraft.chisel.block.BlockSnakestone;
import com.cricketcraft.chisel.utils.Drawing;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class BlockSnakeStoneRenderer implements ISimpleBlockRenderingHandler {
public static int id;
public BlockSnakeStoneRenderer() {
id = RenderingRegistry.getNextAvailableRenderId();
}
@Override
public void renderInventoryBlock(Block block, int meta, int modelID, RenderBlocks renderer) {
setRenderRotate(renderer, (BlockSnakestone) block, meta);
GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
Drawing.drawBlock(block, meta, renderer);
GL11.glTranslatef(0.5F, 0.5F, 0.5F);
restoreRendererRotate(renderer);
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
int meta = world.getBlockMetadata(x, y, z);
setRenderRotate(renderer, (BlockSnakestone) block, meta);
boolean didRender = renderer.renderStandardBlock(block, x, y, z);
restoreRendererRotate(renderer);
return didRender;
}
private void restoreRendererRotate(RenderBlocks renderer) {
renderer.uvRotateSouth = 0;
renderer.uvRotateEast = 0;
renderer.uvRotateWest = 0;
renderer.uvRotateNorth = 0;
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
}
private void setRenderRotate(RenderBlocks renderer, BlockSnakestone block, int meta) {
int type = meta & 0xC;
int orient = meta & 0x3;
if (type == 0) {
switch (orient) {
case 0:
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 2;
break;
case 1:
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
break;
case 2:
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 3;
break;
case 3:
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
}
} else if ((type == 4) || (type == 8)) {
switch (orient) {
case 0:
renderer.uvRotateTop = block.flipTopTextures ? 1 : 2;
renderer.uvRotateBottom = 1;
renderer.uvRotateWest = 2;
break;
case 1:
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
renderer.uvRotateEast = 2;
break;
case 2:
renderer.uvRotateTop = block.flipTopTextures ? 0 : 3;
renderer.uvRotateBottom = 0;
renderer.uvRotateSouth = 2;
break;
case 3:
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.uvRotateNorth = 2;
}
} else if (type == 12) {
switch (orient) {
case 0:
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
break;
case 1:
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
break;
case 2:
renderer.uvRotateNorth = 2;
renderer.uvRotateSouth = 2;
renderer.uvRotateEast = 2;
renderer.uvRotateWest = 2;
}
}
}
@Override
public boolean shouldRender3DInInventory(int renderId) {
return true;
}
@Override
public int getRenderId() {
return id;
}
}