package com.cricketcraft.chisel.client.render; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.world.IBlockAccess; import org.lwjgl.opengl.GL11; import com.cricketcraft.chisel.utils.Drawing; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import cpw.mods.fml.client.registry.RenderingRegistry; public class RenderStandardBlockNoSunlight implements ISimpleBlockRenderingHandler { static int id; public RenderStandardBlockNoSunlight() { id = RenderingRegistry.getNextAvailableRenderId(); } @Override public void renderInventoryBlock(Block block, int meta, int modelID, RenderBlocks renderer) { GL11.glTranslatef(-0.5F, -0.5F, -0.5F); Drawing.drawBlock(block, meta, renderer); } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { int meta = world.getBlockMetadata(x, y, z); if (meta != 0) renderer.overrideBlockTexture = block.getIcon(0, meta); renderer.setRenderBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); renderer.renderStandardBlockWithColorMultiplier(block, x, y, z, 1.0F, 1.0F, 1.0F); renderer.overrideBlockTexture = null; return false; } @Override public boolean shouldRender3DInInventory(int renderId) { return true; } @Override public int getRenderId() { return id; } }