package team.chisel.client.render; import net.minecraft.block.Block; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraftforge.common.util.ForgeDirection; import com.cricketcraft.chisel.api.carving.CarvingUtils; import com.cricketcraft.chisel.api.rendering.TextureType; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import team.chisel.ctmlib.ISubmapManager; import team.chisel.ctmlib.RenderBlocksCTM; import team.chisel.ctmlib.TextureSubmap; public class SubmapManagerVoidstone extends SubmapManagerBase { // TODO there must be a better more generic way to do this... @SideOnly(Side.CLIENT) private static class RenderBlocksVoidstone extends RenderBlocksCTM { @Override public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) { setOverrideBlockTexture(getBase(x, y, z, ForgeDirection.WEST.ordinal())); super.renderFaceXNeg(block, x, y, z, null); clearOverrideBlockTexture(); super.renderFaceXNeg(block, x, y, z, icon); } @Override public void renderFaceXPos(Block block, double x, double y, double z, IIcon icon) { setOverrideBlockTexture(getBase(x, y, z, ForgeDirection.EAST.ordinal())); super.renderFaceXPos(block, x, y, z, null); clearOverrideBlockTexture(); super.renderFaceXPos(block, x, y, z, icon); } @Override public void renderFaceYNeg(Block block, double x, double y, double z, IIcon icon) { setOverrideBlockTexture(getBase(x, y, z, ForgeDirection.DOWN.ordinal())); super.renderFaceYNeg(block, x, y, z, null); clearOverrideBlockTexture(); super.renderFaceYNeg(block, x, y, z, icon); } @Override public void renderFaceYPos(Block block, double x, double y, double z, IIcon icon) { setOverrideBlockTexture(getBase(x, y, z, ForgeDirection.UP.ordinal())); super.renderFaceYPos(block, x, y, z, null); clearOverrideBlockTexture(); super.renderFaceYPos(block, x, y, z, icon); } @Override public void renderFaceZNeg(Block block, double x, double y, double z, IIcon icon) { setOverrideBlockTexture(getBase(x, y, z, ForgeDirection.NORTH.ordinal())); super.renderFaceZNeg(block, x, y, z, null); clearOverrideBlockTexture(); super.renderFaceZNeg(block, x, y, z, icon); } @Override public void renderFaceZPos(Block block, double x, double y, double z, IIcon icon) { setOverrideBlockTexture(getBase(x, y, z, ForgeDirection.SOUTH.ordinal())); super.renderFaceZPos(block, x, y, z, null); clearOverrideBlockTexture(); super.renderFaceZPos(block, x, y, z, icon); } private IIcon getBase(double x, double y, double z, int side) { return TextureType.getVIcon( TextureType.V4, base, MathHelper.floor_double(x), MathHelper.floor_double(y), MathHelper.floor_double(z), side); } } @SideOnly(Side.CLIENT) private static ThreadLocal renderBlocksThreadLocal; private ISubmapManager overlay; private static TextureSubmap base; private final String texture; private final int meta; public SubmapManagerVoidstone(String texture, int meta) { this.texture = texture; this.meta = meta; } @Override public IIcon getIcon(int side, int meta) { return overlay.getIcon(side, meta); } @Override public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) { return overlay.getIcon(world, x, y, z, side); } @Override public void registerIcons(String modName, Block block, IIconRegister register) { overlay = TextureType.getTypeFor(null, modName, texture) .createManagerFor(CarvingUtils.getDefaultVariationFor(block, meta, 0), texture); overlay.registerIcons(modName, block, register); base = new TextureSubmap(register.registerIcon(modName + ":" + "animations/hadesX32"), 2, 2); } @Override @SideOnly(Side.CLIENT) public RenderBlocks createRenderContext(RenderBlocks rendererOld, Block block, IBlockAccess world) { if (renderBlocksThreadLocal == null) { renderBlocksThreadLocal = ThreadLocal.withInitial(RenderBlocksVoidstone::new); } RenderBlocksVoidstone rb = renderBlocksThreadLocal.get(); RenderBlocks ctx = overlay.createRenderContext(rendererOld, block, world); rb.setRenderBoundsFromBlock(block); if (ctx instanceof RenderBlocksCTM) { rb.submap = ((RenderBlocksCTM) ctx).submap; rb.submapSmall = ((RenderBlocksCTM) ctx).submapSmall; } else { rb.submap = null; rb.submapSmall = null; } return rb; } }