Drullkus
ed7cd3d39c
Add another two thaumium block variants
2015-01-14 21:22:59 -08:00
Drullkus
be58acd783
Add two new Thaumium blocks
2015-01-14 20:59:20 -08:00
tterrag1098
3f4ab6fef1
Remove debug code in chisel
2015-01-14 21:34:37 -05:00
tterrag1098
531bb186b1
Add IChiselItem#canChisel for stacks in the GUI
2015-01-14 21:33:43 -05:00
tterrag1098
b426c847ef
Add canOpenGui to IChiselItem
2015-01-14 21:11:33 -05:00
tterrag1098
b634f654e0
Fix dupe in chisel shift clicking
2015-01-14 21:03:22 -05:00
tterrag1098
7de1d514be
Fix IChiselItem javadoc
2015-01-14 19:55:05 -05:00
tterrag1098
6540317cae
Fix up how stairs are registered
2015-01-14 19:15:26 -05:00
tterrag1098
83c3d1c85c
Fix some corner cases in slab placement
2015-01-14 06:23:52 -05:00
tterrag1098
bdfc938e52
Merge the two IConfigureNEI classes into one
2015-01-14 05:45:12 -05:00
tterrag1098
623fa9fddb
Merge remote-tracking branch 'origin/nei' into dev
2015-01-14 05:43:18 -05:00
tterrag1098
416a779fee
Fix warning sign recipe and bad naming on top slabs
2015-01-14 05:38:17 -05:00
Tonius
70b29cd506
Merge remote-tracking branch 'github/dev' into nei
2015-01-14 11:36:22 +01:00
Tonius
bd9ee17813
Fixed up NEI handler
2015-01-14 11:32:59 +01:00
Tonius
93465884ab
Un-hardcoded smooth stone chiseling and made it configurable
2015-01-14 11:10:29 +01:00
tterrag1098
80f6bbf156
Make all background slot images overlays, only render if slot is empty
2015-01-13 21:37:04 -05:00
tterrag1098
c8621250f9
Hide top slabs from NEI
2015-01-13 21:01:10 -05:00
tterrag1098
938b79ae46
Fix #140 sand has incorrect sound
2015-01-13 20:51:54 -05:00
tterrag1098
c251f31885
Fix all issues with ghost items on the autochisel render
2015-01-13 20:50:39 -05:00
tterrag1098
64144bf08d
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2.git into dev
2015-01-13 20:17:26 -05:00
tterrag1098
6d1530b23e
Fix top slabs ( Closes #127 ) and rewrite slab placement code
2015-01-13 20:17:20 -05:00
warlordjones
01cd474a3f
Autochisel Upgrade Recipes, (mostly) as suggested by Neodark7
...
The Stacks upgrade probably needs to be made more expensive than the speed upgrade, otherwise the speed upgrade is redundant
2015-01-13 21:02:54 +00:00
tterrag1098
ccee6533f4
Fix chisel being able to be moved when the GUI is open. Closes #128
2015-01-13 05:59:51 -05:00
tterrag1098
54514b6b72
Add NEI handler class
2015-01-13 03:07:32 -05:00
tterrag1098
0e47131155
Start NEI handling. Unfinished.
2015-01-13 03:06:06 -05:00
tterrag1098
6ea5b7c453
Add new class
2015-01-13 01:46:29 -05:00
tterrag1098
6156da7e35
Clean up warnings and packages
2015-01-13 01:45:52 -05:00
tterrag1098
d83704c87c
Clean up description localization ( Fixes #104 ). Fix cloud rendering.
2015-01-13 00:50:10 -05:00
tterrag1098
5046b1081b
Fix FMP integration. All normal blocks are now auto registered.
...
Fixes #89
Fixes #93
2015-01-12 23:52:53 -05:00
tterrag1098
f2efba365b
Implement even more extended GUI and fix shift clicking
2015-01-12 20:42:32 -05:00
tterrag1098
53c13c48c4
Implement new chisel GUI
2015-01-12 19:24:29 -05:00
tterrag1098
2250f3ba5b
Fix items hanging around on auto chisel render. Closes #136
2015-01-12 17:54:32 -05:00
warlordjones
120832e49a
I don't code gud.
2015-01-12 22:35:40 +00:00
warlordjones
347eaebb8d
Convert Ice pillars to CTM method
...
Also make Packed Ice use textures from the ice folder, no sense in duping the folder and adding packed to the front
TODO: Convert the old pillars to new on world load?
2015-01-12 22:25:54 +00:00
warlordjones
78cea0d219
Foundation for Chiselable Blood Brick
2015-01-12 20:29:46 +00:00
warlordjones
9534c4e696
Some tallow varieties
2015-01-12 19:07:56 +00:00
warlordjones
12f53e97aa
Convert Voidstone Pillar to the CTM Pillar type
2015-01-12 19:01:06 +00:00
warlordjones
ade3f770ce
Refactor some remaining things that oddly contained "Marble"
2015-01-12 18:36:42 +00:00
tterrag1098
8d52b6b498
Fix road line typo
2015-01-12 03:38:59 -05:00
tterrag1098
aaba479164
Fix #118 Cannot open auto chisel GUI with upgrade in hand
2015-01-12 02:06:31 -05:00
tterrag1098
e30538a853
Fix #121 can't place torches and doors on hex plating.
...
Fixed as it's going to get
2015-01-12 02:04:23 -05:00
tterrag1098
57c80c052e
Fix antiblocks not being glowy when smooth lighting is off
2015-01-12 01:33:30 -05:00
tterrag1098
e2ea56da1d
Fix warning sign rendering
2015-01-12 00:26:08 -05:00
tterrag1098
648f57ed6a
Finalize auto chisel animation. Closes #135
2015-01-12 00:19:05 -05:00
tterrag1098
e5b72a2805
Fix buildscript for dev builds and unify version variable
2015-01-11 23:30:10 -05:00
CptSpaceToaster
2432174093
Finalizing AntiBlock prototype
2015-01-11 22:37:51 -05:00
CptSpaceToaster
36fc0ed5f2
Merge branch 'dev' into antiblocks
2015-01-11 22:30:31 -05:00
CptSpaceToaster
f659a8ca23
Included Resources for AntiBlock Prototypes
2015-01-11 20:55:21 -05:00
CptSpaceToaster
9005839065
Prototyped Antiblocks
2015-01-11 20:53:24 -05:00
tterrag1098
c2ae74755b
Fix blocks without subtypes not working in auto chisel
2015-01-11 19:32:56 -05:00