Cricket
d9447cbfba
Beacons are done but they render oddly
2015-06-22 16:00:35 -04:00
Cricket
0d434ff9b3
fixed controllers and removed AE2 support
2015-06-22 14:21:22 -04:00
Cricket
c513924af7
👯
2015-06-21 22:34:17 -04:00
Cricket
09f12d5194
Controllers are done
2015-06-21 22:28:46 -04:00
Cricket
55aac1030b
Revert "pushing broken code, its fun to look at though"
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This reverts commit 49c9a7a1a5 .
2015-06-01 17:06:53 -04:00
Cricket
4ba78dd9b7
pushing broken code, its fun to look at though
2015-06-01 14:15:05 -04:00
Kodos Atoz
a48de38fdb
Made Hex Plating Blastproof
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Assuming I did this correctly.
2015-05-29 21:39:03 -05:00
Cricket
11e9b23c50
Merge remote-tracking branch 'origin/dev' into dev
2015-05-29 15:27:52 -04:00
Cricket
39e7715f37
it was oreDicted wrong but #317 is fixed from it I guess
2015-05-29 15:27:43 -04:00
tterrag1098
354ad4fe76
Do not register oredict before registering the block
2015-05-29 15:13:44 -04:00
tterrag1098
5e25640338
@Drullkus this texture is not unused
2015-05-29 15:08:03 -04:00
Cricket
ee10932174
Ever wondered how many blocks you have chiseled?
2015-05-29 14:17:50 -04:00
Cricket
a49c139db7
Actually registers the 1.8 oreDicts properly
2015-05-29 13:35:22 -04:00
warlordjones
7046590e33
Register 1.8 oredicts properly.
2015-05-28 20:57:22 +01:00
tterrag1098
5b20e0728a
Implement new voidstone animation, expose some more API methods
2015-05-27 04:25:56 -04:00
tterrag1098
8a4f926eac
Imperial blocks should be registered to nation to keep backwards compat
2015-05-23 22:21:07 -04:00
tterrag1098
a452279a38
Remove all special pillar blocks, they were unneeded
2015-05-23 22:20:09 -04:00
tterrag1098
738bf785fa
Fix rebel/imperial/whatever blocks, fix leaves fix registerVariations
2015-05-20 22:15:19 -04:00
tterrag1098
4c4bb91dc7
Fix rebel/imperial/whatever blocks
2015-05-20 22:03:51 -04:00
Cricket
b9e5b946c5
Added EE3 EMC values
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Conflicts:
src/main/java/com/cricketcraft/chisel/Features.java
2015-05-15 18:02:52 -04:00
Drullkus
c41b45ebea
Curating the Chisel P5: Added some unused textures; added variation order to some blocks.
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For reasons.
2015-05-15 18:00:49 -04:00
Drullkus
135fd68c4b
Curating the Chisel P3: Added variation ordering
2015-05-14 14:10:02 -07:00
Drullkus
d2f49b70e6
Curating the Chisel P2.3.1: Removed commented-out code.
2015-05-14 13:17:45 -07:00
Drullkus
3d08b320c1
Curating the Chisel P2.3: Merged sandstone_scribbles into sandstone
2015-05-14 13:15:22 -07:00
Drullkus
1f27230d59
Curating the Chisel P2.2: Picked and moved 3 sandstone variants into use.
2015-05-14 13:02:03 -07:00
Drullkus
8789421b5e
Curating the Chisel P1: Spicing up both Hexplating blocks
2015-05-14 10:44:30 -07:00
Drullkus
df0963e138
Fix stupid mistake on commenting out AE Snakestone
2015-05-13 18:26:08 -07:00
Drullkus
f2e086712a
Killing the fake AE Snakestone for favor of new one.
2015-05-13 13:02:58 -07:00
tterrag1098
49e4329646
Chiseled netherrack will now sustain fire on top of it
2015-05-01 17:37:10 -04:00
tterrag1098
b3555e52f9
Move RenderBlocksCTM to API, add ClientUtils
2015-04-26 02:35:16 -04:00
tterrag1098
87072102f8
Get rid of the ugly RenderBlocksCTMFullbright, some other refactors
2015-04-26 02:30:39 -04:00
tterrag1098
47abdbbc10
Move CarvableHelper to API
2015-04-24 17:05:12 -04:00
tterrag1098
3013e263a2
RenderBlocksCTM will now respect the render bounds (read below)
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This behavior allows for certain renderers to no longer be needed
(carpet floor) and for some rendering to be possible (CTM slabs).
A single version of marble slab has been implemented with CTM as an
example, we will move over the rest of the textures once this is
finalized.
2015-04-24 16:43:30 -04:00
tterrag1098
41877f3543
Completely modularize submap and RenderBlocks managing
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- Fix RenderBlocksCTM ignoring the renderMin/Max values
- Add custom handler for carpet to avoid hardcoding
- TODO blocks that use existing blocks as icons, e.g. ice stairs
2015-04-24 03:38:37 -04:00
tterrag1098
80149390b6
Begin CarvableVariation nuke, have hit some roadblocks in CTM rendering
2015-04-23 20:33:29 -04:00
tterrag1098
56d90a8321
Some class renaming, move TextureSubmap to API and improve its methods
2015-04-23 17:31:25 -04:00
tterrag1098
59dcf10846
Merge branch 'ctm_refactor2' into dev
2015-04-23 00:35:02 -04:00
tterrag1098
9b0b5fc592
Merge branch 'dev' into ctm_refactor2
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Conflicts:
src/main/java/com/cricketcraft/chisel/Features.java
src/main/java/com/cricketcraft/chisel/carving/CarvableHelper.java
src/main/java/com/cricketcraft/chisel/config/Configurations.java
2015-04-22 21:56:10 -04:00
tterrag1098
3b62791a0f
Implement Fake AE Controller with the new ISubmapManager system
2015-04-22 21:04:40 -04:00
warlordjones
bb7d6b9693
Fix #288
2015-04-10 01:01:36 +01:00
Drullkus
a58e8bee86
Rename some things...
2015-04-08 13:38:41 -07:00
Drullkus
eb3f8f6d1d
Change the cracked stone anim
2015-04-08 13:31:44 -07:00
Drullkus
b85bebd972
Finalize hacky AE Falsetto Controller
2015-04-08 10:45:00 -07:00
Drullkus
90a700b73b
Thanks, outdated code. @tterrag
2015-04-08 10:36:15 -07:00
Drullkus
c402af9430
AE Falsetto Controller hack
2015-04-08 10:26:50 -07:00
Drullkus
22e86710e3
Circuit variations for all of your Futurama needs!
2015-04-07 22:35:59 -07:00
Drullkus
fa3dad02a6
Add last ARcane stone variant
2015-04-06 16:52:21 -07:00
Drullkus
e8b4ae928a
New arcane stone types
2015-04-06 14:29:40 -07:00
warlordjones
0e9af0a72b
Implement some more of the unused textures as factory variants
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Only two textures I can't find a home for
2015-04-06 19:24:21 +01:00
warlordjones
e73d4df314
Implement the 'chrono' texture as a glass variant
2015-04-06 17:52:15 +01:00