cambech
d81198fa0a
Fix: corrected textures and removed flickering
2025-10-18 21:13:21 +02:00
cambech
5b169882bc
Fix: corrected textures and removed flickering
2025-10-18 12:44:32 +02:00
DarkShadow44
40144a0fa5
Make rendering blocks thread safe with Angelica ( #65 )
2025-09-05 09:48:11 +02:00
Maya
189b3bc95c
Fix CCRenderState reference ( #59 )
2025-05-10 11:05:52 -05:00
Jason Mitchell
06ec360694
Angelica Thread Safety
2024-02-20 08:25:02 -08:00
bombcar
15a0f7f6c6
update for CCC/L 1.2.0
2024-01-11 22:22:29 +01:00
Pelotrio
ea103bcc80
Remove static keyword from render block variables
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The static keyword was removed from several instances of RenderBlocksCTM and RenderBlocksCTMFullbright variables in various SubmapManager classes and ChiselController class. This was done to fix a potential memory leak issue where these static objects could persist in memory even when they're no longer needed. Also, related to this change, the onWorldUnload method that used to clear static reference of RenderBlocksCTMFullbright has been removed from ChiselController.
2023-11-16 13:52:58 +01:00
Martin Robertz
52b110a0da
Merge branch 'master' into emissive_microblocks
2023-11-11 22:20:41 +01:00
Martin Robertz
afb21dcf8c
fix wci
2023-11-11 12:07:34 +01:00
Pelotrio
966fad56ca
Clear render block instances on world unload to not leak the world
2023-11-10 18:11:53 -08:00
bombcar
9beab25b7a
Update for spotlessApply
2023-11-07 15:32:25 -06:00
iamblackornot
2150548111
- forge microblocks of neonite, antiblock and glotek are now emissive when using shaders
2023-11-06 16:12:00 +03:00
serenibyss
834beb5ac8
humongous spotless apply to make CI happy
2023-08-18 03:10:44 -05:00
Jimbno
03c60ef024
Update SubmapManagerSpecialMaterial.java
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hopefully this does it
2023-04-24 21:44:22 +02:00
Jimbno
bfbdcb07cf
final fixes
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Added the rest of suggestions,
made one class for glotek and neonite, made variable names more descriptive and removed SideOnly
2023-04-24 19:16:33 +02:00
Martin Robertz
b64693d439
update bs+sa
2023-04-23 17:22:15 +02:00
Jimbno
305cc21c46
New Blocks
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Added 7 new sets of chisel blocks
2023-04-23 14:01:31 +02:00
Jason Mitchell
8f026dad8f
[ci skip] spotlessApply with the new settings
2023-01-29 10:09:28 -08:00
tterrag1098
5e17a34713
Pointless white beacon is now RAINBOW BEACON
2015-10-20 15:00:07 -04:00
tterrag1098
0da2d13496
Fix beacon pick block, sub blocks, and drop, and improve rendering
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Conflicts:
src/main/java/team/chisel/block/BlockCarvableBeacon.java
2015-10-20 14:59:57 -04:00
tterrag1098
3bbbeb8f62
Fix chisel not rendering correctly in caches etc.
2015-10-20 14:56:44 -04:00
tterrag1098
9a1f1bcc3b
Queue the chisel GUI so that we can check if the chisel is still there
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Conflicts:
src/main/java/team/chisel/item/chisel/ChiselController.java
2015-10-20 14:56:26 -04:00
tterrag1098
444ea65b14
Move to 2.9.0 and update to CTMLib's repackaging
2015-08-25 22:06:38 -04:00
tterrag1098
a478231145
Fix antiblocks not working without smooth lighting on
2015-08-19 20:41:15 -04:00
tterrag1098
8b7ad485ac
Fix antiblocks not being fullbright in inventory
2015-08-19 01:30:49 -04:00
tterrag1098
9574e05c29
Repackage to team.chisel (excepting API)
2015-08-18 20:40:55 -04:00