tterrag1098
b4e5f2cf76
Not working, looking for help
2015-07-02 15:07:22 -04:00
tterrag1098
be2a44e938
Trying the still textures for lavastone/waterstone
2015-07-02 00:08:29 -04:00
tterrag1098
2bdb6ef9c0
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2.git into dev
2015-07-01 23:42:08 -04:00
tterrag1098
77ee13d15c
Fix bad GL in layered item render, fix water/lavastone textures
2015-07-01 23:41:52 -04:00
Drullkus
2f42fe0839
Tweaked the Fake Controller submap manager to be a bit more friendly if other blocks use it.
2015-06-30 02:14:36 -07:00
Drullkus
7397c87ea7
Remove controller hack textures; added new UberWavy block and improved AE Controller textures
2015-06-30 01:53:28 -07:00
Cricket
10a7804324
proof of concept
2015-06-27 21:31:39 -04:00
Cricket
68e7042bd8
Done with #339
2015-06-23 14:42:37 -04:00
Cricket
c21a105bbc
Still better than 1.8 (You can localize all the things! #103 )
2015-06-22 17:47:01 -04:00
Cricket
e0fea80ac9
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2 into dev
2015-06-22 16:03:19 -04:00
Cricket
d9447cbfba
Beacons are done but they render oddly
2015-06-22 16:00:35 -04:00
tterrag1098
12381c3a76
Fix this AE2 mess. This code is tested with stable9 and works fine.
2015-06-22 15:39:56 -04:00
Cricket
0d434ff9b3
fixed controllers and removed AE2 support
2015-06-22 14:21:22 -04:00
Cricket
c513924af7
👯
2015-06-21 22:34:17 -04:00
Cricket
09f12d5194
Controllers are done
2015-06-21 22:28:46 -04:00
Cricket
55aac1030b
Revert "pushing broken code, its fun to look at though"
...
This reverts commit 49c9a7a1a5 .
2015-06-01 17:06:53 -04:00
Cricket
4ba78dd9b7
pushing broken code, its fun to look at though
2015-06-01 14:15:05 -04:00
Kodos Atoz
a48de38fdb
Made Hex Plating Blastproof
...
Assuming I did this correctly.
2015-05-29 21:39:03 -05:00
Cricket
11e9b23c50
Merge remote-tracking branch 'origin/dev' into dev
2015-05-29 15:27:52 -04:00
Cricket
39e7715f37
it was oreDicted wrong but #317 is fixed from it I guess
2015-05-29 15:27:43 -04:00
tterrag1098
354ad4fe76
Do not register oredict before registering the block
2015-05-29 15:13:44 -04:00
tterrag1098
5e25640338
@Drullkus this texture is not unused
2015-05-29 15:08:03 -04:00
Cricket
ee10932174
Ever wondered how many blocks you have chiseled?
2015-05-29 14:17:50 -04:00
Cricket
a49c139db7
Actually registers the 1.8 oreDicts properly
2015-05-29 13:35:22 -04:00
warlordjones
7046590e33
Register 1.8 oredicts properly.
2015-05-28 20:57:22 +01:00
tterrag1098
5b20e0728a
Implement new voidstone animation, expose some more API methods
2015-05-27 04:25:56 -04:00
tterrag1098
8a4f926eac
Imperial blocks should be registered to nation to keep backwards compat
2015-05-23 22:21:07 -04:00
tterrag1098
a452279a38
Remove all special pillar blocks, they were unneeded
2015-05-23 22:20:09 -04:00
tterrag1098
738bf785fa
Fix rebel/imperial/whatever blocks, fix leaves fix registerVariations
2015-05-20 22:15:19 -04:00
tterrag1098
4c4bb91dc7
Fix rebel/imperial/whatever blocks
2015-05-20 22:03:51 -04:00
Cricket
b9e5b946c5
Added EE3 EMC values
...
Conflicts:
src/main/java/com/cricketcraft/chisel/Features.java
2015-05-15 18:02:52 -04:00
Drullkus
c41b45ebea
Curating the Chisel P5: Added some unused textures; added variation order to some blocks.
...
For reasons.
2015-05-15 18:00:49 -04:00
Drullkus
135fd68c4b
Curating the Chisel P3: Added variation ordering
2015-05-14 14:10:02 -07:00
Drullkus
d2f49b70e6
Curating the Chisel P2.3.1: Removed commented-out code.
2015-05-14 13:17:45 -07:00
Drullkus
3d08b320c1
Curating the Chisel P2.3: Merged sandstone_scribbles into sandstone
2015-05-14 13:15:22 -07:00
Drullkus
1f27230d59
Curating the Chisel P2.2: Picked and moved 3 sandstone variants into use.
2015-05-14 13:02:03 -07:00
Drullkus
8789421b5e
Curating the Chisel P1: Spicing up both Hexplating blocks
2015-05-14 10:44:30 -07:00
Drullkus
df0963e138
Fix stupid mistake on commenting out AE Snakestone
2015-05-13 18:26:08 -07:00
Drullkus
f2e086712a
Killing the fake AE Snakestone for favor of new one.
2015-05-13 13:02:58 -07:00
tterrag1098
49e4329646
Chiseled netherrack will now sustain fire on top of it
2015-05-01 17:37:10 -04:00
tterrag1098
b3555e52f9
Move RenderBlocksCTM to API, add ClientUtils
2015-04-26 02:35:16 -04:00
tterrag1098
87072102f8
Get rid of the ugly RenderBlocksCTMFullbright, some other refactors
2015-04-26 02:30:39 -04:00
tterrag1098
47abdbbc10
Move CarvableHelper to API
2015-04-24 17:05:12 -04:00
tterrag1098
3013e263a2
RenderBlocksCTM will now respect the render bounds (read below)
...
This behavior allows for certain renderers to no longer be needed
(carpet floor) and for some rendering to be possible (CTM slabs).
A single version of marble slab has been implemented with CTM as an
example, we will move over the rest of the textures once this is
finalized.
2015-04-24 16:43:30 -04:00
tterrag1098
41877f3543
Completely modularize submap and RenderBlocks managing
...
- Fix RenderBlocksCTM ignoring the renderMin/Max values
- Add custom handler for carpet to avoid hardcoding
- TODO blocks that use existing blocks as icons, e.g. ice stairs
2015-04-24 03:38:37 -04:00
tterrag1098
80149390b6
Begin CarvableVariation nuke, have hit some roadblocks in CTM rendering
2015-04-23 20:33:29 -04:00
tterrag1098
56d90a8321
Some class renaming, move TextureSubmap to API and improve its methods
2015-04-23 17:31:25 -04:00
tterrag1098
59dcf10846
Merge branch 'ctm_refactor2' into dev
2015-04-23 00:35:02 -04:00
tterrag1098
9b0b5fc592
Merge branch 'dev' into ctm_refactor2
...
Conflicts:
src/main/java/com/cricketcraft/chisel/Features.java
src/main/java/com/cricketcraft/chisel/carving/CarvableHelper.java
src/main/java/com/cricketcraft/chisel/config/Configurations.java
2015-04-22 21:56:10 -04:00
tterrag1098
3b62791a0f
Implement Fake AE Controller with the new ISubmapManager system
2015-04-22 21:04:40 -04:00