tterrag1098
685b6fd2d1
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2.git into dev
2015-01-15 03:33:17 -05:00
tterrag1098
f56075a72b
Add missing package-info file, add API jar task
2015-01-15 03:32:58 -05:00
tterrag1098
12816c2364
Merge remote-tracking branch 'origin/registry_refactor' into dev
2015-01-15 03:18:44 -05:00
tterrag1098
1ea5d821d7
Rewrite how Carving stores variants and groups
2015-01-15 03:16:02 -05:00
Drullkus
ed7cd3d39c
Add another two thaumium block variants
2015-01-14 21:22:59 -08:00
tterrag1098
36b03d15fc
Begin refactor, make CarvingVariation and CarvingGroup interfaces
2015-01-15 00:03:43 -05:00
Drullkus
be58acd783
Add two new Thaumium blocks
2015-01-14 20:59:20 -08:00
tterrag1098
3f4ab6fef1
Remove debug code in chisel
2015-01-14 21:34:37 -05:00
tterrag1098
531bb186b1
Add IChiselItem#canChisel for stacks in the GUI
2015-01-14 21:33:43 -05:00
tterrag1098
b426c847ef
Add canOpenGui to IChiselItem
2015-01-14 21:11:33 -05:00
tterrag1098
b634f654e0
Fix dupe in chisel shift clicking
2015-01-14 21:03:22 -05:00
tterrag1098
7de1d514be
Fix IChiselItem javadoc
2015-01-14 19:55:05 -05:00
tterrag1098
6540317cae
Fix up how stairs are registered
2015-01-14 19:15:26 -05:00
tterrag1098
83c3d1c85c
Fix some corner cases in slab placement
2015-01-14 06:23:52 -05:00
tterrag1098
bdfc938e52
Merge the two IConfigureNEI classes into one
2015-01-14 05:45:12 -05:00
tterrag1098
623fa9fddb
Merge remote-tracking branch 'origin/nei' into dev
2015-01-14 05:43:18 -05:00
tterrag1098
416a779fee
Fix warning sign recipe and bad naming on top slabs
2015-01-14 05:38:17 -05:00
Tonius
70b29cd506
Merge remote-tracking branch 'github/dev' into nei
2015-01-14 11:36:22 +01:00
Tonius
bd9ee17813
Fixed up NEI handler
2015-01-14 11:32:59 +01:00
Tonius
93465884ab
Un-hardcoded smooth stone chiseling and made it configurable
2015-01-14 11:10:29 +01:00
tterrag1098
80f6bbf156
Make all background slot images overlays, only render if slot is empty
2015-01-13 21:37:04 -05:00
tterrag1098
c8621250f9
Hide top slabs from NEI
2015-01-13 21:01:10 -05:00
tterrag1098
938b79ae46
Fix #140 sand has incorrect sound
2015-01-13 20:51:54 -05:00
tterrag1098
c251f31885
Fix all issues with ghost items on the autochisel render
2015-01-13 20:50:39 -05:00
tterrag1098
64144bf08d
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2.git into dev
2015-01-13 20:17:26 -05:00
tterrag1098
6d1530b23e
Fix top slabs ( Closes #127 ) and rewrite slab placement code
2015-01-13 20:17:20 -05:00
warlordjones
01cd474a3f
Autochisel Upgrade Recipes, (mostly) as suggested by Neodark7
...
The Stacks upgrade probably needs to be made more expensive than the speed upgrade, otherwise the speed upgrade is redundant
2015-01-13 21:02:54 +00:00
tterrag1098
ccee6533f4
Fix chisel being able to be moved when the GUI is open. Closes #128
2015-01-13 05:59:51 -05:00
tterrag1098
54514b6b72
Add NEI handler class
2015-01-13 03:07:32 -05:00
tterrag1098
0e47131155
Start NEI handling. Unfinished.
2015-01-13 03:06:06 -05:00
tterrag1098
6ea5b7c453
Add new class
2015-01-13 01:46:29 -05:00
tterrag1098
6156da7e35
Clean up warnings and packages
2015-01-13 01:45:52 -05:00
tterrag1098
d83704c87c
Clean up description localization ( Fixes #104 ). Fix cloud rendering.
2015-01-13 00:50:10 -05:00
tterrag1098
5046b1081b
Fix FMP integration. All normal blocks are now auto registered.
...
Fixes #89
Fixes #93
2015-01-12 23:52:53 -05:00
tterrag1098
f2efba365b
Implement even more extended GUI and fix shift clicking
2015-01-12 20:42:32 -05:00
Drullkus
5545117666
Updated GUI files
2015-01-12 17:26:03 -08:00
tterrag1098
53c13c48c4
Implement new chisel GUI
2015-01-12 19:24:29 -05:00
tterrag1098
0420b1655c
Fix chisel in autochisel GUI texture not lining up with the actual item
2015-01-12 18:01:56 -05:00
tterrag1098
2250f3ba5b
Fix items hanging around on auto chisel render. Closes #136
2015-01-12 17:54:32 -05:00
warlordjones
120832e49a
I don't code gud.
2015-01-12 22:35:40 +00:00
warlordjones
347eaebb8d
Convert Ice pillars to CTM method
...
Also make Packed Ice use textures from the ice folder, no sense in duping the folder and adding packed to the front
TODO: Convert the old pillars to new on world load?
2015-01-12 22:25:54 +00:00
warlordjones
450ded186e
Fix blood rune descs
2015-01-12 20:50:40 +00:00
warlordjones
78cea0d219
Foundation for Chiselable Blood Brick
2015-01-12 20:29:46 +00:00
warlordjones
9534c4e696
Some tallow varieties
2015-01-12 19:07:56 +00:00
warlordjones
65763f53c8
Turn down the brightness on Arcane Tiles a bit, they stood out too much IMO
2015-01-12 19:03:02 +00:00
warlordjones
e16fb3ecf6
Nicer Voidstone Quarters Texture
2015-01-12 19:01:17 +00:00
warlordjones
12f53e97aa
Convert Voidstone Pillar to the CTM Pillar type
2015-01-12 19:01:06 +00:00
warlordjones
ade3f770ce
Refactor some remaining things that oddly contained "Marble"
2015-01-12 18:36:42 +00:00
tterrag1098
8f28a2e6ee
Fix out of order road line descriptions
2015-01-12 03:46:51 -05:00
tterrag1098
8d52b6b498
Fix road line typo
2015-01-12 03:38:59 -05:00