tterrag1098
3ae753ebc3
Fix some typos and unused code
2015-04-24 17:07:00 -04:00
tterrag1098
66d79e9d99
Move CarvableHelper to API
2015-04-24 17:05:12 -04:00
tterrag1098
8abc50634b
RenderBlocksCTM will now respect the render bounds (read below)
...
This behavior allows for certain renderers to no longer be needed
(carpet floor) and for some rendering to be possible (CTM slabs).
A single version of marble slab has been implemented with CTM as an
example, we will move over the rest of the textures once this is
finalized.
2015-04-24 16:43:30 -04:00
tterrag1098
9b4fc25600
The nuke has landed! (Remove CarvableVariation)
2015-04-24 03:51:38 -04:00
tterrag1098
65693b868c
Completely modularize submap and RenderBlocks managing
...
- Fix RenderBlocksCTM ignoring the renderMin/Max values
- Add custom handler for carpet to avoid hardcoding
- TODO blocks that use existing blocks as icons, e.g. ice stairs
2015-04-24 03:38:37 -04:00
tterrag1098
bc607a3104
Begin CarvableVariation nuke, have hit some roadblocks in CTM rendering
2015-04-23 20:33:29 -04:00
tterrag1098
d50f2c9da5
Some class renaming, move TextureSubmap to API and improve its methods
2015-04-23 17:31:25 -04:00
tterrag1098
c2fa40d57e
Move ISubmapManager to its own API file
2015-04-23 16:45:28 -04:00
tterrag1098
70af7b4d67
#301 crash invalid with marble pillar metadatas
2015-04-23 16:40:44 -04:00
tterrag1098
093fb5263c
Merge branch 'ctm_refactor2' into dev
2015-04-23 00:35:02 -04:00
tterrag1098
6105a6104c
Fix accidental reversion of CarvableHelper code during merge
2015-04-23 00:27:42 -04:00
tterrag1098
ee4eb3c357
Javadoc typo
2015-04-22 22:04:27 -04:00
tterrag1098
00647ece1a
Add missing Dir file
2015-04-22 21:57:39 -04:00
tterrag1098
d0d01fbb68
Merge branch 'dev' into ctm_refactor2
...
Conflicts:
src/main/java/com/cricketcraft/chisel/Features.java
src/main/java/com/cricketcraft/chisel/carving/CarvableHelper.java
src/main/java/com/cricketcraft/chisel/config/Configurations.java
2015-04-22 21:56:10 -04:00
tterrag1098
07f53ae6fb
Clean up CTM documentation and move to API
2015-04-22 21:47:44 -04:00
tterrag1098
4f70831d35
Implement Fake AE Controller with the new ISubmapManager system
2015-04-22 21:04:40 -04:00
tterrag1098
0139a894f0
Implement ISubmapManager for custom IIcon handling
2015-04-22 18:00:56 -04:00
tterrag1098
85711e377e
Massively clean up CTM code, much more readable now
2015-04-22 17:52:03 -04:00
warlordjones
c2ad2bc5fa
Fix #289
2015-04-12 17:41:35 +01:00
warlordjones
77e95fb934
Fix #288
2015-04-10 01:01:36 +01:00
Drullkus
0c66282e57
Rename some things...
2015-04-08 13:38:41 -07:00
Drullkus
fd90784d03
Change the cracked stone anim
2015-04-08 13:31:44 -07:00
Drullkus
c36cf92671
Finalize hacky AE Falsetto Controller
2015-04-08 10:45:00 -07:00
Drullkus
d9081e576c
Thanks, outdated code. @tterrag
2015-04-08 10:36:15 -07:00
Drullkus
4f318afb57
AE Falsetto Controller hack
2015-04-08 10:26:50 -07:00
Drullkus
6c51b8e437
Circuit variations for all of your Futurama needs!
2015-04-07 22:35:59 -07:00
tterrag1098
506cb04a60
Fix issues with present clientside desync
2015-04-06 21:44:37 -04:00
tterrag1098
705d1414f5
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2.git into dev
2015-04-06 21:39:35 -04:00
tterrag1098
49f2b52200
Fix issues with presents and chunk boundaries / orphan chunks
2015-04-06 21:39:20 -04:00
Drullkus
b6c04a92e8
Add last ARcane stone variant
2015-04-06 16:52:21 -07:00
Drullkus
f0e25b2804
New arcane stone types
2015-04-06 14:29:40 -07:00
tterrag1098
acf643c329
Add entries for new blocks in ChiselBlocks
2015-04-06 15:21:08 -04:00
warlordjones
7dc56ea093
Implement some more of the unused textures as factory variants
...
Only two textures I can't find a home for
2015-04-06 19:24:21 +01:00
warlordjones
4b2bd3af03
Implement the 'chrono' texture as a glass variant
2015-04-06 17:52:15 +01:00
tterrag1098
75c4fc8850
Merge branch 'dev' of https://github.com/TheCricket/Chisel-2.git into dev
2015-04-06 01:16:25 -04:00
tterrag1098
fd33a66d18
Allow chisel torches to be FMP microparts
2015-04-06 01:16:14 -04:00
warlordjones
b775ab77ea
Prevent mobspawns on antiblocks as Cpt mentioned he wanted to do in #169
2015-04-05 17:00:03 +01:00
warlordjones
9337d787ef
Workaround to prevent crashes with invalid pillar meta. Fixes #277
2015-04-05 16:45:10 +01:00
warlordjones
4deff8a7be
16-colour runic voidstone - closes #218
2015-04-05 16:34:08 +01:00
tterrag1098
aa03baa462
Fix mossy config
2015-04-02 14:52:26 -04:00
tterrag1098
87a83e4ae2
#286 Fix dedicated server crash
2015-04-01 18:34:03 -04:00
tterrag1098
e61105c8dc
Add code to prevent GUI staying open if chisel item is not in hand
2015-03-31 17:16:07 -04:00
warlordjones
7aca34c229
Fix #283
2015-03-30 22:55:28 +01:00
tterrag1098
6ac0c22d16
Vastly improve block loading speed by removing getResource calls
2015-03-28 14:27:54 -04:00
tterrag1098
af894aa805
Fix broken IMC handling
2015-03-27 15:49:28 -04:00
CptSpaceToaster
ecf9357b8d
Merge pull request #267 from emustee15/ReverseTextureFix
...
Backwards Connected Texture Fix (Issue #190 )
Sorry for the delay... Thank you so much for being patient
2015-03-23 00:41:39 -04:00
tterrag1098
a65331cbab
Fix Tcon/Botania compat crashing on load
2015-03-19 20:37:20 -04:00
Cricket
baa573272f
Dont touch tterrag :P
2015-03-19 16:16:21 -04:00
emustee15
cad131c549
Backwards Connected Texture Fix (Issue #190 )
...
The wrong directions are used for reversing textures. As a result, some
textures for the laboratory blocks appeared incorrect. This will fix
issue 190. A single digit change fixes both directions, as direction 4
did not need to be reversed, but was, and direction 5 needed to be
reversed, but wasn't.
2015-03-18 21:04:00 -04:00
warlordjones
41908489e9
Packed ice pillar recipe. Fixes #261 . Muh bad.
2015-03-13 15:13:41 +00:00