diff --git a/src/main/java/com/cricketcraft/chisel/api/ICarvable.java b/src/main/java/com/cricketcraft/chisel/api/ICarvable.java index 8bee7462..463363b6 100644 --- a/src/main/java/com/cricketcraft/chisel/api/ICarvable.java +++ b/src/main/java/com/cricketcraft/chisel/api/ICarvable.java @@ -5,7 +5,7 @@ import net.minecraft.world.IBlockAccess; import com.cricketcraft.chisel.api.carving.CarvableHelper; import com.cricketcraft.chisel.api.carving.IVariationInfo; -import com.cricketcraft.chisel.api.rendering.ISubmapManager; +import com.cricketcraft.ctmlib.ISubmapManager; /** * To be implemented on blocks that can be chiseled and need advanced metadata to variation mapping. Currently not very usable without internal classes. diff --git a/src/main/java/com/cricketcraft/chisel/api/carving/CarvableHelper.java b/src/main/java/com/cricketcraft/chisel/api/carving/CarvableHelper.java index 82c50b04..85986dca 100644 --- a/src/main/java/com/cricketcraft/chisel/api/carving/CarvableHelper.java +++ b/src/main/java/com/cricketcraft/chisel/api/carving/CarvableHelper.java @@ -17,8 +17,8 @@ import net.minecraftforge.oredict.OreDictionary; import com.cricketcraft.chisel.api.ChiselAPIProps; import com.cricketcraft.chisel.api.FMPIMC; -import com.cricketcraft.chisel.api.rendering.ISubmapManager; import com.cricketcraft.chisel.api.rendering.TextureType; +import com.cricketcraft.ctmlib.ISubmapManager; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.registry.GameRegistry; diff --git a/src/main/java/com/cricketcraft/chisel/api/carving/IVariationInfo.java b/src/main/java/com/cricketcraft/chisel/api/carving/IVariationInfo.java index 6846db17..41d7bf61 100644 --- a/src/main/java/com/cricketcraft/chisel/api/carving/IVariationInfo.java +++ b/src/main/java/com/cricketcraft/chisel/api/carving/IVariationInfo.java @@ -1,7 +1,7 @@ package com.cricketcraft.chisel.api.carving; -import com.cricketcraft.chisel.api.rendering.ISubmapManager; import com.cricketcraft.chisel.api.rendering.TextureType; +import com.cricketcraft.ctmlib.ISubmapManager; public interface IVariationInfo { diff --git a/src/main/java/com/cricketcraft/chisel/api/carving/VariationInfoBase.java b/src/main/java/com/cricketcraft/chisel/api/carving/VariationInfoBase.java index 0146a264..ecdc1ba6 100644 --- a/src/main/java/com/cricketcraft/chisel/api/carving/VariationInfoBase.java +++ b/src/main/java/com/cricketcraft/chisel/api/carving/VariationInfoBase.java @@ -2,8 +2,8 @@ package com.cricketcraft.chisel.api.carving; import net.minecraft.util.StatCollector; -import com.cricketcraft.chisel.api.rendering.ISubmapManager; import com.cricketcraft.chisel.api.rendering.TextureType; +import com.cricketcraft.ctmlib.ISubmapManager; public class VariationInfoBase implements IVariationInfo { diff --git a/src/main/java/com/cricketcraft/chisel/api/package-info.java b/src/main/java/com/cricketcraft/chisel/api/package-info.java index 7be213a3..d152194e 100644 --- a/src/main/java/com/cricketcraft/chisel/api/package-info.java +++ b/src/main/java/com/cricketcraft/chisel/api/package-info.java @@ -1,4 +1,4 @@ -@API(apiVersion = ChiselAPIProps.VERSION, owner = "Chisel", provides = "ChiselAPI") +@API(apiVersion = ChiselAPIProps.VERSION, owner = "chisel", provides = "ChiselAPI") package com.cricketcraft.chisel.api; import cpw.mods.fml.common.API; diff --git a/src/main/java/com/cricketcraft/chisel/api/rendering/CTM.java b/src/main/java/com/cricketcraft/chisel/api/rendering/CTM.java deleted file mode 100644 index 0bc17db6..00000000 --- a/src/main/java/com/cricketcraft/chisel/api/rendering/CTM.java +++ /dev/null @@ -1,291 +0,0 @@ -package com.cricketcraft.chisel.api.rendering; - -import gnu.trove.map.TIntObjectMap; -import gnu.trove.map.hash.TIntObjectHashMap; - -import java.util.EnumMap; - -import net.minecraft.block.Block; -import net.minecraft.world.IBlockAccess; -import net.minecraftforge.common.util.ForgeDirection; - -import com.cricketcraft.chisel.api.IFacade; -import com.google.common.collect.Maps; - -import static com.cricketcraft.chisel.api.rendering.Dir.*; - -// @formatter:off -/** - * The CTM renderer will draw the block's FACE using by assembling 4 quadrants from the 5 available block - * textures. The normal Texture.png is the blocks "unconnected" texture, and is used when CTM is disabled or the block - * has nothing to connect to. This texture has all of the outside corner quadrants The texture-ctm.png contains the - * rest of the quadrants. - *
- * combining { 18, 13, 9, 16 }, we can generate a texture connected to the right! - *- * ┌─────────────────┐ ┌────────────────────────────────┐ - * │ texture.png │ │ texture-ctm.png │ - * │ ╔══════╤══════╗ │ │ ──────┼────── ║ ─────┼───── ║ │ - * │ ║ │ ║ │ │ │ │ │║ │ ║ │ - * │ ║ 16 │ 17 ║ │ │ │ 0 │ 1 │║ 2 │ 3 ║ │ - * │ ╟──────┼──────╢ │ │ ┼──────┼──────┼╟──────┼──────╢ │ - * │ ║ │ ║ │ │ │ │ │║ │ ║ │ - * │ ║ 18 │ 19 ║ │ │ │ 4 │ 5 │║ 6 │ 7 ║ │ - * │ ╚══════╧══════╝ │ │ ──────┼────── ║ ─────┼───── ║ │ - * └─────────────────┘ │ ═══════╤═══════╝ ─────┼───── ╚ │ - * │ │ │ ││ │ │ │ - * │ │ 8 │ 9 ││ 10 │ 11 │ │ - * │ ┼──────┼──────┼┼──────┼──────┼ │ - * │ │ │ ││ │ │ │ - * │ │ 12 │ 13 ││ 14 │ 15 │ │ - * │ ═══════╧═══════╗ ─────┼───── ╔ │ - * └────────────────────────────────┘ - *
- * - * combining { 18, 13, 11, 2 }, we can generate a texture, in the shape of an L (connected to the right, and up - *- * ╔══════╤═══════ - * ║ │ │ - * ║ 16 │ 9 │ - * ╟──────┼──────┼ - * ║ │ │ - * ║ 18 │ 13 │ - * ╚══════╧═══════ - *
- * - * HAVE FUN! - * -CptRageToaster- - */ -// @formatter:on -public class CTM { - - /** Some hardcoded offset values for the different corner indeces */ - protected static int[] submapOffsets = { 4, 5, 1, 0 }; - protected static TIntObjectMap- * ║ ─────┼───── ╚ - * ║ │ │ - * ║ 2 │ 11 │ - * ╟──────┼──────┼ - * ║ │ │ - * ║ 18 │ 13 │ - * ╚══════╧═══════ - *
- * It represents the eight different directions a face of a block can connect with CTM, and contains the logic for determining if a block is indeed connected in that direction. - *
- * Note that, for example, {@link #TOP_RIGHT} does not mean connected to the {@link #TOP} and {@link #RIGHT}, but connected in the diagonal direction represented by {@link #TOP_RIGHT}. This is used
- * for inner corner rendering.
- */
-public enum Dir {
- // @formatter:off
- TOP(UP),
- TOP_RIGHT(UP, EAST),
- RIGHT(EAST),
- BOTTOM_RIGHT(DOWN, EAST),
- BOTTOM(DOWN),
- BOTTOM_LEFT(DOWN, WEST),
- LEFT(WEST),
- TOP_LEFT(UP, WEST);
- // @formatter:on
-
- /**
- * All values of this enum, used to prevent unnecessary allocation via {@link #values()}.
- */
- public static final Dir[] VALUES = values();
- private static final ForgeDirection NORMAL = SOUTH;
-
- private ForgeDirection[] dirs;
-
- private Dir(ForgeDirection... dirs) {
- this.dirs = dirs;
- }
-
- /**
- * Finds if this block is connected for the given side in this Dir.
- *
- * @param inst
- * The CTM instance to use for logic.
- * @param world
- * The world the block is in.
- * @param x
- * The x coordinate of your block.
- * @param y
- * The y coordinate of your block.
- * @param z
- * The z coordinate of your block.
- * @param sideIdx
- * The side index of the current face. This equivalent to {@link ForgeDirection#ordinal()}
- * @param block
- * The block being rendered.
- * @param meta
- * The metadata of the block.
- * @return True if the block is connected in the given Dir, false otherwise.
- */
- public boolean isConnected(CTM inst, IBlockAccess world, int x, int y, int z, int sideIdx, Block block, int meta) {
- ForgeDirection side = getOrientation(sideIdx);
- ForgeDirection[] dirs = getNormalizedDirs(side);
- for (ForgeDirection dir : dirs) {
- x += dir.offsetX;
- y += dir.offsetY;
- z += dir.offsetZ;
- }
- return inst.isConnected(world, x, y, z, side, block, meta);
- }
-
- private ForgeDirection[] getNormalizedDirs(ForgeDirection normal) {
- if (normal == NORMAL) {
- return dirs;
- } else if (normal == NORMAL.getOpposite()) {
- // If this is the opposite direction of the default normal, we
- // need to mirror the dirs
- // A mirror version does not affect y+ and y- so we ignore those
- ForgeDirection[] ret = new ForgeDirection[dirs.length];
- for (int i = 0; i < ret.length; i++) {
- ret[i] = dirs[i].offsetY != 0 ? dirs[i] : dirs[i].getOpposite();
- }
- return ret;
- } else {
- ForgeDirection axis = null;
- // Next, we need different a different rotation axis depending
- // on if this is up/down or not
- if (normal.offsetY == 0) {
- // If it is not up/down, pick either the left or right-hand
- // rotation
- axis = normal == NORMAL.getRotation(UP) ? UP : DOWN;
- } else {
- // If it is up/down, pick either the up or down rotation.
- axis = normal == UP ? NORMAL.getRotation(DOWN) : NORMAL.getRotation(UP);
- }
- ForgeDirection[] ret = new ForgeDirection[dirs.length];
- // Finally apply all the rotations
- for (int i = 0; i < ret.length; i++) {
- ret[i] = dirs[i].getRotation(axis);
- }
- return ret;
- }
- }
-}
\ No newline at end of file
diff --git a/src/main/java/com/cricketcraft/chisel/api/rendering/ISubmapManager.java b/src/main/java/com/cricketcraft/chisel/api/rendering/ISubmapManager.java
deleted file mode 100644
index feec8c7b..00000000
--- a/src/main/java/com/cricketcraft/chisel/api/rendering/ISubmapManager.java
+++ /dev/null
@@ -1,51 +0,0 @@
-package com.cricketcraft.chisel.api.rendering;
-
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-import net.minecraft.block.Block;
-import net.minecraft.client.renderer.RenderBlocks;
-import net.minecraft.client.renderer.texture.IIconRegister;
-import net.minecraft.util.IIcon;
-import net.minecraft.world.IBlockAccess;
-import net.minecraftforge.common.util.ForgeDirection;
-
-public interface ISubmapManager {
-
- /**
- * Gets the icon for item rendering, based on side and item metadata.
- *
- * @param side
- * Side of the ItemBlock.
- * @param meta
- * Metadata of the ItemBlock.
- * @return The IIcon for rendering.
- */
- IIcon getIcon(int side, int meta);
-
- /**
- * Gets the icon for world rendering, based on world position and side.
- */
- IIcon getIcon(IBlockAccess world, int x, int y, int z, int side);
-
- /**
- * Hook for registering any custom icons you might need in this class. Will be called during the normal block method.
- *
- * @param modName
- * The mod ID this submap was registered to.
- * @param block
- * The block being registered for.
- * @param register
- * The IIconRegister instance.
- */
- @SideOnly(Side.CLIENT)
- void registerIcons(String modName, Block block, IIconRegister register);
-
- @SideOnly(Side.CLIENT)
- RenderBlocks createRenderContext(RenderBlocks rendererOld, Block block, IBlockAccess world);
-
- @SideOnly(Side.CLIENT)
- void preRenderSide(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, ForgeDirection side);
-
- @SideOnly(Side.CLIENT)
- void postRenderSide(RenderBlocks renderer, IBlockAccess world, int x, int y, int z, ForgeDirection side);
-}
\ No newline at end of file
diff --git a/src/main/java/com/cricketcraft/chisel/api/rendering/RenderBlocksCTM.java b/src/main/java/com/cricketcraft/chisel/api/rendering/RenderBlocksCTM.java
deleted file mode 100644
index e9dea23a..00000000
--- a/src/main/java/com/cricketcraft/chisel/api/rendering/RenderBlocksCTM.java
+++ /dev/null
@@ -1,533 +0,0 @@
-package com.cricketcraft.chisel.api.rendering;
-
-import net.minecraft.block.Block;
-import net.minecraft.client.renderer.RenderBlocks;
-import net.minecraft.client.renderer.Tessellator;
-import net.minecraft.util.IIcon;
-import net.minecraftforge.common.util.ForgeDirection;
-
-import static com.cricketcraft.chisel.api.rendering.RenderBlocksCTM.SubSide.*;
-import static com.cricketcraft.chisel.api.rendering.RenderBlocksCTM.Vert.*;
-
-public class RenderBlocksCTM extends RenderBlocks {
-
- /**
- * An enum for all possible 26 sub-side vertices.
- *
- * The naming scheme is as follows:
- *
- * ZERO is a special case, it is the absolute min point of the block. X, Y, Z, or any combination means that the axes listed in the name are at 1. X, Y, Z, or any combination followed by HALF
- * means that those axes are at 0.5. X, Y, Z, or any combination after a HALF means those axes are at 1.
- */
- protected enum Vert {
- // @formatter:off
- ZERO(0, 0, 0),
- XYZ(1, 1, 1),
- X(1, 0, 0),
- Y(0, 1, 0),
- Z(0, 0, 1),
- XY(1, 1, 0),
- YZ(0, 1, 1),
- XZ(1, 0, 1),
- X_HALF(0.5, 0, 0),
- Y_HALF(0, 0.5, 0),
- Z_HALF(0, 0, 0.5),
- XY_HALF(0.5, 0.5, 0),
- YZ_HALF(0, 0.5, 0.5),
- XZ_HALF(0.5, 0, 0.5),
- X_HALF_Y(0.5, 1, 0),
- X_HALF_Z(0.5, 0, 1),
- Y_HALF_X(1, 0.5, 0),
- Y_HALF_Z(0, 0.5, 1),
- Z_HALF_X(1, 0, 0.5),
- Z_HALF_Y(0, 1, 0.5),
- X_HALF_YZ(0.5, 1, 1),
- Y_HALF_XZ(1, 0.5, 1),
- Z_HALF_XY(1, 1, 0.5),
- XY_HALF_Z(0.5, 0.5, 1),
- YZ_HALF_X(1, 0.5, 0.5),
- XZ_HALF_Y(0.5, 1, 0.5);
- // @formatter:on
-
- private double x, y, z;
-
- private Vert(double x, double y, double z) {
- this.x = x;
- this.y = y;
- this.z = z;
- }
-
- private static double u, v, xDiff, yDiff, zDiff, uDiff, vDiff;
-
- void render(RenderBlocksCTM inst, ForgeDirection normal, int cacheID) {
- if (inst.enableAO) {
- inst.tessellator.setColorOpaque_F(inst.redCache[cacheID], inst.grnCache[cacheID], inst.bluCache[cacheID]);
- inst.tessellator.setBrightness(inst.lightingCache[cacheID]);
- }
- u = cacheID == 1 || cacheID == 2 ? inst.maxU : inst.minU;
- v = cacheID < 2 ? inst.maxV : inst.minV;
-
- uDiff = inst.maxU - inst.minU;
- vDiff = inst.maxV - inst.minV;
-
- if (inst.renderMinX + inst.renderMinY + inst.renderMinZ != 0 || inst.renderMaxX + inst.renderMaxY + inst.renderMaxZ != 3) {
- boolean uMin = u == inst.minU;
- boolean vMin = v == inst.minV;
-
- xDiff = inst.renderMaxX - inst.renderMinX;
- yDiff = inst.renderMaxY - inst.renderMinY;
- zDiff = inst.renderMaxZ - inst.renderMinZ;
-
- if (normal.offsetY != 0) {
- uDiff *= uMin ? inst.renderMinX : 1 - inst.renderMaxX;
- vDiff *= vMin ? inst.renderMinZ : 1 - inst.renderMaxZ;
- } else if (normal.offsetX != 0) {
- uDiff *= uMin ? inst.renderMinZ : 1 - inst.renderMaxZ;
- vDiff *= vMin ? inst.renderMinY : 1 - inst.renderMaxY;
- } else if (normal.offsetZ != 0) {
- uDiff *= uMin ? inst.renderMinX : 1 - inst.renderMaxX;
- vDiff *= vMin ? inst.renderMinY : 1 - inst.renderMaxY;
- }
- u = u == inst.minU ? inst.minU + uDiff : inst.maxU - uDiff;
-
- v = v == inst.minV ? inst.minV + vDiff : inst.maxV - vDiff;
- } else {
- xDiff = yDiff = zDiff = 1;
- }
-
- inst.tessellator.addVertexWithUV(inst.renderMinX + (x * xDiff), inst.renderMinY + (y * yDiff), inst.renderMinZ + (z * zDiff), u, v);
- }
- }
-
- /**
- * Each side is divided into 4 sub-sides. LB(left bottom), RB(right bottom), LT(right top), and RT(right top).
- *
- * Each sub-side contains 4 {@link Vert} objects representing its position on the block.
- */
- protected enum SubSide {
- // @formatter:off
- XNEG_LB(ZERO, Z_HALF, YZ_HALF, Y_HALF), XNEG_RB(Z_HALF, Z, Y_HALF_Z, YZ_HALF), XNEG_RT(YZ_HALF, Y_HALF_Z, YZ, Z_HALF_Y), XNEG_LT(Y_HALF, YZ_HALF, Z_HALF_Y, Y),
- XPOS_LB(XZ, Z_HALF_X, YZ_HALF_X, Y_HALF_XZ), XPOS_RB(Z_HALF_X, X, Y_HALF_X, YZ_HALF_X), XPOS_RT(YZ_HALF_X, Y_HALF_X, XY, Z_HALF_XY), XPOS_LT(Y_HALF_XZ, YZ_HALF_X, Z_HALF_XY, XYZ),
-
- ZNEG_LB(X, X_HALF, XY_HALF, Y_HALF_X), ZNEG_RB(X_HALF, ZERO, Y_HALF, XY_HALF), ZNEG_RT(XY_HALF, Y_HALF, Y, X_HALF_Y), ZNEG_LT(Y_HALF_X, XY_HALF, X_HALF_Y, XY),
- ZPOS_LB(Z, X_HALF_Z, XY_HALF_Z, Y_HALF_Z), ZPOS_RB(X_HALF_Z, XZ, Y_HALF_XZ, XY_HALF_Z), ZPOS_RT(XY_HALF_Z, Y_HALF_XZ, XYZ, X_HALF_YZ), ZPOS_LT(Y_HALF_Z, XY_HALF_Z, X_HALF_YZ, YZ),
-
- YNEG_LB(ZERO, X_HALF, XZ_HALF, Z_HALF), YNEG_RB(X_HALF, X, Z_HALF_X, XZ_HALF), YNEG_RT(XZ_HALF, Z_HALF_X, XZ, X_HALF_Z), YNEG_LT(Z_HALF, XZ_HALF, X_HALF_Z, Z),
- YPOS_LB(YZ, X_HALF_YZ, XZ_HALF_Y, Z_HALF_Y), YPOS_RB(X_HALF_YZ, XYZ, Z_HALF_XY, XZ_HALF_Y), YPOS_RT(XZ_HALF_Y, Z_HALF_XY, XY, X_HALF_Y), YPOS_LT(Z_HALF_Y, XZ_HALF_Y, X_HALF_Y, Y);
- // @formatter:on
- private Vert xmin, xmax, ymin, ymax;
- private ForgeDirection normal;
-
- SubSide(Vert xmin, Vert ymin, Vert ymax, Vert xmax) {
- this.xmin = xmin;
- this.ymin = ymin;
- this.ymax = ymax;
- this.xmax = xmax;
- this.normal = calcNormal();
- }
-
- private ForgeDirection calcNormal() {
- double xTot = xmin.x + xmax.x + ymin.x + ymax.x;
- double yTot = xmin.y + xmax.y + ymin.y + ymax.y;
- double zTot = xmin.z + xmax.z + ymin.z + ymax.z;
- if (xTot % 4 == 0) {
- return xTot > 0 ? ForgeDirection.EAST : ForgeDirection.WEST;
- } else if (yTot % 4 == 0) {
- return yTot > 0 ? ForgeDirection.UP : ForgeDirection.DOWN;
- } else if (zTot % 4 == 0) {
- return zTot > 0 ? ForgeDirection.SOUTH : ForgeDirection.NORTH;
- }
- return ForgeDirection.UNKNOWN;
- }
-
- void render(RenderBlocksCTM inst) {
- xmin.render(inst, normal, 0);
- ymin.render(inst, normal, 1);
- ymax.render(inst, normal, 2);
- xmax.render(inst, normal, 3);
- }
- }
-
- public CTM ctm = CTM.getInstance();
-
- // globals added to save the JVM some trouble. No need to constantly create
- // and destroy ints if we don't have to
- protected int blockLightBitChannel = 0;
- protected int redBitChannel = 0;
- protected int greenBitChannel = 0;
- protected int blueBitChannel = 0;
- protected int sunlightBitChannel = 0;
-
- public RenderBlocksCTM() {
- super();
- renderMaxX = renderMaxY = renderMaxZ = 1;
- }
-
- protected Tessellator tessellator = Tessellator.instance;
- protected double minU, maxU;
- protected double minV, maxV;
- protected int[] lightingCache = new int[4];
- protected float[] redCache = new float[4];
- protected float[] grnCache = new float[4];
- protected float[] bluCache = new float[4];
- public TextureSubmap submap;
- public TextureSubmap submapSmall;
- public RenderBlocks rendererOld;
- public ISubmapManager manager;
-
- protected int[][] lightmap = new int[3][3];
- protected float[][] redmap = new float[3][3];
- protected float[][] grnmap = new float[3][3];
- protected float[][] blumap = new float[3][3];
-
- protected int bx, by, bz;
-
- private boolean inWorld = false;
-
- @Override
- public boolean renderStandardBlock(Block block, int x, int y, int z) {
- bx = x;
- by = y;
- bz = z;
-
- tessellator.setColorOpaque_F(1.0F, 1.0F, 1.0F);
- tessellator.addTranslation(x, y, z);
- inWorld = true;
- boolean res = super.renderStandardBlock(block, x, y, z);
- inWorld = false;
- tessellator.addTranslation(-x, -y, -z);
-
- return res;
- }
-
- /* @formatter:off
- * This method fills a 3x3 grid of light values based on the four corners, by averaging them together.
- *
- * 2 TL x TR
- *
- * 1 x x x
- *
- * 0 BL x BR
- * 0 1 2
- *
- * Note: Variable names mean nothing... don't touch
- *
- * ._.
- *
- * shakes fist in anger
- */
- // @formatter:on
- protected void fillLightmap(int bottomLeft, int bottomRight, int topRight, int topLeft) {
- lightmap[0][0] = bottomLeft;
- lightmap[2][0] = bottomRight;
- lightmap[2][2] = topRight;
- lightmap[0][2] = topLeft;
-
- lightmap[1][0] = avg(bottomLeft, bottomRight);
- lightmap[2][1] = avg(bottomRight, topRight);
- lightmap[1][2] = avg(topRight, topLeft);
- lightmap[0][1] = avg(topLeft, bottomLeft);
-
- lightmap[1][1] = avg(bottomLeft, bottomRight, topRight, topLeft);
- }
-
- protected void fillColormap(float bottomLeft, float bottomRight, float topRight, float topLeft, float[][] map) {
- map[0][0] = bottomLeft;
- map[2][0] = bottomRight;
- map[2][2] = topRight;
- map[0][2] = topLeft;
-
- map[1][0] = (bottomLeft + bottomRight) / 2.0F;
- map[2][1] = (bottomRight + topRight) / 2.0F;
- map[1][2] = (topRight + topLeft) / 2.0F;
- map[0][1] = (topLeft + bottomLeft) / 2.0F;
-
- map[1][1] = (bottomLeft + bottomRight + topRight + topLeft) / 4.0F;
- }
-
- protected void getLight(int x, int y) {
- lightingCache[0] = lightmap[0 + x][0 + y];
- lightingCache[1] = lightmap[1 + x][0 + y];
- lightingCache[2] = lightmap[1 + x][1 + y];
- lightingCache[3] = lightmap[0 + x][1 + y];
-
- redCache[0] = redmap[0 + x][0 + y];
- redCache[1] = redmap[1 + x][0 + y];
- redCache[2] = redmap[1 + x][1 + y];
- redCache[3] = redmap[0 + x][1 + y];
-
- grnCache[0] = grnmap[0 + x][0 + y];
- grnCache[1] = grnmap[1 + x][0 + y];
- grnCache[2] = grnmap[1 + x][1 + y];
- grnCache[3] = grnmap[0 + x][1 + y];
-
- bluCache[0] = blumap[0 + x][0 + y];
- bluCache[1] = blumap[1 + x][0 + y];
- bluCache[2] = blumap[1 + x][1 + y];
- bluCache[3] = blumap[0 + x][1 + y];
- }
-
- /**
- * This works around a bug in CLC atm
- */
- private int avg(int... lightVals) {
- blockLightBitChannel = 0;
- redBitChannel = 0;
- greenBitChannel = 0;
- blueBitChannel = 0;
- sunlightBitChannel = 0;
-
- for (int light : lightVals) {
- blockLightBitChannel += (light & 0xFF);
- redBitChannel += (light & 0xF00);
- greenBitChannel += (light & 0xF000);
- blueBitChannel += (light & 0xF0000);
- sunlightBitChannel += (light & 0xF00000);
- }
-
- return ((blockLightBitChannel / lightVals.length) & 0xFF) | ((redBitChannel / lightVals.length) & 0xF00) | ((greenBitChannel / lightVals.length) & 0xF000)
- | ((blueBitChannel / lightVals.length) & 0xF0000) | ((sunlightBitChannel / lightVals.length) & 0xF00000);
- }
-
- protected void side(Block block, SubSide side, int iconIndex) {
-
- IIcon icon;
- TextureSubmap map;
- if (iconIndex >= 16) {
- iconIndex -= 16;
- map = submapSmall;
- } else {
- map = submap;
- }
-
- if (map == null) {
- icon = getBlockIconFromSide(block, side.normal.ordinal());
- } else {
- int x = iconIndex % map.getWidth();
- int y = iconIndex / map.getHeight();
- icon = map.getSubIcon(x, y);
- }
-
- double umax = icon.getMaxU();
- double umin = icon.getMinU();
- double vmax = icon.getMaxV();
- double vmin = icon.getMinV();
-
- minU = umin;
- maxU = umax;
- minV = vmin;
- maxV = vmax;
-
- // uCache[0] = umin;
- // uCache[1] = umax;
- // uCache[2] = umax;
- // uCache[3] = umin;
- //
- // vCache[0] = vmax;
- // vCache[1] = vmax;
- // vCache[2] = vmin;
- // vCache[3] = vmin;
-
- side.render(this);
- }
-
- @Override
- public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) {
- if (!inWorld || (rendererOld != null && rendererOld.hasOverrideBlockTexture())) {
- IIcon i = rendererOld.hasOverrideBlockTexture() ? rendererOld.overrideBlockTexture : icon;
-
- tessellator.addVertexWithUV(renderMinX, renderMaxY, renderMinZ, i.getMinU(), i.getMinV());
- tessellator.addVertexWithUV(renderMinX, renderMinY, renderMinZ, i.getMinU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMinX, renderMinY, renderMaxZ, i.getMaxU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMinX, renderMaxY, renderMaxZ, i.getMaxU(), i.getMinV());
- } else {
- int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 4);
-
- pre(ForgeDirection.WEST);
-
- fillLightmap(brightnessBottomRight, brightnessTopRight, brightnessTopLeft, brightnessBottomLeft);
- fillColormap(colorRedBottomRight, colorRedTopRight, colorRedTopLeft, colorRedBottomLeft, redmap);
- fillColormap(colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, colorGreenBottomLeft, grnmap);
- fillColormap(colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, colorBlueBottomLeft, blumap);
-
- getLight(0, 0);
- side(block, XNEG_LB, tex[0]);
- getLight(1, 0);
- side(block, XNEG_RB, tex[1]);
- getLight(1, 1);
- side(block, XNEG_RT, tex[2]);
- getLight(0, 1);
- side(block, XNEG_LT, tex[3]);
-
- post(ForgeDirection.WEST);
- }
- }
-
- @Override
- public void renderFaceXPos(Block block, double x, double y, double z, IIcon icon) {
- if (!inWorld || (rendererOld != null && rendererOld.hasOverrideBlockTexture())) {
- IIcon i = rendererOld.hasOverrideBlockTexture() ? rendererOld.overrideBlockTexture : icon;
-
- tessellator.addVertexWithUV(renderMaxX, renderMaxY, renderMaxZ, i.getMaxU(), i.getMinV());
- tessellator.addVertexWithUV(renderMaxX, renderMinY, renderMaxZ, i.getMaxU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMaxX, renderMinY, renderMinZ, i.getMinU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMaxX, renderMaxY, renderMinZ, i.getMinU(), i.getMinV());
- } else {
- int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 5);
-
- pre(ForgeDirection.EAST);
-
- fillLightmap(brightnessTopLeft, brightnessBottomLeft, brightnessBottomRight, brightnessTopRight);
- fillColormap(colorRedTopLeft, colorRedBottomLeft, colorRedBottomRight, colorRedTopRight, redmap);
- fillColormap(colorGreenTopLeft, colorGreenBottomLeft, colorGreenBottomRight, colorGreenTopRight, grnmap);
- fillColormap(colorBlueTopLeft, colorBlueBottomLeft, colorBlueBottomRight, colorBlueTopRight, blumap);
-
- getLight(0, 0);
- side(block, XPOS_LB, tex[0]);
- getLight(1, 0);
- side(block, XPOS_RB, tex[1]);
- getLight(1, 1);
- side(block, XPOS_RT, tex[2]);
- getLight(0, 1);
- side(block, XPOS_LT, tex[3]);
-
- post(ForgeDirection.EAST);
- }
- }
-
- @Override
- public void renderFaceZNeg(Block block, double x, double y, double z, IIcon icon) {
- if (!inWorld || (rendererOld != null && rendererOld.hasOverrideBlockTexture())) {
- IIcon i = rendererOld.hasOverrideBlockTexture() ? rendererOld.overrideBlockTexture : icon;
-
- tessellator.addVertexWithUV(renderMaxX, renderMaxY, renderMinZ, i.getMaxU(), i.getMinV());
- tessellator.addVertexWithUV(renderMaxX, renderMinY, renderMinZ, i.getMaxU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMinX, renderMinY, renderMinZ, i.getMinU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMinX, renderMaxY, renderMinZ, i.getMinU(), i.getMinV());
- } else {
- int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 2);
-
- pre(ForgeDirection.NORTH);
-
- fillLightmap(brightnessBottomRight, brightnessTopRight, brightnessTopLeft, brightnessBottomLeft);
- fillColormap(colorRedBottomRight, colorRedTopRight, colorRedTopLeft, colorRedBottomLeft, redmap);
- fillColormap(colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, colorGreenBottomLeft, grnmap);
- fillColormap(colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, colorBlueBottomLeft, blumap);
-
- getLight(0, 0);
- side(block, ZNEG_LB, tex[0]);
- getLight(1, 0);
- side(block, ZNEG_RB, tex[1]);
- getLight(1, 1);
- side(block, ZNEG_RT, tex[2]);
- getLight(0, 1);
- side(block, ZNEG_LT, tex[3]);
-
- post(ForgeDirection.NORTH);
- }
- }
-
- @Override
- public void renderFaceZPos(Block block, double x, double y, double z, IIcon icon) {
- if (!inWorld || (rendererOld != null && rendererOld.hasOverrideBlockTexture())) {
- IIcon i = rendererOld.hasOverrideBlockTexture() ? rendererOld.overrideBlockTexture : icon;
-
- tessellator.addVertexWithUV(renderMinX, renderMaxY, renderMaxZ, i.getMinU(), i.getMinV());
- tessellator.addVertexWithUV(renderMinX, renderMinY, renderMaxZ, i.getMinU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMaxX, renderMinY, renderMaxZ, i.getMaxU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMaxX, renderMaxY, renderMaxZ, i.getMaxU(), i.getMinV());
- } else {
- int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 3);
-
- pre(ForgeDirection.SOUTH);
-
- fillLightmap(brightnessBottomLeft, brightnessBottomRight, brightnessTopRight, brightnessTopLeft);
- fillColormap(colorRedBottomLeft, colorRedBottomRight, colorRedTopRight, colorRedTopLeft, redmap);
- fillColormap(colorGreenBottomLeft, colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, grnmap);
- fillColormap(colorBlueBottomLeft, colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, blumap);
-
- getLight(0, 0);
- side(block, ZPOS_LB, tex[0]);
- getLight(1, 0);
- side(block, ZPOS_RB, tex[1]);
- getLight(1, 1);
- side(block, ZPOS_RT, tex[2]);
- getLight(0, 1);
- side(block, ZPOS_LT, tex[3]);
-
- post(ForgeDirection.SOUTH);
- }
- }
-
- @Override
- public void renderFaceYNeg(Block block, double x, double y, double z, IIcon icon) {
- if (!inWorld || (rendererOld != null && rendererOld.hasOverrideBlockTexture())) {
- IIcon i = rendererOld.hasOverrideBlockTexture() ? rendererOld.overrideBlockTexture : icon;
-
- tessellator.addVertexWithUV(renderMinX, renderMinY, renderMaxZ, i.getMinU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMinX, renderMinY, renderMinZ, i.getMinU(), i.getMinV());
- tessellator.addVertexWithUV(renderMaxX, renderMinY, renderMinZ, i.getMaxU(), i.getMinV());
- tessellator.addVertexWithUV(renderMaxX, renderMinY, renderMaxZ, i.getMaxU(), i.getMaxV());
- } else {
- int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 0);
-
- pre(ForgeDirection.DOWN);
-
- fillLightmap(brightnessBottomLeft, brightnessBottomRight, brightnessTopRight, brightnessTopLeft);
- fillColormap(colorRedBottomLeft, colorRedBottomRight, colorRedTopRight, colorRedTopLeft, redmap);
- fillColormap(colorGreenBottomLeft, colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, grnmap);
- fillColormap(colorBlueBottomLeft, colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, blumap);
-
- getLight(0, 0);
- side(block, YNEG_LB, tex[0]);
- getLight(1, 0);
- side(block, YNEG_RB, tex[1]);
- getLight(1, 1);
- side(block, YNEG_RT, tex[2]);
- getLight(0, 1);
- side(block, YNEG_LT, tex[3]);
-
- post(ForgeDirection.DOWN);
- }
- }
-
- @Override
- public void renderFaceYPos(Block block, double x, double y, double z, IIcon icon) {
- if (!inWorld || (rendererOld != null && rendererOld.hasOverrideBlockTexture())) {
- IIcon i = rendererOld.hasOverrideBlockTexture() ? rendererOld.overrideBlockTexture : icon;
-
- tessellator.addVertexWithUV(renderMinX, renderMaxY, renderMinZ, i.getMinU(), i.getMinV());
- tessellator.addVertexWithUV(renderMinX, renderMaxY, renderMaxZ, i.getMinU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMaxX, renderMaxY, renderMaxZ, i.getMaxU(), i.getMaxV());
- tessellator.addVertexWithUV(renderMaxX, renderMaxY, renderMinZ, i.getMaxU(), i.getMinV());
- } else {
- int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 1);
-
- pre(ForgeDirection.UP);
-
- fillLightmap(brightnessTopRight, brightnessTopLeft, brightnessBottomLeft, brightnessBottomRight);
- fillColormap(colorRedTopRight, colorRedTopLeft, colorRedBottomLeft, colorRedBottomRight, redmap);
- fillColormap(colorGreenTopRight, colorGreenTopLeft, colorGreenBottomLeft, colorGreenBottomRight, grnmap);
- fillColormap(colorBlueTopRight, colorBlueTopLeft, colorBlueBottomLeft, colorBlueBottomRight, blumap);
-
- getLight(0, 0);
- side(block, YPOS_LB, tex[0]);
- getLight(1, 0);
- side(block, YPOS_RB, tex[1]);
- getLight(1, 1);
- side(block, YPOS_RT, tex[2]);
- getLight(0, 1);
- side(block, YPOS_LT, tex[3]);
-
- post(ForgeDirection.UP);
- }
- }
-
- protected void pre(ForgeDirection face) {
- manager.preRenderSide(this, blockAccess, bx, by, bz, face);
- }
-
- protected void post(ForgeDirection face) {
- manager.postRenderSide(this, blockAccess, bx, by, bz, face);
- }
-}
\ No newline at end of file
diff --git a/src/main/java/com/cricketcraft/chisel/api/rendering/RenderBlocksColumn.java b/src/main/java/com/cricketcraft/chisel/api/rendering/RenderBlocksColumn.java
deleted file mode 100644
index 051d9086..00000000
--- a/src/main/java/com/cricketcraft/chisel/api/rendering/RenderBlocksColumn.java
+++ /dev/null
@@ -1,158 +0,0 @@
-package com.cricketcraft.chisel.api.rendering;
-
-import net.minecraft.block.Block;
-import net.minecraft.client.renderer.RenderBlocks;
-import net.minecraft.util.IIcon;
-import net.minecraft.world.IBlockAccess;
-
-/**
- * Used by {@link TextureType#CTMV}, slated to be rewritten. Do not use.
- */
-@Deprecated
-public class RenderBlocksColumn extends RenderBlocks {
-
- public TextureSubmap submap;
- public IIcon iconTop;
-
- private IIcon sides[] = new IIcon[6];
- private CTM ctm = CTM.getInstance();
-
- public RenderBlocksColumn() {
- super();
- }
-
- boolean connected(IBlockAccess world, int x, int y, int z, Block block, int meta) {
- Block inWorld = ctm.getBlockOrFacade(world, x, y, z, -1);
- return inWorld != null && inWorld.equals(block) && ctm.getBlockOrFacadeMetadata(world, x, y, z, -1) == meta;
- }
-
- @Override
- public boolean renderStandardBlock(Block block, int x, int y, int z) {
- int metadata = blockAccess.getBlockMetadata(x, y, z);
-
- boolean yp = connected(blockAccess, x, y + 1, z, block, metadata);
- boolean yn = connected(blockAccess, x, y - 1, z, block, metadata);
-
- if (yp || yn) {
- sides[0] = iconTop;
- sides[1] = iconTop;
-
- if (yp && yn)
- sides[2] = submap.getSubIcon(0, 1);
- else if (yp)
- sides[2] = submap.getSubIcon(1, 1);
- else
- sides[2] = submap.getSubIcon(1, 0);
-
- sides[3] = sides[4] = sides[5] = sides[2];
- } else {
- boolean xp = connected(blockAccess, x + 1, y, z, block, metadata);
- boolean xn = connected(blockAccess, x - 1, y, z, block, metadata);
-
- if (xp && (connected(blockAccess, x + 1, y + 1, z, block, metadata) || connected(blockAccess, x + 1, y - 1, z, block, metadata)))
- xp = false;
- if (xn && (connected(blockAccess, x - 1, y + 1, z, block, metadata) || connected(blockAccess, x - 1, y - 1, z, block, metadata)))
- xn = false;
-
- if (xp || xn) {
- uvRotateEast = 2;
- uvRotateWest = 1;
- uvRotateTop = 1;
- uvRotateBottom = 1;
-
- sides[4] = iconTop;
- sides[5] = iconTop;
-
- // for some reason along the x axis the bottom texture on the ends is backwards. This flips it around.
- if (xp && xn) {
- sides[1] = submap.getSubIcon(0, 1);
- sides[0] = sides[1];
- } else if (xp) {
- sides[1] = submap.getSubIcon(1, 1);
- sides[0] = submap.getSubIcon(1, 0);
- } else {
- sides[1] = submap.getSubIcon(1, 0);
- sides[0] = submap.getSubIcon(1, 1);
- }
- sides[2] = sides[3] = sides[1];
- } else {
- boolean zp = connected(blockAccess, x, y, z + 1, block, metadata);
- boolean zn = connected(blockAccess, x, y, z - 1, block, metadata);
-
- if (zp && (connected(blockAccess, x, y + 1, z + 1, block, metadata) || connected(blockAccess, x, y - 1, z + 1, block, metadata)))
- zp = false;
- if (zp && (connected(blockAccess, x + 1, y, z + 1, block, metadata) || connected(blockAccess, x - 1, y, z + 1, block, metadata)))
- zp = false;
- if (zn && (connected(blockAccess, x, y + 1, z - 1, block, metadata) || connected(blockAccess, x, y - 1, z - 1, block, metadata)))
- zn = false;
- if (zn && (connected(blockAccess, x + 1, y, z - 1, block, metadata) || connected(blockAccess, x - 1, y, z - 1, block, metadata)))
- zn = false;
-
- if (zp || zn) {
- uvRotateSouth = 1;
- uvRotateNorth = 2;
-
- sides[2] = iconTop;
- sides[3] = iconTop;
-
- if (zp && zn)
- sides[0] = submap.getSubIcon(0, 1);
- else if (zp)
- sides[0] = submap.getSubIcon(1, 0);
- else
- sides[0] = submap.getSubIcon(1, 1);
-
- sides[1] = sides[4] = sides[5] = sides[0];
- } else {
- sides[0] = sides[1] = iconTop;
- sides[2] = sides[3] = sides[4] = sides[5] = submap.getSubIcon(0, 0);
- }
- }
- }
-
- boolean flag = super.renderStandardBlock(block, x, y, z);
-
- uvRotateSouth = 0;
- uvRotateEast = 0;
- uvRotateWest = 0;
- uvRotateNorth = 0;
- uvRotateTop = 0;
- uvRotateBottom = 0;
-
- return flag;
- }
-
- @Override
- public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) {
- super.renderFaceXNeg(block, x, y, z, getIcon(icon, 4));
- }
-
- @Override
- public void renderFaceXPos(Block block, double x, double y, double z, IIcon icon) {
- super.renderFaceXPos(block, x, y, z, getIcon(icon, 5));
- }
-
- @Override
- public void renderFaceZNeg(Block block, double x, double y, double z, IIcon icon) {
- super.renderFaceZNeg(block, x, y, z, getIcon(icon, 2));
- }
-
- @Override
- public void renderFaceZPos(Block block, double x, double y, double z, IIcon icon) {
- super.renderFaceZPos(block, x, y, z, getIcon(icon, 3));
- }
-
- @Override
- public void renderFaceYNeg(Block block, double x, double y, double z, IIcon icon) {
- super.renderFaceYNeg(block, x, y, z, getIcon(icon, 0));
- }
-
- @Override
- public void renderFaceYPos(Block block, double x, double y, double z, IIcon icon) {
- super.renderFaceYPos(block, x, y, z, getIcon(icon, 1));
- }
-
- private IIcon getIcon(IIcon defaultIcon, int side) {
- return sides[side] == null ? defaultIcon : sides[side];
- }
-}
\ No newline at end of file
diff --git a/src/main/java/com/cricketcraft/chisel/api/rendering/TextureSubmap.java b/src/main/java/com/cricketcraft/chisel/api/rendering/TextureSubmap.java
deleted file mode 100644
index ea2108f3..00000000
--- a/src/main/java/com/cricketcraft/chisel/api/rendering/TextureSubmap.java
+++ /dev/null
@@ -1,166 +0,0 @@
-package com.cricketcraft.chisel.api.rendering;
-
-import java.util.List;
-
-import net.minecraft.util.IIcon;
-import net.minecraftforge.client.event.TextureStitchEvent;
-import net.minecraftforge.common.MinecraftForge;
-
-import com.google.common.collect.Lists;
-
-import cpw.mods.fml.common.eventhandler.SubscribeEvent;
-import cpw.mods.fml.relauncher.Side;
-import cpw.mods.fml.relauncher.SideOnly;
-
-/**
- * This class is used to split up a large IIcon into smaller "submapped" icons used for CTM and other texture manipulation.
- */
-public class TextureSubmap {
-
- private static List