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Add code to prevent GUI staying open if chisel item is not in hand
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@@ -6,6 +6,7 @@ import net.minecraft.client.resources.I18n;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.inventory.Slot;
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import net.minecraft.item.ItemStack;
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import org.lwjgl.opengl.GL11;
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@@ -56,6 +57,15 @@ public class GuiChisel extends GuiContainer {
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}
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}
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@Override
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public void updateScreen() {
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super.updateScreen();
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ItemStack held = player.getCurrentEquippedItem();
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if (held == null || !(held.getItem() instanceof IChiselItem)) {
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mc.displayGuiScreen(null);
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}
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}
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private void setButtonText() {
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((GuiButton) buttonList.get(0)).displayString = I18n.format(container.inventory.getInventoryName() + ".mode." + currentMode.name().toLowerCase());
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}
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