feature(gui): improve mode selection button

- Replace mode selection button's text, with layout pictures.
- Refactor some GUI implementations.
- Prepare GUI layout for a future TODO scrollbar.
This commit is contained in:
Léa Gris committed 2020-02-20 16:09:17 +01:00
1 parent b39df733c5
commit dea49bb4d4
3 files changed
+151 -48

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@@ -1,5 +1,10 @@
package team.chisel.client.gui;
import com.cricketcraft.chisel.api.IAdvancedChisel;
import com.cricketcraft.chisel.api.IChiselItem;
import com.cricketcraft.chisel.api.carving.IChiselMode;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
@@ -7,13 +12,9 @@ import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import org.lwjgl.opengl.GL11;
import com.cricketcraft.chisel.api.IAdvancedChisel;
import com.cricketcraft.chisel.api.IChiselItem;
import com.cricketcraft.chisel.api.carving.IChiselMode;
import team.chisel.client.gui.widgets.GuiButtonChiselMode;
import team.chisel.inventory.ContainerChisel;
import team.chisel.inventory.InventoryChiselSelection;
import team.chisel.inventory.SlotChiselInput;
@@ -21,19 +22,27 @@ import team.chisel.item.chisel.ChiselMode;
import team.chisel.network.PacketHandler;
import team.chisel.network.message.MessageChiselMode;
import team.chisel.utils.General;
import team.chisel.utils.GeneralClient;
import static team.chisel.Chisel.MOD_ID;
@SideOnly(Side.CLIENT)
public class GuiChisel extends GuiContainer {
public EntityPlayer player;
public ContainerChisel container;
public static final ResourceLocation TEXTURE_RESOURCE_LOCATION = new ResourceLocation(MOD_ID, "textures/chisel2GuiScroll.png");
public static final int TEXTURE_WIDTH = 266;
public static final int TEXTURE_HEIGHT = 250;
public static final int GUI_WIDTH = 266;
public static final int GUI_HEIGHT = 202;
public static final int CHISEL_INPUT_SIZE = 48;
private EntityPlayer player;
private ContainerChisel container;
private IChiselMode currentMode;
public GuiChisel(InventoryPlayer iinventory, InventoryChiselSelection menu) {
super(new ContainerChisel(iinventory, menu));
player = iinventory.player;
xSize = 252;
ySize = 202;
xSize = GUI_WIDTH;
ySize = GUI_HEIGHT;
container = (ContainerChisel) inventorySlots;
}
@@ -44,92 +53,76 @@ public class GuiChisel extends GuiContainer {
inventorySlots.onContainerClosed(player);
}
@SuppressWarnings("unchecked")
@Override
@SuppressWarnings("unchecked")
public void initGui() {
super.initGui();
currentMode = General.getChiselMode(container.chisel);
if (showMode()) {
int x = this.width / 2 - 120;
int y = this.height / 2 - 6;
buttonList.add(new GuiButton(0, x, y, 53, 20, ""));
setButtonText();
buttonList.add(new GuiButtonChiselMode(0, guiLeft + 12, guiTop + 132, this));
}
}
@Override
public void updateScreen() {
super.updateScreen();
ItemStack held = player.getCurrentEquippedItem();
final ItemStack held = player.getCurrentEquippedItem();
if (held == null || !(held.getItem() instanceof IChiselItem)) {
mc.displayGuiScreen(null);
}
}
private void setButtonText() {
((GuiButton) buttonList.get(0)).displayString = I18n.format(container.inventory.getInventoryName() + ".mode." + currentMode.name().toLowerCase());
}
private boolean showMode() {
if (container.chisel != null && container.chisel.getItem() instanceof IChiselItem) {
return ((IChiselItem) container.chisel.getItem()).hasModes(container.chisel);
}
return false;
return container.chisel != null
&& container.chisel.getItem() instanceof IChiselItem
&& ((IChiselItem) container.chisel.getItem()).hasModes(container.chisel);
}
@Override
protected void drawGuiContainerForegroundLayer(int j, int i) {
protected void drawGuiContainerForegroundLayer(final int mouseX, final int mouseY) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
String line = I18n.format(this.container.inventory.getInventoryName() + ".title");
fontRendererObj.drawSplitString(line, 50 - fontRendererObj.getStringWidth(line) / 2, 60, 40, 0x404040);
final String titleText = I18n.format(container.inventory.getInventoryName() + ".title");
fontRendererObj.drawSplitString(titleText, 50 - fontRendererObj.getStringWidth(titleText) / 2, 60, 40, 0x404040);
if (showMode()) {
line = I18n.format(this.container.inventory.getInventoryName() + ".mode");
fontRendererObj.drawString(line, fontRendererObj.getStringWidth(line) / 2 + 6, 85, 0x404040);
final String modeText = I18n.format(container.inventory.getInventoryName() + ".mode");
fontRendererObj.drawString(modeText, 12 + (GuiButtonChiselMode.BUTTON_WIDTH - fontRendererObj.getStringWidth(modeText)) / 2, 122, 0x404040);
}
}
@Override
protected void drawGuiContainerBackgroundLayer(float f, int mx, int my) {
protected void drawGuiContainerBackgroundLayer(final float partialTicks, final int mouseX, final int mouseY) {
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_LIGHTING);
int i = width - xSize >> 1;
int j = height - ySize >> 1;
String texture = "chisel:textures/chisel2Gui.png";
GeneralClient.bind(texture);
drawTexturedModalRect(i, j, 0, 0, xSize, ySize);
int x = (width - xSize) / 2;
int y = (height - ySize) / 2;
mc.getTextureManager().bindTexture(TEXTURE_RESOURCE_LOCATION);
// drawModalRectWithCustomSizedTexture: x, y, u, v, width, height, textureWidth, textureHeight
func_146110_a(guiLeft, guiTop, 0, 0, xSize, ySize, TEXTURE_WIDTH, TEXTURE_HEIGHT);
Slot main = (Slot) container.inventorySlots.get(InventoryChiselSelection.normalSlots);
if (main.getStack() == null) {
GuiAutoChisel.drawSlotOverlay(this, x + 14, y + 14, main, 0, ySize, 60);
func_146110_a(guiLeft + 8, guiTop + 8, 0, GUI_HEIGHT, CHISEL_INPUT_SIZE, CHISEL_INPUT_SIZE, TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
}
@Override
protected void actionPerformed(GuiButton button) {
protected void actionPerformed(final GuiButton button) {
if (button.id == 0) {
if (container.chisel != null && container.chisel.getItem() instanceof IAdvancedChisel) {
IAdvancedChisel item = (IAdvancedChisel) container.chisel.getItem();
final IAdvancedChisel item = (IAdvancedChisel) container.chisel.getItem();
currentMode = item.getNextMode(container.chisel, currentMode);
PacketHandler.INSTANCE.sendToServer(new MessageChiselMode(currentMode));
} else {
currentMode = ChiselMode.next(currentMode);
PacketHandler.INSTANCE.sendToServer(new MessageChiselMode(currentMode));
setButtonText();
}
PacketHandler.INSTANCE.sendToServer(new MessageChiselMode(currentMode));
}
super.actionPerformed(button);
}
@Override
protected void func_146977_a(Slot slot) {
protected void func_146977_a(final Slot slot) {
if (slot instanceof SlotChiselInput) {
GL11.glPushMatrix();
GL11.glScalef(2, 2, 2);
@@ -143,4 +136,8 @@ public class GuiChisel extends GuiContainer {
super.func_146977_a(slot);
}
}
public IChiselMode getCurrentMode() {
return currentMode;
}
}
@@ -0,0 +1,106 @@
package team.chisel.client.gui.widgets;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import org.lwjgl.opengl.GL11;
import team.chisel.client.gui.GuiChisel;
import team.chisel.item.chisel.ChiselMode;
import static team.chisel.client.gui.GuiChisel.*;
@SideOnly(Side.CLIENT)
public class GuiButtonChiselMode extends GuiButton {
public static final int BUTTON_WIDTH = 48;
public static final int BUTTON_HEIGHT = 48;
private static final float BUTTON_BACKGROUND_U = 48;
private static final float BUTTON_BACKGROUND_V = 202;
private static final float MODE_VIGNETTE_U = BUTTON_BACKGROUND_U + 2 * BUTTON_WIDTH + 3;
private static final float MODE_VIGNETTE_V = BUTTON_BACKGROUND_V + 3;
private static final int MODE_VIGNETTE_WIDTH = 14;
private static final int MODE_VIGNETTE_ROW_WIDTH = 3 * MODE_VIGNETTE_WIDTH;
private static final int MODE_VIGNETTE_HEIGHT = 14;
private static final int MODE_VIGNETTE_COL_HEIGHT = 3 * MODE_VIGNETTE_HEIGHT;
private final GuiChisel guiChisel;
public GuiButtonChiselMode(int id, int x, int y, GuiChisel guiChisel) {
super(id, x, y, BUTTON_WIDTH, BUTTON_HEIGHT, "");
this.guiChisel = guiChisel;
}
/**
* Draws this button to the screen.
*
* @param mc The Minecraft instance
* @param mouseX The horizontal location of the mouse within the GuiScreen
* @param mouseY The vertical location of the mouse relative to the GuiScreen
*/
@Override
public void drawButton(final Minecraft mc, final int mouseX, final int mouseY) {
if (this.visible) {
mc.getTextureManager().bindTexture(TEXTURE_RESOURCE_LOCATION);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
// Mouse Hover State
this.field_146123_n = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
drawButtonBackgroundLayer();
drawButtonForegroundLayer();
}
}
private void drawButtonBackgroundLayer() {
final float u = BUTTON_BACKGROUND_U + (this.field_146123_n ? BUTTON_WIDTH : 0);
// drawModalRectWithCustomSizedTexture: x, y, u, v, width, height, textureWidth, textureHeight
func_146110_a(this.xPosition, this.yPosition, u, BUTTON_BACKGROUND_V, this.width, this.height, TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
private void drawButtonForegroundLayer() {
final int xBase = this.xPosition + 3;
final int yBase = this.yPosition + 3;
final float uBase = MODE_VIGNETTE_U + (this.field_146123_n ? BUTTON_WIDTH : 0);
final float u;
final float v;
final int w;
final int h;
final int x;
final int y;
switch ((ChiselMode) guiChisel.getCurrentMode()) {
case SINGLE:
x = xBase + MODE_VIGNETTE_WIDTH;
y = yBase + MODE_VIGNETTE_HEIGHT;
u = uBase + MODE_VIGNETTE_WIDTH;
v = MODE_VIGNETTE_V + MODE_VIGNETTE_HEIGHT;
w = MODE_VIGNETTE_WIDTH;
h = MODE_VIGNETTE_HEIGHT;
break;
case ROW:
x = xBase;
y = yBase + MODE_VIGNETTE_HEIGHT;
u = uBase;
v = MODE_VIGNETTE_V + MODE_VIGNETTE_HEIGHT;
w = MODE_VIGNETTE_ROW_WIDTH;
h = MODE_VIGNETTE_HEIGHT;
break;
case COLUMN:
x = xBase + MODE_VIGNETTE_WIDTH;
y = yBase;
u = uBase + MODE_VIGNETTE_WIDTH;
v = MODE_VIGNETTE_V;
w = MODE_VIGNETTE_WIDTH;
h = MODE_VIGNETTE_COL_HEIGHT;
break;
case PANEL:
x = xBase;
y = yBase;
u = uBase;
v = MODE_VIGNETTE_V;
w = MODE_VIGNETTE_ROW_WIDTH;
h = MODE_VIGNETTE_COL_HEIGHT;
break;
default:
return;
}
// drawModalRectWithCustomSizedTexture: x, y, u, v, width, height, textureWidth, textureHeight
func_146110_a(x, y, u, v, w, h, TEXTURE_WIDTH, TEXTURE_HEIGHT);
}
}