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Backwards Connected Texture Fix (Issue #190)
The wrong directions are used for reversing textures. As a result, some textures for the laboratory blocks appeared incorrect. This will fix issue 190. A single digit change fixes both directions, as direction 4 did not need to be reversed, but was, and direction 5 needed to be reversed, but wasn't.
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@@ -254,7 +254,7 @@ public class CarvableHelper {
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boolean p;
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boolean n;
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boolean reverse = side == 2 || side == 4;
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boolean reverse = side == 2 || side == 5;
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if (side < 4) {
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p = CTM.isConnected(world, x - 1, y, z, side, block, metadata);
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