Finalize hacky AE Falsetto Controller

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Drullkus committed 2015-04-08 10:45:00 -07:00
1 parent 90a700b73b
commit b85bebd972
2 files changed
+4 -2

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@@ -781,13 +781,14 @@ public enum Features {
circuits.carverHelper.addVariation("tile.futuraCircuit." + ItemDye.field_150921_b[i] + ".desc", i, "futura/circuitPlate");
}
BlockSnakestone FalsettoAE = (BlockSnakestone) new BlockSnakestone("Chisel:futura/controllerHack/").setBlockName("chisel.snakestoneStone").setCreativeTab(ChiselTabs.tabMetalChiselBlocks);
// Looks like an AE Controller, feels like one, even lags like one!
BlockSnakestone FalsettoAE = (BlockSnakestone) new BlockSnakestone("Chisel:futura/controllerHack/").setBlockName("chisel.fakeController").setCreativeTab(ChiselTabs.tabMetalChiselBlocks);
GameRegistry.registerBlock(FalsettoAE, ItemCarvable.class, "FalsettoAE");
// LanguageRegistry.addName(new ItemStack(snakestone, 1, 1),
// "Stone snake block head");
// LanguageRegistry.addName(new ItemStack(snakestone, 1, 13),
// "Stone snake block body");
Carving.chisel.addVariation("futura", FalsettoAE, 1, 67);
// Carving.chisel.addVariation("futura", FalsettoAE, 1, 67); // Real AE controllers don't have heads!
Carving.chisel.addVariation("futura", FalsettoAE, 13, 68);
circuits.carverHelper.registerBlock(circuits, "futuraCircuit");