Backwards Connected Texture Fix (Issue #190)

The wrong directions are used for reversing textures. As a result, some
textures for the laboratory blocks appeared incorrect. This will fix
issue 190. A single digit change fixes both directions, as direction 4
did not need to be reversed, but was, and direction 5 needed to be
reversed, but wasn't.
This commit is contained in:
emustee15 committed 2015-03-18 21:04:00 -04:00
1 parent 3af00b1668
commit b4d2aa7c07
1 file changed
+1 -1
@@ -254,7 +254,7 @@ public class CarvableHelper {
boolean p;
boolean n;
boolean reverse = side == 2 || side == 4;
boolean reverse = side == 2 || side == 5;
if (side < 4) {
p = CTM.isConnected(world, x - 1, y, z, side, block, metadata);