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Reorder Smashing Rock's smashing order. Closes #64
Can't work out why it looks like a Ball of Moss when thrown though, Chisel is doing something wierdly.
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@@ -105,11 +105,11 @@ public class EntitySmashingRock extends EntityThrowable
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{
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resMeta = 2;
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} else if(block.equals(Blocks.cobblestone))
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{
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resBlock = Blocks.sand;
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} else if(block.equals(Blocks.sand))
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{
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resBlock = Blocks.gravel;
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} else if(block.equals(Blocks.gravel))
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{
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resBlock = Blocks.sand;
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}
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if(resBlock.equals(block) && resMeta == meta)
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