Fix breaking animation on advanced CTM renderers

This commit is contained in:
tterrag1098 committed 2015-01-23 18:19:11 -05:00
1 parent 909b86894b
commit a5b19d564a
1 file changed
+6
@@ -38,6 +38,12 @@ public class BlockAdvancedMarbleRenderer implements ISimpleBlockRenderingHandler
int meta = world.getBlockMetadata(x, y, z);
CarvableVariation var = ((ICarvable) block).getVariation(world, x, y, z, meta);
if (rendererOld.hasOverrideBlockTexture()) {
// breaking anim
rendererOld.renderStandardBlock(block, x, y, z);
return true;
}
switch (var == null ? 0 : var.kind) {
case CarvableHelper.CTMX: