Trying out the config gui to see if it would be a good idea.

This commit is contained in:
zombiepig333 committed 2014-06-26 13:43:52 -07:00
1 parent ea95d10666
commit 9cce5018c5
7 files changed
+198 -86

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@@ -435,21 +435,21 @@ public class ChiselBlocks
{
blockIron = (BlockBeaconBase) new BlockBeaconBase().setHardness(5F).setResistance(10F).setStepSound(Block.soundTypeMetal);
Carving.chisel.addVariation("iron", Blocks.iron_block, 0, 0);
blockIron.carverHelper.addVariation("Large iron ingots", 1, "iron/terrain-iron-largeingot");
blockIron.carverHelper.addVariation("Small iron ingots", 2, "iron/terrain-iron-smallingot");
blockIron.carverHelper.addVariation("Iron gears", 3, "iron/terrain-iron-gears");
blockIron.carverHelper.addVariation("Iron bricks", 4, "iron/terrain-iron-brick");
blockIron.carverHelper.addVariation("Iron plates", 5, "iron/terrain-iron-plates");
blockIron.carverHelper.addVariation("Iron plates with rivets", 6, "iron/terrain-iron-rivets");
blockIron.carverHelper.addVariation("Iron coin stack heads up", 7, "iron/terrain-iron-coin-heads");
blockIron.carverHelper.addVariation("Iron coin stack heads down", 8, "iron/terrain-iron-coin-tails");
blockIron.carverHelper.addVariation("Dark iron crate", 9, "iron/terrain-iron-crate-dark");
blockIron.carverHelper.addVariation("Light iron crate", 10, "iron/terrain-iron-crate-light");
blockIron.carverHelper.addVariation("Iron block with moon decoration", 11, "iron/terrain-iron-moon");
blockIron.carverHelper.addVariation("Iron moon in purple obsidian", 12, "iron/terrain-iron-space");
blockIron.carverHelper.addVariation("Iron moon in obsidian", 13, "iron/terrain-iron-spaceblack");
blockIron.carverHelper.addVariation("Iron vents", 14, "iron/terrain-iron-vents");
blockIron.carverHelper.addVariation("Iron block simple", 15, "iron/terrain-iron-simple");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.1.desc"), 1, "iron/terrain-iron-largeingot");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.2.desc"), 2, "iron/terrain-iron-smallingot");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.3.desc"), 3, "iron/terrain-iron-gears");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.4.desc"), 4, "iron/terrain-iron-brick");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.5.desc"), 5, "iron/terrain-iron-plates");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.6.desc"), 6, "iron/terrain-iron-rivets");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.7.desc"), 7, "iron/terrain-iron-coin-heads");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.8.desc"), 8, "iron/terrain-iron-coin-tails");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.9.desc"), 9, "iron/terrain-iron-crate-dark");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.10.desc"), 10, "iron/terrain-iron-crate-light");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.11.desc"), 11, "iron/terrain-iron-moon");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.12.desc"), 12, "iron/terrain-iron-space");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.13.desc"), 13, "iron/terrain-iron-spaceblack");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.14.desc"), 14, "iron/terrain-iron-vents");
blockIron.carverHelper.addVariation(I18n.format("chisel.tile.iron.15.desc"), 15, "iron/terrain-iron-simple");
blockIron.carverHelper.register(blockIron, "iron");
Carving.chisel.registerOre("iron", "blockIron");
}
@@ -458,20 +458,20 @@ public class ChiselBlocks
{
blockGold = (BlockBeaconBase) new BlockBeaconBase().setHardness(3F).setResistance(10F).setStepSound(Block.soundTypeMetal);
Carving.chisel.addVariation("gold", Blocks.gold_block, 0, 0);
blockGold.carverHelper.addVariation("Large golden ingots", 1, "gold/terrain-gold-largeingot");
blockGold.carverHelper.addVariation("Small golden ingots", 2, "gold/terrain-gold-smallingot");
blockGold.carverHelper.addVariation("Golden bricks", 3, "gold/terrain-gold-brick");
blockGold.carverHelper.addVariation("Gold cart", 4, "gold/terrain-gold-cart");
blockGold.carverHelper.addVariation("Golden coin stack heads up", 5, "gold/terrain-gold-coin-heads");
blockGold.carverHelper.addVariation("Golden coin stack heads down", 6, "gold/terrain-gold-coin-tails");
blockGold.carverHelper.addVariation("Dark gold crate", 7, "gold/terrain-gold-crate-dark");
blockGold.carverHelper.addVariation("Light gold crate", 8, "gold/terrain-gold-crate-light");
blockGold.carverHelper.addVariation("Golden plates", 9, "gold/terrain-gold-plates");
blockGold.carverHelper.addVariation("Iron plates with rivets", 10, "gold/terrain-gold-rivets");
blockGold.carverHelper.addVariation("Gold block with star decoration", 11, "gold/terrain-gold-star");
blockGold.carverHelper.addVariation("Golden star in purple obsidian", 12, "gold/terrain-gold-space");
blockGold.carverHelper.addVariation("Golden star in obsidian", 13, "gold/terrain-gold-spaceblack");
blockGold.carverHelper.addVariation("Gold block simple", 14, "gold/terrain-gold-simple");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.1.desc"), 1, "gold/terrain-gold-largeingot");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.2.desc"), 2, "gold/terrain-gold-smallingot");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.3.desc"), 3, "gold/terrain-gold-brick");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.4.desc"), 4, "gold/terrain-gold-cart");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.5.desc"), 5, "gold/terrain-gold-coin-heads");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.6.desc"), 6, "gold/terrain-gold-coin-tails");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.7.desc"), 7, "gold/terrain-gold-crate-dark");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.8.desc"), 8, "gold/terrain-gold-crate-light");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.9.desc"), 9, "gold/terrain-gold-plates");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.10.desc"), 10, "gold/terrain-gold-rivets");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.11.desc"), 11, "gold/terrain-gold-star");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.12.desc"), 12, "gold/terrain-gold-space");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.13.desc"), 13, "gold/terrain-gold-spaceblack");
blockGold.carverHelper.addVariation(I18n.format("chisel.tile.gold.14.desc"), 14, "gold/terrain-gold-simple");
blockGold.carverHelper.register(blockGold, "gold");
Carving.chisel.registerOre("gold", "blockGold");
}
@@ -480,18 +480,18 @@ public class ChiselBlocks
{
blockDiamond = (BlockBeaconBase) new BlockBeaconBase().setHardness(5F).setResistance(10F).setStepSound(Block.soundTypeMetal);
Carving.chisel.addVariation("diamond", Blocks.diamond_block, 0, 0);
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.0.desc"), 1, "diamond/terrain-diamond-embossed");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.1.desc"), 2, "diamond/terrain-diamond-gem");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.2.desc"), 3, "diamond/terrain-diamond-cells");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.3.desc"), 4, "diamond/terrain-diamond-space");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.4.desc"), 5, "diamond/terrain-diamond-spaceblack");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.5.desc"), 6, "diamond/terrain-diamond-simple");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.6.desc"), 7, "diamond/a1-blockdiamond-bismuth");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.7.desc"), 8, "diamond/a1-blockdiamond-crushed");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.8.desc"), 9, "diamond/a1-blockdiamond-four");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.9.desc"), 10, "diamond/a1-blockdiamond-fourornate");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.10.desc"), 11, "diamond/a1-blockdiamond-zelda");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.11.desc"), 12, "diamond/a1-blockdiamond-ornatelayer");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.1.desc"), 1, "diamond/terrain-diamond-embossed");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.2.desc"), 2, "diamond/terrain-diamond-gem");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.3.desc"), 3, "diamond/terrain-diamond-cells");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.4.desc"), 4, "diamond/terrain-diamond-space");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.5.desc"), 5, "diamond/terrain-diamond-spaceblack");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.6.desc"), 6, "diamond/terrain-diamond-simple");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.7.desc"), 7, "diamond/a1-blockdiamond-bismuth");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.8.desc"), 8, "diamond/a1-blockdiamond-crushed");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.9.desc"), 9, "diamond/a1-blockdiamond-four");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.10.desc"), 10, "diamond/a1-blockdiamond-fourornate");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.11.desc"), 11, "diamond/a1-blockdiamond-zelda");
blockDiamond.carverHelper.addVariation(I18n.format("chisel.tile.diamond.12.desc"), 12, "diamond/a1-blockdiamond-ornatelayer");
blockDiamond.carverHelper.register(blockDiamond, "diamond");
Carving.chisel.registerOre("diamond", "blockDiamond");
}
@@ -500,21 +500,21 @@ public class ChiselBlocks
{
blockLightstone = (BlockLightstoneCarvable) new BlockLightstoneCarvable().setHardness(0.3F).setLightLevel(1.0F).setStepSound(Block.soundTypeGlass);
Carving.chisel.addVariation("lightstone", Blocks.glowstone, 0, 0);
blockLightstone.carverHelper.addVariation("Cobble glowstone block", 1, "lightstone/terrain-sulphur-cobble");
blockLightstone.carverHelper.addVariation("Corroded glowstone blocks", 2, "lightstone/terrain-sulphur-corroded");
blockLightstone.carverHelper.addVariation("Glowstone blocks with glass", 3, "lightstone/terrain-sulphur-glass");
blockLightstone.carverHelper.addVariation("Neon glowstone", 4, "lightstone/terrain-sulphur-neon");
blockLightstone.carverHelper.addVariation("Ornate glowstone blocks", 5, "lightstone/terrain-sulphur-ornate");
blockLightstone.carverHelper.addVariation("Rocky glowstone", 6, "lightstone/terrain-sulphur-rocky");
blockLightstone.carverHelper.addVariation("Shale-shaped glowstone", 7, "lightstone/terrain-sulphur-shale");
blockLightstone.carverHelper.addVariation("Glowstone tiles", 8, "lightstone/terrain-sulphur-tile");
blockLightstone.carverHelper.addVariation("Fancy glowstone latern", 9, "lightstone/terrain-sulphur-weavelanternlight");
blockLightstone.carverHelper.addVariation("Crumbling glowstone block", 10, "lightstone/a1-glowstone-cobble");
blockLightstone.carverHelper.addVariation("Organic glowstone growth block", 11, "lightstone/a1-glowstone-growth");
blockLightstone.carverHelper.addVariation("Glowstone layers", 12, "lightstone/a1-glowstone-layers");
blockLightstone.carverHelper.addVariation("Corroded glowstone tiles", 13, "lightstone/a1-glowstone-tilecorroded");
blockLightstone.carverHelper.addVariation("Glowstone bismuth", 14, "lightstone/glowstone-bismuth");
blockLightstone.carverHelper.addVariation("Glowstone bismuth panel", 15, "lightstone/glowstone-bismuth-panel");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.1.desc"), 1, "lightstone/terrain-sulphur-cobble");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.2.desc"), 2, "lightstone/terrain-sulphur-corroded");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.3.desc"), 3, "lightstone/terrain-sulphur-glass");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.4.desc"), 4, "lightstone/terrain-sulphur-neon");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.5.desc"), 5, "lightstone/terrain-sulphur-ornate");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.6.desc"), 6, "lightstone/terrain-sulphur-rocky");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.7.desc"), 7, "lightstone/terrain-sulphur-shale");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.8.desc"), 8, "lightstone/terrain-sulphur-tile");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.9.desc"), 9, "lightstone/terrain-sulphur-weavelanternlight");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.10.desc"), 10, "lightstone/a1-glowstone-cobble");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.11.desc"), 11, "lightstone/a1-glowstone-growth");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.12.desc"), 12, "lightstone/a1-glowstone-layers");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.13.desc"), 13, "lightstone/a1-glowstone-tilecorroded");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.14.desc"), 14, "lightstone/glowstone-bismuth");
blockLightstone.carverHelper.addVariation(I18n.format("chisel.tile.lightstone.15.desc"), 15, "lightstone/glowstone-bismuth-panel");
blockLightstone.carverHelper.register(blockLightstone, "lightstone");
Carving.chisel.registerOre("lightstone", "blockGlowstone");
}
@@ -523,14 +523,14 @@ public class ChiselBlocks
{
blockLapis = (BlockCarvable) new BlockCarvable().setHardness(3F).setResistance(5F).setStepSound(Block.soundTypeStone);
Carving.chisel.addVariation("lapis", Blocks.lapis_block, 0, 0);
blockLapis.carverHelper.addVariation("Chunky lapis block", 1, "lapis/terrain-lapisblock-chunky");
blockLapis.carverHelper.addVariation("Dark lapis block", 2, "lapis/terrain-lapisblock-panel");
blockLapis.carverHelper.addVariation("Zelda lapis block", 3, "lapis/terrain-lapisblock-zelda");
blockLapis.carverHelper.addVariation("Ornate lapis block", 4, "lapis/terrain-lapisornate");
blockLapis.carverHelper.addVariation("Lapis tile", 5, "lapis/terrain-lapistile");
blockLapis.carverHelper.addVariation("Lapis panel", 6, "lapis/a1-blocklapis-panel");
blockLapis.carverHelper.addVariation("Smooth lapis", 7, "lapis/a1-blocklapis-smooth");
blockLapis.carverHelper.addVariation("Lapis with ornate layer", 8, "lapis/a1-blocklapis-ornatelayer");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.1.desc"), 1, "lapis/terrain-lapisblock-chunky");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.2.desc"), 2, "lapis/terrain-lapisblock-panel");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.3.desc"), 3, "lapis/terrain-lapisblock-zelda");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.4.desc"), 4, "lapis/terrain-lapisornate");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.5.desc"), 5, "lapis/terrain-lapistile");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.6.desc"), 6, "lapis/a1-blocklapis-panel");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.7.desc"), 7, "lapis/a1-blocklapis-smooth");
blockLapis.carverHelper.addVariation(I18n.format("chisel.tile.lapis.8.desc"), 8, "lapis/a1-blocklapis-ornatelayer");
blockLapis.carverHelper.register(blockLapis, "lapis");
Carving.chisel.registerOre("lapis", "blockLapis");
}
@@ -539,17 +539,17 @@ public class ChiselBlocks
{
blockEmerald = (BlockBeaconBase) new BlockBeaconBase().setHardness(5.0F).setResistance(10.0F).setStepSound(Block.soundTypeMetal);
Carving.chisel.addVariation("emerald", Blocks.emerald_block, 0, 0);
blockEmerald.carverHelper.addVariation("Emerald panel", 1, "emerald/a1-blockemerald-emeraldpanel");
blockEmerald.carverHelper.addVariation("Classic emerald panel", 2, "emerald/a1-blockemerald-emeraldpanelclassic");
blockEmerald.carverHelper.addVariation("Smooth emerald", 3, "emerald/a1-blockemerald-emeraldsmooth");
blockEmerald.carverHelper.addVariation("Emerald chunk", 4, "emerald/a1-blockemerald-emeraldchunk");
blockEmerald.carverHelper.addVariation("Emerald with ornate layer", 5, "emerald/a1-blockemerald-emeraldornatelayer");
blockEmerald.carverHelper.addVariation("Zelda emerald block", 6, "emerald/a1-blockemerald-emeraldzelda");
blockEmerald.carverHelper.addVariation("Emerald cell", 7, "emerald/a1-blockquartz-cell");
blockEmerald.carverHelper.addVariation("Emerald bismuth", 8, "emerald/a1-blockquartz-cellbismuth");
blockEmerald.carverHelper.addVariation("Small emerald blocks", 9, "emerald/a1-blockquartz-four");
blockEmerald.carverHelper.addVariation("Small ornate emerald blocks", 10, "emerald/a1-blockquartz-fourornate");
blockEmerald.carverHelper.addVariation("Ornate emerald block", 11, "emerald/a1-blockquartz-ornate");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 1, "emerald/a1-blockemerald-emeraldpanel");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 2, "emerald/a1-blockemerald-emeraldpanelclassic");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 3, "emerald/a1-blockemerald-emeraldsmooth");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 4, "emerald/a1-blockemerald-emeraldchunk");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 5, "emerald/a1-blockemerald-emeraldornatelayer");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 6, "emerald/a1-blockemerald-emeraldzelda");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 7, "emerald/a1-blockquartz-cell");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 8, "emerald/a1-blockquartz-cellbismuth");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 9, "emerald/a1-blockquartz-four");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 10, "emerald/a1-blockquartz-fourornate");
blockEmerald.carverHelper.addVariation(I18n.format("chisel.tile.emerald.1.desc"), 11, "emerald/a1-blockquartz-ornate");
blockEmerald.carverHelper.register(blockEmerald, "emerald");
Carving.chisel.registerOre("emerald", "blockEmerald");
}