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Foundation for Chiselable Blood Brick
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@@ -83,6 +83,7 @@ public final class ChiselBlocks {
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public static final BlockCarvable tallow = null;
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public static final BlockCarvable bloodRune = null;
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public static final BlockCarvable bloodBrick = null;
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public static final BlockCarvableSand colored_sand = null;
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public static BlockCarvableTorch[] torch = new BlockCarvableTorch[16];
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@@ -246,6 +246,18 @@ public enum Features {
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}
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},
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BLOOD_BLOCK("AWWayofTime") {
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@Override
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void addBlocks() {
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BlockCarvable bloodBrick = (BlockCarvable) new BlockCarvable(Material.rock).setCreativeTab(ChiselTabs.tabModdedChiselBlocks).setStepSound(Block.soundTypeStone);
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Carving.chisel.addVariation("bloodBrick", GameRegistry.findBlock("AWWayofTime", "largeBloodStoneBrick"), 0, 0);
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Carving.chisel.addVariation("bloodBrick", GameRegistry.findBlock("AWWayofTime", "bloodStoneBrick"), 0, 1);
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bloodBrick.carverHelper.register(bloodBrick, "bloodBrick");
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Carving.chisel.registerOre("bloodBrick", "bloodBrick");
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}
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},
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BOOKSHELF {
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@Override
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