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Scorching textures + a few vanilla brick ones
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@@ -85,6 +85,7 @@ public class ModBlocks {
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public static BlockCarvable technical;
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public static BlockCarvable bone;
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public static BlockCarvable scorching;
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public static BlockCarvable brick;
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// 1.7
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public static BlockCarvableGlass[] stainedGlass = new BlockCarvableGlass[4];
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@@ -1524,5 +1525,18 @@ public class ModBlocks {
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scorching.carverHelper.register(scorching, "scorching");
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Carving.chisel.registerOre("scorching", "scorching");
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}
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if(Configurations.featureEnabled("brick"))
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{
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brick = (BlockCarvable) new BlockCarvable(Material.rock).setHardness(50.0F).setResistance(2000.0F).setStepSound(Block.soundTypeStone);
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Carving.chisel.addVariation("brick", Blocks.brick_block, 0, 0);
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brick.carverHelper.addVariation(StatCollector.translateToLocal("tile.brick.1.desc"), 1, "brick/large");
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brick.carverHelper.addVariation(StatCollector.translateToLocal("tile.brick.2.desc"), 2, "brick/mortarless");
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brick.carverHelper.addVariation(StatCollector.translateToLocal("tile.brick.3.desc"), 3, "brick/varied");
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//brick.carverHelper.addVariation(StatCollector.translateToLocal("tile.brick.4.desc"), 4, "brick/cracked");
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brick.carverHelper.addVariation(StatCollector.translateToLocal("tile.brick.5.desc"), 5, "brick/aged");
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//brick.carverHelper.addVariation(StatCollector.translateToLocal("tile.brick.6.desc"), 6, "brick/mossy");
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brick.carverHelper.register(brick, "brick");
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Carving.chisel.registerOre("brick", "brick");
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}
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}
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}
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