Add some TODOs for others

This commit is contained in:
tterrag1098 committed 2015-01-09 02:38:24 -05:00
1 parent 047df88793
commit 876f7492e8
2 files changed
+2 -1

No files matched your search

@@ -133,6 +133,7 @@ public class TileEntityAutoChisel extends TileEntity implements ISidedInventory
inventory[BASE] = null; // clear out 0 size itemstacks
}
// TODO here we need to send a packet to the client so that the animation and sound can be played
((IChiselItem) inventory[CHISEL].getItem()).onChisel(worldObj, this, CHISEL, inventory[CHISEL], inventory[TARGET]);
// we changed something, so we need to tell the chunk to save
@@ -59,7 +59,7 @@ public class ItemChisel extends Item implements IChiselItem {
@SuppressWarnings({ "unchecked", "rawtypes" })
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean held) {
String unloc = "item.chisel.chisel.desc.";
String unloc = "item.chisel.chisel.desc."; // TODO this is hacky
for (int i = 0; i < 3; i ++) {
list.add(StatCollector.translateToLocal(unloc + i));
}