humongous spotless apply to make CI happy

This commit is contained in:
serenibyss committed 2023-08-18 03:10:44 -05:00
1 parent a0f11f404a
commit 834beb5ac8
114 files changed
+2121 -1858

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@@ -7,12 +7,12 @@ import net.minecraft.inventory.Slot;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import com.cricketcraft.chisel.api.carving.ICarvingRegistry;
import team.chisel.carving.Carving;
import team.chisel.item.chisel.ItemChisel;
import team.chisel.utils.General;
import com.cricketcraft.chisel.api.carving.ICarvingRegistry;
public class ContainerChisel extends Container {
public final InventoryChiselSelection inventory;
@@ -33,13 +33,7 @@ public class ContainerChisel extends Container {
// selection slots
for (int i = 0; i < InventoryChiselSelection.normalSlots; i++) {
addSlotToContainer(
new SlotChiselSelection(
this,
inventory,
inventory,
i,
left + ((i % 10) * 18),
top + ((i / 10) * 18)));
new SlotChiselSelection(this, inventory, inventory, i, left + ((i % 10) * 18), top + ((i / 10) * 18)));
}
// main slot
@@ -103,10 +97,10 @@ public class ContainerChisel extends Container {
if (slotIdx > InventoryChiselSelection.normalSlots) {
if (!this.mergeItemStack(
itemstack1,
InventoryChiselSelection.normalSlots,
InventoryChiselSelection.normalSlots + 1,
false)) {
itemstack1,
InventoryChiselSelection.normalSlots,
InventoryChiselSelection.normalSlots + 1,
false)) {
return null;
}
} else {
@@ -116,10 +110,10 @@ public class ContainerChisel extends Container {
entity.inventory.setItemStack(null);
if (!this.mergeItemStack(
itemstack1,
InventoryChiselSelection.normalSlots + 1,
InventoryChiselSelection.normalSlots + 1 + 36,
false)) {
itemstack1,
InventoryChiselSelection.normalSlots + 1,
InventoryChiselSelection.normalSlots + 1 + 36,
false)) {
entity.inventory.setItemStack(itemstack1);
return null;
}
@@ -154,7 +148,7 @@ public class ContainerChisel extends Container {
@Override
protected boolean mergeItemStack(ItemStack par1ItemStack, int fromIndex, int toIndex, boolean reversOrder) {
return ((Slot) this.inventorySlots.get(reversOrder ? toIndex - 1 : fromIndex)).isItemValid(par1ItemStack)
&& super.mergeItemStack(par1ItemStack, fromIndex, toIndex, reversOrder);
&& super.mergeItemStack(par1ItemStack, fromIndex, toIndex, reversOrder);
}
public void onChiselSlotChanged() {