Merge branch 'ctm_refactor2' into dev

This commit is contained in:
tterrag1098 committed 2015-04-23 00:35:02 -04:00
commit 59dcf10846
31 files changed
+1219 -994

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@@ -6,6 +6,7 @@ import com.cricketcraft.chisel.carving.CarvableHelper;
import com.cricketcraft.chisel.carving.CarvableVariation;
import com.cricketcraft.chisel.carving.Carving;
import com.cricketcraft.chisel.carving.CarvingGroup;
import com.cricketcraft.chisel.client.render.SubmapManagerFakeController;
import com.cricketcraft.chisel.compat.fmp.ItemBlockChiselTorchPart;
import com.cricketcraft.chisel.config.Configurations;
import com.cricketcraft.chisel.entity.EntityBallOMoss;
@@ -773,7 +774,7 @@ public enum Features {
*/).setCreativeTab(ChiselTabs.tabMetalChiselBlocks).setHardness(2.0F).setResistance(10F);
futura.carverHelper.addVariation("tile.futura.0.desc", 0, "futura/WIP/screenMetallicWIP");
futura.carverHelper.addVariation("tile.futura.1.desc", 1, "futura/WIP/screenCyanWIP");
futura.carverHelper.addVariation("tile.futura.2.desc", 2, "futura/WIP/controllerWIP");
futura.carverHelper.addVariation("tile.futura.2.desc", 2, "futura/WIP/controllerWIP", new SubmapManagerFakeController());
futura.carverHelper.addVariation("tile.futura.3.desc", 3, "futura/WIP/wavyWIP");
futura.carverHelper.registerAll(futura, "futura");
@@ -31,16 +31,20 @@ public class CarvingUtils {
}
private static Field _chisel;
private static boolean errored = false;
private static boolean registryErrored = false;
private static final String CARVING_CLASS = "com.cricketcraft.chisel.carving.Carving";
private static Class<ICarvableHelper> _carvableHelper;
private static boolean helperErrored = false;
private static final String CARVABLE_HELPER_CLASS = "com.cricketcraft.carving.CarvableHelper";
/**
* @return The instance of the chisel carving registry from the chisel mod.
* <p>
* If chisel is not installed or some other error occurs this will return null.
*/
public static ICarvingRegistry getChiselRegistry() {
if (errored) {
if (registryErrored) {
return null;
}
@@ -51,8 +55,31 @@ public class CarvingUtils {
return (ICarvingRegistry) _chisel.get(null);
} catch (Exception e) {
e.printStackTrace();
errored = true;
registryErrored = true;
return getChiselRegistry();
}
}
/**
* @return An instance of an {@link ICarvableHelper}.
* <p>
* If chisel is not installed or some other error occurs this will return null.
*/
@SuppressWarnings("unchecked")
public static ICarvableHelper getCarvableHelperInstance() {
if (helperErrored) {
return null;
}
try {
if (_carvableHelper == null) {
_carvableHelper = (Class<ICarvableHelper>) Class.forName(CARVABLE_HELPER_CLASS);
}
return _carvableHelper.newInstance();
} catch (Exception e) {
e.printStackTrace();
helperErrored = true;
return getCarvableHelperInstance();
}
}
}
@@ -0,0 +1,6 @@
package com.cricketcraft.chisel.api.carving;
public interface ICarvableHelper {
}
@@ -0,0 +1,288 @@
package com.cricketcraft.chisel.api.client;
import gnu.trove.map.TIntObjectMap;
import gnu.trove.map.hash.TIntObjectHashMap;
import java.util.EnumMap;
import net.minecraft.block.Block;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import com.cricketcraft.chisel.api.IFacade;
import com.google.common.collect.Maps;
import static com.cricketcraft.chisel.api.client.Dir.*;
// @formatter:off
/**
* The CTM renderer will draw the block's FACE using by assembling 4 quadrants from the 5 available block
* textures. The normal Texture.png is the blocks "unconnected" texture, and is used when CTM is disabled or the block
* has nothing to connect to. This texture has all of the outside corner quadrants The texture-ctm.png contains the
* rest of the quadrants.
* <pre><blockquote>
* ┌─────────────────┐ ┌────────────────────────────────┐
* │ texture.png │ │ texture-ctm.png │
* │ ╔══════╤══════╗ │ │ ──────┼────── ║ ─────┼───── ║ │
* │ ║ │ ║ │ │ │ │ │║ │ ║ │
* │ ║ 16 │ 17 ║ │ │ │ 0 │ 1 │║ 2 │ 3 ║ │
* │ ╟──────┼──────╢ │ │ ┼──────┼──────┼╟──────┼──────╢ │
* │ ║ │ ║ │ │ │ │ │║ │ ║ │
* │ ║ 18 │ 19 ║ │ │ │ 4 │ 5 │║ 6 │ 7 ║ │
* │ ╚══════╧══════╝ │ │ ──────┼────── ║ ─────┼───── ║ │
* └─────────────────┘ │ ═══════╤═══════╝ ─────┼───── ╚ │
* │ │ │ ││ │ │ │
* │ │ 8 │ 9 ││ 10 │ 11 │ │
* │ ┼──────┼──────┼┼──────┼──────┼ │
* │ │ │ ││ │ │ │
* │ │ 12 │ 13 ││ 14 │ 15 │ │
* │ ═══════╧═══════╗ ─────┼───── ╔ │
* └────────────────────────────────┘
* </blockquote></pre>
* combining { 18, 13, 9, 16 }, we can generate a texture connected to the right!
* <pre><blockquote>
* ╔══════╤═══════
* ║ │ │
* ║ 16 │ 9 │
* ╟──────┼──────┼
* ║ │ │
* ║ 18 │ 13 │
* ╚══════╧═══════
* </blockquote></pre>
*
* combining { 18, 13, 11, 2 }, we can generate a texture, in the shape of an L (connected to the right, and up
* <pre><blockquote>
* ║ ─────┼───── ╚
* ║ │ │
* ║ 2 │ 11 │
* ╟──────┼──────┼
* ║ │ │
* ║ 18 │ 13 │
* ╚══════╧═══════
* </blockquote></pre>
*
* HAVE FUN!
* -CptRageToaster-
*/
// @formatter:on
public class CTM {
/** Some hardcoded offset values for the different corner indeces */
private int[] submapOffsets = { 4, 5, 1, 0 };
private TIntObjectMap<Dir[]> submapMap = new TIntObjectHashMap<Dir[]>();
private static EnumMap<Dir, Boolean> connectionMap = Maps.newEnumMap(Dir.class);
/** For use via the Chisel 2 config only, altering this could cause unintended behavior */
public static boolean disableObscuredFaceCheckConfig = false;
public Boolean disableObscuredFaceCheck = null;
private CTM() {
for (Dir dir : Dir.VALUES) {
connectionMap.put(dir, false);
}
// Mapping the different corner indeces to their respective dirs
submapMap.put(0, new Dir[] { BOTTOM, LEFT, BOTTOM_LEFT });
submapMap.put(1, new Dir[] { BOTTOM, RIGHT, BOTTOM_RIGHT });
submapMap.put(2, new Dir[] { TOP, RIGHT, TOP_RIGHT });
submapMap.put(3, new Dir[] { TOP, LEFT, TOP_LEFT });
}
public static CTM getInstance() {
return new CTM();
}
/**
* @return The indeces of the typical 4x4 submap to use for the given face at the given location.
*
* Indeces are in counter-clockwise order starting at bottom left.
*/
public int[] getSubmapIndices(IBlockAccess world, int x, int y, int z, int side) {
int[] ret = new int[] { 18, 19, 17, 16 };
if (world == null) {
return ret;
}
Block block = world.getBlock(x, y, z);
int meta = world.getBlockMetadata(x, y, z);
buildConnectionMap(world, x, y, z, side, block, meta);
// Map connections to submap indeces
for (int i = 0; i < 4; i++) {
fillSubmaps(ret, i);
}
return ret;
}
/**
* Builds the connection map and stores it in this CTM instance. The {@link #connected(Dir)}, {@link #connectedAnd(Dir...)}, and {@link #connectedOr(Dir...)} methods can be used to access it.
*/
public void buildConnectionMap(IBlockAccess world, int x, int y, int z, int side, Block block, int meta) {
for (Dir dir : Dir.VALUES) {
connectionMap.put(dir, dir.isConnected(this, world, x, y, z, side, block, meta));
}
}
private void fillSubmaps(int[] ret, int idx) {
Dir[] dirs = submapMap.get(idx);
if (connectedOr(dirs[0], dirs[1])) {
if (connectedAnd(dirs)) {
// If all dirs are connected, we use the fully connected face,
// the base offset value.
ret[idx] = submapOffsets[idx];
} else {
// This is a bit magic-y, but basically the array is ordered so
// the first dir requires an offset of 2, and the second dir
// requires an offset of 8, plus the initial offset for the
// corner.
ret[idx] = submapOffsets[idx] + (connected(dirs[0]) ? 2 : 0) + (connected(dirs[1]) ? 8 : 0);
}
}
}
/**
* @param dir
* The direction to check connection in.
* @return True if the cached connectionMap holds a connection in this {@link Dir direction}.
*/
public boolean connected(Dir dir) {
return connectionMap.get(dir);
}
/**
* @param dirs
* The directions to check connection in.
* @return True if the cached connectionMap holds a connection in <i><b>all</b></i> the given {@link Dir directions}.
*/
public boolean connectedAnd(Dir... dirs) {
for (Dir dir : dirs) {
if (!connected(dir)) {
return false;
}
}
return true;
}
/**
* @param dirs
* The directions to check connection in.
* @return True if the cached connectionMap holds a connection in <i><b>one of</b></i> the given {@link Dir directions}.
*/
private boolean connectedOr(Dir... dirs) {
for (Dir dir : dirs) {
if (connected(dir)) {
return true;
}
}
return false;
}
/**
* A simple check for if the given block can connect to the given direction on the given side.
*
* @param world
* @param x
* The x coordinate of the block to check <i>against</i>. This is not the position of your block.
* @param y
* The y coordinate of the block to check <i>against</i>. This is not the position of your block.
* @param z
* The z coordinate of the block to check <i>against</i>. This is not the position of your block.
* @param side
* The side of the block to check for connection status. This is <i>not</i> the direction to check in.
* @param block
* The block to check against for connection.
* @param meta
* The metadata to check against for connection.
* @return True if the given block can connect to the given location on the given side.
*/
public boolean isConnected(IBlockAccess world, int x, int y, int z, int side, Block block, int meta) {
ForgeDirection dir = ForgeDirection.VALID_DIRECTIONS[side];
return isConnected(world, x, y, z, dir, block, meta);
}
/**
* A simple check for if the given block can connect to the given direction on the given side.
*
* @param world
* @param x
* The x coordinate of the block to check <i>against</i>. This is not the position of your block.
* @param y
* The y coordinate of the block to check <i>against</i>. This is not the position of your block.
* @param z
* The z coordinate of the block to check <i>against</i>. This is not the position of your block.
* @param dir
* The {@link ForgeDirection side} of the block to check for connection status. This is <i>not</i> the direction to check in.
* @param block
* The block to check against for connection.
* @param meta
* The metadata to check against for connection.
* @return True if the given block can connect to the given location on the given side.
*/
public boolean isConnected(IBlockAccess world, int x, int y, int z, ForgeDirection dir, Block block, int meta) {
int x2 = x + dir.offsetX;
int y2 = y + dir.offsetY;
int z2 = z + dir.offsetZ;
boolean disableObscured = disableObscuredFaceCheck == null ? disableObscuredFaceCheckConfig : disableObscuredFaceCheck;
Block con = getBlockOrFacade(world, x, y, z, dir.ordinal());
Block obscuring = disableObscured ? null : getBlockOrFacade(world, x2, y2, z2, dir.ordinal());
// no block or a bad API user
if (con == null) {
return false;
}
boolean ret = con.equals(block) && getBlockOrFacadeMetadata(world, x, y, z, dir.ordinal()) == meta;
// no block obscuring this face
if (obscuring == null) {
return ret;
}
// check that we aren't already connected outwards from this side
ret &= !(obscuring.equals(block) && getBlockOrFacadeMetadata(world, x2, y2, z2, dir.ordinal()) == meta);
return ret;
}
/**
* A utility method to access metadata from both the world and {@link IFacade} blocks in the world.
*
* @param world
* @param x
* @param y
* @param z
* @param side
* The side to check for. -1 for unknown.
* @return The metadata at this position in the world, or inside an {@link IFacade} block.
*/
public int getBlockOrFacadeMetadata(IBlockAccess world, int x, int y, int z, int side) {
Block blk = world.getBlock(x, y, z);
if (blk instanceof IFacade) {
return ((IFacade) blk).getFacadeMetadata(world, x, y, z, side);
}
return world.getBlockMetadata(x, y, z);
}
/**
* A utility method to access a block from both the world and {@link IFacade} blocks in the world.
*
* @param world
* @param x
* @param y
* @param z
* @param side
* The side to check for. -1 for unknown.
* @return The block at this position in the world, or inside an {@link IFacade} block.
*/
public Block getBlockOrFacade(IBlockAccess world, int x, int y, int z, int side) {
Block blk = world.getBlock(x, y, z);
if (blk instanceof IFacade) {
blk = ((IFacade) blk).getFacade(world, x, y, z, side);
}
return blk;
}
}
@@ -0,0 +1,73 @@
package com.cricketcraft.chisel.api.client;
import net.minecraft.block.Block;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import static net.minecraftforge.common.util.ForgeDirection.*;
public enum Dir {
TOP(UP),
TOP_RIGHT(UP, EAST),
RIGHT(EAST),
BOTTOM_RIGHT(DOWN, EAST),
BOTTOM(DOWN),
BOTTOM_LEFT(DOWN, WEST),
LEFT(WEST),
TOP_LEFT(UP, WEST);
// @formatter:on
private static final ForgeDirection NORMAL = SOUTH;
public static final Dir[] VALUES = values();
private ForgeDirection[] dirs;
private Dir(ForgeDirection... dirs) {
this.dirs = dirs;
}
public boolean isConnected(CTM inst, IBlockAccess world, int x, int y, int z, int sideIdx, Block block, int meta) {
ForgeDirection side = getOrientation(sideIdx);
ForgeDirection[] dirs = getNormalizedDirs(side);
for (ForgeDirection dir : dirs) {
x += dir.offsetX;
y += dir.offsetY;
z += dir.offsetZ;
}
return inst.isConnected(world, x, y, z, side, block, meta);
}
private ForgeDirection[] getNormalizedDirs(ForgeDirection normal) {
if (normal == NORMAL) {
return dirs;
} else if (normal == NORMAL.getOpposite()) {
// If this is the opposite direction of the default normal, we
// need to mirror the dirs
// A mirror version does not affect y+ and y- so we ignore those
ForgeDirection[] ret = new ForgeDirection[dirs.length];
for (int i = 0; i < ret.length; i++) {
ret[i] = dirs[i].offsetY != 0 ? dirs[i] : dirs[i].getOpposite();
}
return ret;
} else {
ForgeDirection axis = null;
// Next, we need different a different rotation axis depending
// on if this is up/down or not
if (normal.offsetY == 0) {
// If it is not up/down, pick either the left or right-hand
// rotation
axis = normal == NORMAL.getRotation(UP) ? UP : DOWN;
} else {
// If it is up/down, pick either the up or down rotation.
axis = normal == UP ? NORMAL.getRotation(DOWN) : NORMAL.getRotation(UP);
}
ForgeDirection[] ret = new ForgeDirection[dirs.length];
// Finally apply all the rotations
for (int i = 0; i < ret.length; i++) {
ret[i] = dirs[i].getRotation(axis);
}
return ret;
}
}
}
@@ -1,10 +1,7 @@
package com.cricketcraft.chisel.carving;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Random;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.block.BlockPane;
@@ -18,12 +15,12 @@ import net.minecraft.util.ResourceLocation;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.oredict.OreDictionary;
import org.apache.commons.lang3.ArrayUtils;
import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.chisel.carving.CarvableVariation.CarvableVariationCTM;
import com.cricketcraft.chisel.client.render.CTM;
import com.cricketcraft.chisel.api.client.CTM;
import com.cricketcraft.chisel.client.render.TextureSubmap;
import com.cricketcraft.chisel.compat.fmp.FMPIMC;
import com.cricketcraft.chisel.config.Configurations;
import com.cricketcraft.chisel.item.ItemCarvable;
import com.cricketcraft.chisel.utils.GeneralClient;
@@ -32,20 +29,57 @@ import cpw.mods.fml.common.registry.GameRegistry;
public class CarvableHelper {
public static final int NORMAL = 0;
public static final int TOPSIDE = 1;
public static final int TOPBOTSIDE = 2;
public static final int CTM3 = 3;
public static final int CTMV = 4;
public static final int CTMH = 5;
public static final int V9 = 6;
public static final int V4 = 7;
public static final int CTMX = 8;
public static final int R16 = 9;
public static final int R9 = 10;
public static final int R4 = 11;
public interface ISubmapManager {
private static final Random rand = new Random();
IIcon getIcon(int side, int meta);
IIcon getIcon(IBlockAccess world, int x, int y, int z, int side);
void registerIcons(String modName, Block block, IIconRegister register);
}
public enum TextureType {
TOPSIDE("top", "side"),
TOPBOTSIDE("top", "bottom", "side"),
CTMV("ctmv", "top"),
CTMH("ctmh", "top"),
V9("v9"),
V4("v4"),
CTMX("", "ctm"),
R16("r16"),
R9("r9"),
R4("r4"),
NORMAL,
CUSTOM;
private static final TextureType[] VALUES;
private String[] suffixes;
static {
VALUES = ArrayUtils.subarray(values(), 0, values().length - 1);
}
private TextureType(String... suffixes) {
this.suffixes = suffixes.length == 0 ? new String[] { "" } : suffixes;
}
public static TextureType getTypeFor(CarvableHelper inst, String modid, String path) {
for (TextureType t : VALUES) {
boolean matches = true;
for (String s : t.suffixes) {
if (!inst.exists(modid, path, s.isEmpty() ? s : "-" + s)) {
matches = false;
}
}
if (matches) {
return t;
}
}
return CUSTOM;
}
}
private static CTM ctm = CTM.getInstance();
public ArrayList<CarvableVariation> variations = new ArrayList<CarvableVariation>();
CarvableVariation[] map = new CarvableVariation[16];
@@ -65,7 +99,11 @@ public class CarvableHelper {
}
public void addVariation(String description, int metadata, String texture) {
addVariation(description, metadata, texture, null, 0, Chisel.MOD_ID);
addVariation(description, metadata, texture, (ISubmapManager) null);
}
public void addVariation(String description, int metadata, String texture, ISubmapManager manager) {
addVariation(description, metadata, texture, null, 0, Chisel.MOD_ID, manager);
}
public void addVariation(String description, int metadata, Block bb, String modid) {
@@ -85,6 +123,11 @@ public class CarvableHelper {
}
public void addVariation(String description, int metadata, String texture, Block block, int blockMeta, String modid) {
addVariation(description, metadata, texture, block, blockMeta, modid, null);
}
public void addVariation(String description, int metadata, String texture, Block block, int blockMeta, String modid, ISubmapManager customManager) {
if (variations.size() >= 16)
return;
@@ -100,53 +143,14 @@ public class CarvableHelper {
if (texture != null && FMLCommonHandler.instance().getSide().isClient()) {
variation.texture = texture;
String path = variation.texture;
boolean any = exists(modid, path, "");
boolean ctm3 = exists(modid, path, "-ctm1") && exists(modid, path, "-ctm2") && exists(modid, path, "-ctm3");
boolean ctmv = exists(modid, path, "-ctmv");
boolean ctmh = exists(modid, path, "-ctmh");
boolean side = exists(modid, path, "-side");
boolean top = exists(modid, path, "-top");
boolean bot = exists(modid, path, "-bottom");
boolean v9 = exists(modid, path, "-v9");
boolean v4 = exists(modid, path, "-v4");
boolean ctmx = exists(modid, path, "-ctm");
boolean r16 = exists(modid, path, "-r16");
boolean r9 = exists(modid, path, "-r9");
boolean r4 = exists(modid, path, "-r4");
if (ctm3) {
variation.kind = 3;
} else if (ctmh && top) {
variation.kind = 5;
} else if (ctmv && top) {
variation.kind = CTMV;
} else if (bot && top && side) {
variation.kind = 2;
} else if (top && side) {
variation.kind = 1;
} else if (v9) {
variation.kind = V9;
} else if (v4) {
variation.kind = V4;
} else if (any && ctmx && !Configurations.disableCTM) {
variation.kind = CTMX;
} else if (r16) {
variation.kind = R16;
} else if (r9) {
variation.kind = R9;
} else if (r4) {
variation.kind = R4;
} else if (any) {
variation.kind = 0;
} else {
throw new RuntimeException("No valid textures found for chisel block variation '" + description + "' (" + variation.texture + ")");
variation.type = (TextureType) TextureType.getTypeFor(this, modid, variation.texture);
if (variation.type == TextureType.CUSTOM && customManager == null) {
throw new IllegalArgumentException(String.format("Could not find texture %s, and no custom texture manager was provided.", texture));
}
variation.manager = customManager;
} else {
variation.block = block;
variation.kind = 2;
variation.type = TextureType.TOPBOTSIDE;
variation.blockMeta = blockMeta;
}
@@ -184,45 +188,45 @@ public class CarvableHelper {
if (variation == null)
return GeneralClient.getMissingIcon();
switch (variation.kind) {
case NORMAL:
return variation.icon;
case TOPSIDE:
if (side == 0 || side == 1)
return variation.iconTop;
else
return variation.icon;
case TOPBOTSIDE:
if (side == 1)
return variation.iconTop;
else if (side == 0)
return variation.iconBot;
else
return variation.icon;
case CTM3:
return variation.ctm.seams[0].icons[0];
case CTMV:
if (side < 2)
return variation.iconTop;
else
return variation.seamsCtmVert.icons[0];
case CTMH:
if (side < 2)
return variation.iconTop;
else
return variation.seamsCtmVert.icons[0];
case V9:
return variation.variations9.icons[4];
case V4:
return variation.variations9.icons[0];
case CTMX:
return variation.icon;
case R16:
return variation.variations9.icons[5];
case R9:
return variation.variations9.icons[4];
case R4:
return variation.variations9.icons[0];
switch (variation.type) {
case NORMAL:
return variation.icon;
case TOPSIDE:
if (side == 0 || side == 1)
return variation.iconTop;
else
return variation.icon;
case TOPBOTSIDE:
if (side == 1)
return variation.iconTop;
else if (side == 0)
return variation.iconBot;
else
return variation.icon;
case CTMV:
if (side < 2)
return variation.iconTop;
else
return variation.seamsCtmVert.icons[0];
case CTMH:
if (side < 2)
return variation.iconTop;
else
return variation.seamsCtmVert.icons[0];
case V9:
return variation.variations9.icons[4];
case V4:
return variation.variations9.icons[0];
case CTMX:
return variation.icon;
case R16:
return variation.variations9.icons[5];
case R9:
return variation.variations9.icons[4];
case R4:
return variation.variations9.icons[0];
case CUSTOM:
return variation.manager.getIcon(side, metadata);
}
return GeneralClient.getMissingIcon();
@@ -238,25 +242,25 @@ public class CarvableHelper {
if (variation == null)
return GeneralClient.getMissingIcon();
switch (variation.kind) {
switch (variation.type) {
case NORMAL:
case TOPSIDE:
case TOPBOTSIDE:
return getIcon(side, metadata);
case CTM3:
int tex = CTM.getTexture(world, x, y, z, side);
int row = tex / 16;
int col = tex % 16;
return variation.ctm.seams[col / 4].icons[col % 4 + row * 4];
// case CTM3:
// int tex = CTM.getTexture(world, x, y, z, side);
//
// int row = tex / 16;
// int col = tex % 16;
//
// return variation.ctm.seams[col / 4].icons[col % 4 + row * 4];
case CTMV: {
if (side < 2)
return variation.iconTop;
Block block = world.getBlock(x, y, z);
boolean topConnected = CTM.isConnected(world, x, y + 1, z, side, block, metadata);
boolean botConnected = CTM.isConnected(world, x, y - 1, z, side, block, metadata);
boolean topConnected = ctm.isConnected(world, x, y + 1, z, side, block, metadata);
boolean botConnected = ctm.isConnected(world, x, y - 1, z, side, block, metadata);
if (topConnected && botConnected)
return variation.seamsCtmVert.icons[2];
@@ -270,18 +274,18 @@ public class CarvableHelper {
if (side < 2)
return variation.iconTop;
Block block = CTM.getBlockOrFacade(world, x, y, z, side);
Block block = ctm.getBlockOrFacade(world, x, y, z, side);
boolean p;
boolean n;
boolean reverse = side == 2 || side == 5;
if (side < 4) {
p = CTM.isConnected(world, x - 1, y, z, side, block, metadata);
n = CTM.isConnected(world, x + 1, y, z, side, block, metadata);
p = ctm.isConnected(world, x - 1, y, z, side, block, metadata);
n = ctm.isConnected(world, x + 1, y, z, side, block, metadata);
} else {
p = CTM.isConnected(world, x, y, z - 1, side, block, metadata);
n = CTM.isConnected(world, x, y, z + 1, side, block, metadata);
p = ctm.isConnected(world, x, y, z - 1, side, block, metadata);
n = ctm.isConnected(world, x, y, z + 1, side, block, metadata);
}
if (p && n)
@@ -293,7 +297,7 @@ public class CarvableHelper {
return variation.seamsCtmVert.icons[0];
case V9:
case V4:
int variationSize = (variation.kind == V9) ? 3 : 2;
int variationSize = (variation.type == TextureType.V9) ? 3 : 2;
int xModulus = x % variationSize;
int zModulus = z % variationSize;
@@ -327,25 +331,25 @@ public class CarvableHelper {
return variation.variations9.icons[index];
case CTMX:
return variation.icon;
case R16:
case R9:
case R4:
case R16:
case R9:
case R4:
int indexRan = x + y + z;
if ((side==2)||(side==5)) {
indexRan = -indexRan;
}
while (indexRan < 0) {
indexRan = indexRan+10000;
}
int indexRan = x + y + z;
if ((side == 2) || (side == 5)) {
indexRan = -indexRan;
}
while (indexRan < 0) {
indexRan = indexRan + 10000;
}
//rand.setSeed(indexRan); // Broken
// rand.setSeed(indexRan); // Broken
return variation.variations9.icons[ /*rand*/ indexRan % ((variation.kind == R9) ? 9 : 4)];
return variation.variations9.icons[ /* rand */indexRan % ((variation.type == TextureType.R9) ? 9 : 4)];
case CUSTOM:
return variation.manager.getIcon(world, x, y, z, side);
}
return GeneralClient.getMissingIcon();
}
@@ -396,7 +400,7 @@ public class CarvableHelper {
variation.iconBot = ((BlockPane) variation.block).getBlockTextureFromSide(0);
} else {
switch (variation.kind) {
switch (variation.type) {
case NORMAL:
variation.icon = variation.block.getIcon(2, variation.blockMeta);
break;
@@ -412,7 +416,7 @@ public class CarvableHelper {
}
}
} else {
switch (variation.kind) {
switch (variation.type) {
case NORMAL:
variation.icon = register.registerIcon(modName + ":" + variation.texture);
break;
@@ -425,13 +429,13 @@ public class CarvableHelper {
variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top");
variation.iconBot = register.registerIcon(modName + ":" + variation.texture + "-bottom");
break;
case CTM3:
CarvableVariationCTM ctm = new CarvableVariationCTM();
ctm.seams[0] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm1"), 4, 4);
ctm.seams[1] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm2"), 4, 4);
ctm.seams[2] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm3"), 4, 4);
variation.ctm = ctm;
break;
// case CTM3:
// CarvableVariationCTM ctm = new CarvableVariationCTM();
// ctm.seams[0] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm1"), 4, 4);
// ctm.seams[1] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm2"), 4, 4);
// ctm.seams[2] = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm3"), 4, 4);
// variation.ctm = ctm;
// break;
case CTMV:
variation.seamsCtmVert = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctmv"), 2, 2);
variation.iconTop = register.registerIcon(modName + ":" + variation.texture + "-top");
@@ -451,15 +455,17 @@ public class CarvableHelper {
variation.submap = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-ctm"), 4, 4);
variation.submapSmall = new TextureSubmap(variation.icon, 2, 2);
break;
case R16:
variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-r16"), 4, 4);
break;
case R9:
variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-r9"), 3, 3);
break;
case R4:
variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-r4"), 2, 2);
break;
case R16:
variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-r16"), 4, 4);
break;
case R9:
variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-r9"), 3, 3);
break;
case R4:
variation.variations9 = new TextureSubmap(register.registerIcon(modName + ":" + variation.texture + "-r4"), 2, 2);
break;
case CUSTOM:
variation.manager.registerIcons(modName, block, register);
}
}
}
@@ -472,12 +478,7 @@ public class CarvableHelper {
}
public void setChiselBlockName(String name) {
blockName = name;
}
public static Set<Block> getChiselBlockSet() {
HashSet<Block> tools = new HashSet<Block>();
return tools;
blockName = name;
}
public void registerOre(String ore) {
@@ -4,6 +4,8 @@ import net.minecraft.block.Block;
import net.minecraft.client.resources.I18n;
import net.minecraft.util.IIcon;
import com.cricketcraft.chisel.carving.CarvableHelper.ISubmapManager;
import com.cricketcraft.chisel.carving.CarvableHelper.TextureType;
import com.cricketcraft.chisel.client.render.TextureSubmap;
public class CarvableVariation {
@@ -11,7 +13,7 @@ public class CarvableVariation {
public String blockName;
public String descriptionUnloc;
public int metadata;
public int kind;
public TextureType type = TextureType.NORMAL;
public Block block;
public int blockMeta;
@@ -19,8 +21,8 @@ public class CarvableVariation {
public String texture;
public IIcon icon;
public IIcon iconTop;
public IIcon iconBot;
public IIcon iconTop;
public CarvableVariationCTM ctm;
public TextureSubmap seamsCtmVert;
@@ -28,6 +30,8 @@ public class CarvableVariation {
public TextureSubmap submap;
public TextureSubmap submapSmall;
public ISubmapManager manager;
public String getDescription() {
return I18n.format(descriptionUnloc);
@@ -0,0 +1,6 @@
package com.cricketcraft.chisel.carving;
public interface ITextureVariation {
}
@@ -9,6 +9,7 @@ import org.lwjgl.opengl.GL11;
import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.chisel.api.ICarvable;
import com.cricketcraft.chisel.carving.CarvableHelper;
import com.cricketcraft.chisel.carving.CarvableHelper.TextureType;
import com.cricketcraft.chisel.carving.CarvableVariation;
import com.cricketcraft.chisel.utils.Drawing;
@@ -45,8 +46,8 @@ public class BlockAdvancedMarbleRenderer implements ISimpleBlockRenderingHandler
return true;
}
switch (var == null ? 0 : var.kind) {
case CarvableHelper.CTMX:
switch (var == null ? TextureType.NORMAL : var.type) {
case CTMX:
rendererCTM.blockAccess = world;
rendererCTM.renderMaxX = 1.0;
rendererCTM.renderMaxY = 1.0;
@@ -58,7 +59,7 @@ public class BlockAdvancedMarbleRenderer implements ISimpleBlockRenderingHandler
rendererCTM.rendererOld = rendererOld;
return rendererCTM.renderStandardBlock(block, x, y, z);
case CarvableHelper.CTMV:
case CTMV:
rendererColumn.blockAccess = world;
rendererColumn.renderMaxX = 1.0;
rendererColumn.renderMaxY = 1.0;
@@ -10,6 +10,7 @@ import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.chisel.api.ICarvable;
import com.cricketcraft.chisel.carving.CarvableHelper;
import com.cricketcraft.chisel.carving.CarvableVariation;
import com.cricketcraft.chisel.carving.CarvableHelper.TextureType;
import com.cricketcraft.chisel.utils.Drawing;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
@@ -40,8 +41,7 @@ public class BlockCTMNoLightRenderer implements ISimpleBlockRenderingHandler {
CarvableVariation var = ((ICarvable) block).getVariation(world, x, y, z, meta);
switch (var == null ? 0 : var.kind) {
case CarvableHelper.CTMX:
if (var != null && var.type == TextureType.CTMX) {
rendererCTMNoLight.blockAccess = world;
rendererCTMNoLight.renderMaxX = 1.0;
rendererCTMNoLight.renderMaxY = 1.0;
@@ -53,7 +53,7 @@ public class BlockCTMNoLightRenderer implements ISimpleBlockRenderingHandler {
rendererCTMNoLight.rendererOld = rendererOld;
return rendererCTMNoLight.renderStandardBlock(block, x, y, z);
default:
} else {
return rendererOld.renderStandardBlock(block, x, y, z);
}
}
@@ -8,6 +8,7 @@ import org.lwjgl.opengl.GL11;
import com.cricketcraft.chisel.block.BlockCarvablePillar;
import com.cricketcraft.chisel.carving.CarvableHelper;
import com.cricketcraft.chisel.carving.CarvableHelper.TextureType;
import com.cricketcraft.chisel.utils.Drawing;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
@@ -54,7 +55,7 @@ public class BlockMarblePillarRenderer implements ISimpleBlockRenderingHandler {
metadata = block.carverHelper.variations.size() - 1;
}
else {
if (block.carverHelper.variations.get(metadata).kind != CarvableHelper.CTMV) {
if (block.carverHelper.variations.get(metadata).type != TextureType.CTMV) {
block.sides[0] = block.carverHelper.getIcon(0, metadata);
block.sides[1] = block.carverHelper.getIcon(1, metadata);
block.sides[2] = block.carverHelper.getIcon(2, metadata);
@@ -1,236 +0,0 @@
package com.cricketcraft.chisel.client.render;
import net.minecraft.block.Block;
import net.minecraft.world.IBlockAccess;
import net.minecraftforge.common.util.ForgeDirection;
import com.cricketcraft.chisel.api.IFacade;
public class CTM {
static int submaps[][] = { { 16, 17, 18, 19 }, { 16, 9, 18, 13 }, { 8, 9, 12, 13 }, { 8, 17, 12, 19 }, { 16, 9, 6, 15 }, { 8, 17, 14, 7 }, { 2, 11, 6, 15 }, { 8, 9, 14, 15 }, { 10, 1, 14, 15 },
{ 10, 11, 14, 5 }, { 0, 11, 4, 15 }, { 0, 1, 14, 15 }, {}, {}, {}, {}, { 16, 17, 6, 7 }, { 16, 9, 6, 5 }, { 8, 9, 4, 5 }, { 8, 17, 4, 7 }, { 2, 11, 18, 13 }, { 10, 3, 12, 19 },
{ 10, 11, 12, 13 }, { 10, 3, 14, 7 }, { 0, 11, 14, 15 }, { 10, 11, 4, 15 }, { 10, 11, 4, 5 }, { 10, 1, 14, 5 }, {}, {}, {}, {}, { 2, 3, 6, 7 }, { 2, 1, 6, 5 }, { 0, 1, 4, 5 },
{ 0, 3, 4, 7 }, { 2, 11, 6, 5 }, { 8, 9, 4, 15 }, { 2, 1, 6, 15 }, { 8, 9, 14, 5 }, { 0, 1, 4, 15 }, { 0, 1, 14, 5 }, { 10, 1, 4, 15 }, { 0, 11, 14, 5 }, {}, {}, {}, {}, { 2, 3, 18, 19 },
{ 2, 1, 18, 13 }, { 0, 1, 12, 13 }, { 0, 3, 12, 19 }, { 10, 1, 12, 13 }, { 0, 3, 14, 7 }, { 0, 11, 12, 13 }, { 10, 3, 4, 7 }, { 0, 11, 4, 5 }, { 10, 1, 4, 5 }, { 10, 11, 14, 15 },
{ 0, 1, 4, 5 }, {}, {}, {}, {}, };
public static int[] getSubmapIndices(IBlockAccess world, int x, int y, int z, int side) {
int index = getTexture(world, x, y, z, side);
return submaps[index];
}
public static int getTexture(IBlockAccess world, int x, int y, int z, int side) {
if (world == null)
return 0;
int texture = 0;
Block block = world.getBlock(x, y, z);
int blockMetadata = world.getBlockMetadata(x, y, z);
boolean b[] = new boolean[6];
if (side <= 1) {
b[0] = isConnected(world, x - 1, y, z, side, block, blockMetadata);
b[1] = isConnected(world, x + 1, y, z, side, block, blockMetadata);
b[2] = isConnected(world, x, y, z + 1, side, block, blockMetadata);
b[3] = isConnected(world, x, y, z - 1, side, block, blockMetadata);
} else if (side == 2) {
b[0] = isConnected(world, x + 1, y, z, side, block, blockMetadata);
b[1] = isConnected(world, x - 1, y, z, side, block, blockMetadata);
b[2] = isConnected(world, x, y - 1, z, side, block, blockMetadata);
b[3] = isConnected(world, x, y + 1, z, side, block, blockMetadata);
} else if (side == 3) {
b[0] = isConnected(world, x - 1, y, z, side, block, blockMetadata);
b[1] = isConnected(world, x + 1, y, z, side, block, blockMetadata);
b[2] = isConnected(world, x, y - 1, z, side, block, blockMetadata);
b[3] = isConnected(world, x, y + 1, z, side, block, blockMetadata);
} else if (side == 4) {
b[0] = isConnected(world, x, y, z - 1, side, block, blockMetadata);
b[1] = isConnected(world, x, y, z + 1, side, block, blockMetadata);
b[2] = isConnected(world, x, y - 1, z, side, block, blockMetadata);
b[3] = isConnected(world, x, y + 1, z, side, block, blockMetadata);
} else if (side == 5) {
b[0] = isConnected(world, x, y, z + 1, side, block, blockMetadata);
b[1] = isConnected(world, x, y, z - 1, side, block, blockMetadata);
b[2] = isConnected(world, x, y - 1, z, side, block, blockMetadata);
b[3] = isConnected(world, x, y + 1, z, side, block, blockMetadata);
}
if (b[0] & !b[1] & !b[2] & !b[3])
texture = 3;
else if (!b[0] & b[1] & !b[2] & !b[3])
texture = 1;
else if (!b[0] & !b[1] & b[2] & !b[3])
texture = 16;
else if (!b[0] & !b[1] & !b[2] & b[3])
texture = 48;
else if (b[0] & b[1] & !b[2] & !b[3])
texture = 2;
else if (!b[0] & !b[1] & b[2] & b[3])
texture = 32;
else if (b[0] & !b[1] & b[2] & !b[3])
texture = 19;
else if (b[0] & !b[1] & !b[2] & b[3])
texture = 51;
else if (!b[0] & b[1] & b[2] & !b[3])
texture = 17;
else if (!b[0] & b[1] & !b[2] & b[3])
texture = 49;
else if (!b[0] & b[1] & b[2] & b[3])
texture = 33;
else if (b[0] & !b[1] & b[2] & b[3])
texture = 35;
else if (b[0] & b[1] & !b[2] & b[3])
texture = 50;
else if (b[0] & b[1] & b[2] & !b[3])
texture = 18;
else if (b[0] & b[1] & b[2] & b[3])
texture = 34;
boolean b2[] = new boolean[6];
if (side <= 1) {
b2[0] = !isConnected(world, x + 1, y, z + 1, side, block, blockMetadata);
b2[1] = !isConnected(world, x - 1, y, z + 1, side, block, blockMetadata);
b2[2] = !isConnected(world, x + 1, y, z - 1, side, block, blockMetadata);
b2[3] = !isConnected(world, x - 1, y, z - 1, side, block, blockMetadata);
} else if (side == 2) {
b2[0] = !isConnected(world, x - 1, y - 1, z, side, block, blockMetadata);
b2[1] = !isConnected(world, x + 1, y - 1, z, side, block, blockMetadata);
b2[2] = !isConnected(world, x - 1, y + 1, z, side, block, blockMetadata);
b2[3] = !isConnected(world, x + 1, y + 1, z, side, block, blockMetadata);
} else if (side == 3) {
b2[0] = !isConnected(world, x + 1, y - 1, z, side, block, blockMetadata);
b2[1] = !isConnected(world, x - 1, y - 1, z, side, block, blockMetadata);
b2[2] = !isConnected(world, x + 1, y + 1, z, side, block, blockMetadata);
b2[3] = !isConnected(world, x - 1, y + 1, z, side, block, blockMetadata);
} else if (side == 4) {
b2[0] = !isConnected(world, x, y - 1, z + 1, side, block, blockMetadata);
b2[1] = !isConnected(world, x, y - 1, z - 1, side, block, blockMetadata);
b2[2] = !isConnected(world, x, y + 1, z + 1, side, block, blockMetadata);
b2[3] = !isConnected(world, x, y + 1, z - 1, side, block, blockMetadata);
} else if (side == 5) {
b2[0] = !isConnected(world, x, y - 1, z - 1, side, block, blockMetadata);
b2[1] = !isConnected(world, x, y - 1, z + 1, side, block, blockMetadata);
b2[2] = !isConnected(world, x, y + 1, z - 1, side, block, blockMetadata);
b2[3] = !isConnected(world, x, y + 1, z + 1, side, block, blockMetadata);
}
if (texture == 17 && b2[0])
texture = 4;
if (texture == 19 && b2[1])
texture = 5;
if (texture == 49 && b2[2])
texture = 20;
if (texture == 51 && b2[3])
texture = 21;
if (texture == 18 && b2[0] && b2[1])
texture = 7;
if (texture == 33 && b2[0] && b2[2])
texture = 6;
if (texture == 35 && b2[3] && b2[1])
texture = 23;
if (texture == 50 && b2[3] && b2[2])
texture = 22;
if (texture == 18 && !b2[0] && b2[1])
texture = 39;
if (texture == 33 && b2[0] && !b2[2])
texture = 38;
if (texture == 35 && !b2[3] && b2[1])
texture = 53;
if (texture == 50 && b2[3] && !b2[2])
texture = 52;
if (texture == 18 && b2[0] && !b2[1])
texture = 37;
if (texture == 33 && !b2[0] && b2[2])
texture = 36;
if (texture == 35 && b2[3] && !b2[1])
texture = 55;
if (texture == 50 && !b2[3] && b2[2])
texture = 54;
if (texture == 34 && b2[0] && b2[1] && b2[2] && b2[3])
texture = 58;
if (texture == 34 && !b2[0] && b2[1] && b2[2] && b2[3])
texture = 9;
if (texture == 34 && b2[0] && !b2[1] && b2[2] && b2[3])
texture = 25;
if (texture == 34 && b2[0] && b2[1] && !b2[2] && b2[3])
texture = 8;
if (texture == 34 && b2[0] && b2[1] && b2[2] && !b2[3])
texture = 24;
if (texture == 34 && b2[0] && b2[1] && !b2[2] && !b2[3])
texture = 11;
if (texture == 34 && !b2[0] && !b2[1] && b2[2] && b2[3])
texture = 26;
if (texture == 34 && !b2[0] && b2[1] && !b2[2] && b2[3])
texture = 27;
if (texture == 34 && b2[0] && !b2[1] && b2[2] && !b2[3])
texture = 10;
if (texture == 34 && b2[0] && !b2[1] && !b2[2] && b2[3])
texture = 42;
if (texture == 34 && !b2[0] && b2[1] && b2[2] && !b2[3])
texture = 43;
if (texture == 34 && b2[0] && !b2[1] && !b2[2] && !b2[3])
texture = 40;
if (texture == 34 && !b2[0] && b2[1] && !b2[2] && !b2[3])
texture = 41;
if (texture == 34 && !b2[0] && !b2[1] && b2[2] && !b2[3])
texture = 56;
if (texture == 34 && !b2[0] && !b2[1] && !b2[2] && b2[3])
texture = 57;
return texture;
}
public static boolean isConnected(IBlockAccess world, int x, int y, int z, int side, Block block, int meta) {
ForgeDirection dir = ForgeDirection.VALID_DIRECTIONS[side];
int x2 = x + dir.offsetX;
int y2 = y + dir.offsetY;
int z2 = z + dir.offsetZ;
Block con = getBlockOrFacade(world, x, y, z, side);
Block obscuring = getBlockOrFacade(world, x2, y2, z2, side);
// no block or a bad API user
if (con == null) {
return false;
}
boolean ret = con.equals(block) && getBlockOrFacadeMetadata(world, x, y, z, side) == meta;
// no block obscuring this face
if (obscuring == null) {
return true;
}
// check that we aren't already connected outwards from this side
ret &= !(obscuring.equals(block) && getBlockOrFacadeMetadata(world, x2, y2, z2, side) == meta);
return ret;
}
public static int getBlockOrFacadeMetadata(IBlockAccess world, int x, int y, int z, int side) {
Block blk = world.getBlock(x, y, z);
if (blk instanceof IFacade) {
return ((IFacade) blk).getFacadeMetadata(world, x, y, z, side);
}
return world.getBlockMetadata(x, y, z);
}
public static Block getBlockOrFacade(IBlockAccess world, int x, int y, int z, int side) {
Block blk = world.getBlock(x, y, z);
if (blk instanceof IFacade) {
blk = ((IFacade) blk).getFacade(world, x, y, z, side);
}
return blk;
}
}
@@ -1,12 +1,113 @@
package com.cricketcraft.chisel.client.render;
import com.cricketcraft.chisel.api.client.CTM;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.IIcon;
import static com.cricketcraft.chisel.client.render.RenderBlocksCTM.Vert.*;
import static com.cricketcraft.chisel.client.render.RenderBlocksCTM.SubSide.*;
import static com.cricketcraft.chisel.client.render.RenderBlocksCTM.Vert.Y_HALF_X;
public class RenderBlocksCTM extends RenderBlocks {
/**
* An enum for all possible 26 sub-side vertices.
*
* The naming scheme is as follows:
*
* ZERO and ONE are special cases, they are the absolute min and absolute
* max of the block. X, Y, Z, or any combination means that the axes listed
* in the name are at 1. X, Y, Z, or any combination followed by HALF means
* that those axes are at 0.5. X, Y, Z, or any combination after a HALF
* means those axes are at 1.
*/
enum Vert {
// @formatter:off
ZERO(0, 0, 0),
XYZ(1, 1, 1),
X(1, 0, 0),
Y(0, 1, 0),
Z(0, 0, 1),
XY(1, 1, 0),
YZ(0, 1, 1),
XZ(1, 0, 1),
X_HALF(0.5, 0, 0),
Y_HALF(0, 0.5, 0),
Z_HALF(0, 0, 0.5),
XY_HALF(0.5, 0.5, 0),
YZ_HALF(0, 0.5, 0.5),
XZ_HALF(0.5, 0, 0.5),
X_HALF_Y(0.5, 1, 0),
X_HALF_Z(0.5, 0, 1),
Y_HALF_X(1, 0.5, 0),
Y_HALF_Z(0, 0.5, 1),
Z_HALF_X(1, 0, 0.5),
Z_HALF_Y(0, 1, 0.5),
X_HALF_YZ(0.5, 1, 1),
Y_HALF_XZ(1, 0.5, 1),
Z_HALF_XY(1, 1, 0.5),
XY_HALF_Z(0.5, 0.5, 1),
YZ_HALF_X(1, 0.5, 0.5),
XZ_HALF_Y(0.5, 1, 0.5);
// @formatter:on
private double x, y, z;
private Vert(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
}
void render(RenderBlocksCTM inst, int cacheID) {
if (inst.enableAO) {
inst.tessellator.setColorOpaque_F(inst.redCache[cacheID], inst.grnCache[cacheID], inst.bluCache[cacheID]);
inst.tessellator.setBrightness(inst.lightingCache[cacheID]);
}
inst.tessellator.addVertexWithUV(x, y, z, inst.uCache[cacheID], inst.vCache[cacheID]);
}
}
/**
* Each side is divided into 4 sub-sides. LB(left bottom), RB(right bottom),
* LT(right top), and RT(right top).
*
* Each sub-side contains 4 {@link Vert} objects representing its position
* on the block.
*/
enum SubSide {
// @formatter:off
XNEG_LB(ZERO, Z_HALF, YZ_HALF, Y_HALF), XNEG_RB(Z_HALF, Z, Y_HALF_Z, YZ_HALF), XNEG_RT(YZ_HALF, Y_HALF_Z, YZ, Z_HALF_Y), XNEG_LT(Y_HALF, YZ_HALF, Z_HALF_Y, Y),
XPOS_LB(XZ, Z_HALF_X, YZ_HALF_X, Y_HALF_XZ), XPOS_RB(Z_HALF_X, X, Y_HALF_X, YZ_HALF_X), XPOS_RT(YZ_HALF_X, Y_HALF_X, XY, Z_HALF_XY), XPOS_LT(Y_HALF_XZ, YZ_HALF_X, Z_HALF_XY, XYZ),
ZNEG_LB(X, X_HALF, XY_HALF, Y_HALF_X), ZNEG_RB(X_HALF, ZERO, Y_HALF, XY_HALF), ZNEG_RT(XY_HALF, Y_HALF, Y, X_HALF_Y), ZNEG_LT(Y_HALF_X, XY_HALF, X_HALF_Y, XY),
ZPOS_LB(Z, X_HALF_Z, XY_HALF_Z, Y_HALF_Z), ZPOS_RB(X_HALF_Z, XZ, Y_HALF_XZ, XY_HALF_Z), ZPOS_RT(XY_HALF_Z, Y_HALF_XZ, XYZ, X_HALF_YZ), ZPOS_LT(Y_HALF_Z, XY_HALF_Z, X_HALF_YZ, YZ),
YNEG_LB(ZERO, X_HALF, XZ_HALF, Z_HALF), YNEG_RB(X_HALF, X, Z_HALF_X, XZ_HALF), YNEG_RT(XZ_HALF, Z_HALF_X, XZ, X_HALF_Z), YNEG_LT(Z_HALF, XZ_HALF, X_HALF_Z, Z),
YPOS_LB(YZ, X_HALF_YZ, XZ_HALF_Y, Z_HALF_Y), YPOS_RB(X_HALF_YZ, XYZ, Z_HALF_XY, XZ_HALF_Y), YPOS_RT(XZ_HALF_Y, Z_HALF_XY, XY, X_HALF_Y), YPOS_LT(Z_HALF_Y, XZ_HALF_Y, X_HALF_Y, Y);
// @formatter:on
private Vert xmin, xmax, ymin, ymax;
SubSide(Vert xmin, Vert ymin, Vert ymax, Vert xmax) {
this.xmin = xmin;
this.ymin = ymin;
this.ymax = ymax;
this.xmax = xmax;
}
void render(RenderBlocksCTM inst) {
xmin.render(inst, 0);
ymin.render(inst, 1);
ymax.render(inst, 2);
xmax.render(inst, 3);
}
}
private static CTM ctm = CTM.getInstance();
// globals added to save the JVM some trouble. No need to constantly create
// and destroy ints if we don't have to
int blockLightBitChannel = 0;
@@ -17,24 +118,24 @@ public class RenderBlocksCTM extends RenderBlocks {
RenderBlocksCTM() {
super();
resetVertices();
}
Tessellator tessellator;
double[] X = new double[26];
double[] Y = new double[26];
double[] Z = new double[26];
double[] U = new double[26];
double[] V = new double[26];
int[] L = new int[26];
float[] R = new float[26];
float[] G = new float[26];
float[] B = new float[26];
double[] uCache = new double[4];
double[] vCache = new double[4];
int[] lightingCache = new int[4];
float[] redCache = new float[4];
float[] grnCache = new float[4];
float[] bluCache = new float[4];
TextureSubmap submap;
TextureSubmap submapSmall;
RenderBlocks rendererOld;
int[][] lightmap = new int[3][3];
float[][] redmap = new float[3][3];
float[][] grnmap = new float[3][3];
float[][] blumap = new float[3][3];
int bx, by, bz;
@Override
@@ -55,70 +156,77 @@ public class RenderBlocksCTM extends RenderBlocks {
return res;
}
void setupSides(int a, int b, int c, int d, int xa, int xb, int xc, int xd, int e) {
L[a] = brightnessBottomLeft;
L[b] = brightnessBottomRight;
L[c] = brightnessTopRight;
L[d] = brightnessTopLeft;
/* @formatter:off
* This method fills a 3x3 grid of light values based on the four corners, by averaging them together.
*
* 2 TL x TR
*
* 1 x x x
*
* 0 BL x BR
* 0 1 2
*
* Note: Variable names mean nothing... don't touch
*
* ._.
*
* shakes fist in anger
*/
// @formatter:on
void fillLightmap(int bottomLeft, int bottomRight, int topRight, int topLeft) {
lightmap[0][0] = bottomLeft;
lightmap[2][0] = bottomRight;
lightmap[2][2] = topRight;
lightmap[0][2] = topLeft;
// Updated to safely average light and color channels
L[e] = averageBrightnessChannels(brightnessBottomLeft, brightnessTopLeft, brightnessTopRight, brightnessBottomRight);
L[xa] = averageBrightnessChannels(L[a], L[b]);
L[xb] = averageBrightnessChannels(L[b], L[c]);
L[xc] = averageBrightnessChannels(L[c], L[d]);
L[xd] = averageBrightnessChannels(L[d], L[a]);
lightmap[1][0] = avg(bottomLeft, bottomRight);
lightmap[2][1] = avg(bottomRight, topRight);
lightmap[1][2] = avg(topRight, topLeft);
lightmap[0][1] = avg(topLeft, bottomLeft);
R[a] = colorRedBottomLeft;
R[b] = colorRedBottomRight;
R[c] = colorRedTopRight;
R[d] = colorRedTopLeft;
R[e] = (colorRedBottomLeft + colorRedTopLeft + colorRedTopRight + colorRedBottomRight) / 4;
R[xa] = (R[a] + R[b]) / 2;
R[xb] = (R[b] + R[c]) / 2;
R[xc] = (R[c] + R[d]) / 2;
R[xd] = (R[d] + R[a]) / 2;
G[a] = colorGreenBottomLeft;
G[b] = colorGreenBottomRight;
G[c] = colorGreenTopRight;
G[d] = colorGreenTopLeft;
G[e] = (colorGreenBottomLeft + colorGreenTopLeft + colorGreenTopRight + colorGreenBottomRight) / 4;
G[xa] = (G[a] + G[b]) / 2;
G[xb] = (G[b] + G[c]) / 2;
G[xc] = (G[c] + G[d]) / 2;
G[xd] = (G[d] + G[a]) / 2;
B[a] = colorBlueBottomLeft;
B[b] = colorBlueBottomRight;
B[c] = colorBlueTopRight;
B[d] = colorBlueTopLeft;
B[e] = (colorBlueBottomLeft + colorBlueTopLeft + colorBlueTopRight + colorBlueBottomRight) / 4;
B[xa] = (B[a] + B[b]) / 2;
B[xb] = (B[b] + B[c]) / 2;
B[xc] = (B[c] + B[d]) / 2;
B[xd] = (B[d] + B[a]) / 2;
lightmap[1][1] = avg(bottomLeft, bottomRight, topRight, topLeft);
}
/*
* Takes in a variable number of packed light-integers, and computes the
* average value of each 4 bit channel
*
* For vanilla, these look like: (S = skylight and L = block light) 0000
* 0000 SSSS 0000 0000 0000 LLLL 0000 With the Colored Light Core installed,
* these look like: (B = Blue, G = Green, R = Red) 0000 0000 SSSS BBBB GGGG
* RRRR LLLL 0000
*
* This method will average all of the values appropriately for the more
* complex case, by separating each color channel into a running total, then
* it will combine the final results together using integer division and a
* lot of bit-cramming.
*
* While slightly more complex, the runtime should not be drastically
* effected, and the averaging routine remains compatible with vanilla.
*
* Authored: CptSpaceToaster - 12/19/2014
void fillColormap(float bottomLeft, float bottomRight, float topRight, float topLeft, float[][] map) {
map[0][0] = bottomLeft;
map[2][0] = bottomRight;
map[2][2] = topRight;
map[0][2] = topLeft;
map[1][0] = (bottomLeft + bottomRight) / 2.0F;
map[2][1] = (bottomRight + topRight) / 2.0F;
map[1][2] = (topRight + topLeft) / 2.0F;
map[0][1] = (topLeft + bottomLeft) / 2.0F;
map[1][1] = (bottomLeft + bottomRight + topRight + topLeft) / 4.0F;
}
void getLight(int x, int y) {
lightingCache[0] = lightmap[0 + x][0 + y];
lightingCache[1] = lightmap[1 + x][0 + y];
lightingCache[2] = lightmap[1 + x][1 + y];
lightingCache[3] = lightmap[0 + x][1 + y];
redCache[0] = redmap[0 + x][0 + y];
redCache[1] = redmap[1 + x][0 + y];
redCache[2] = redmap[1 + x][1 + y];
redCache[3] = redmap[0 + x][1 + y];
grnCache[0] = grnmap[0 + x][0 + y];
grnCache[1] = grnmap[1 + x][0 + y];
grnCache[2] = grnmap[1 + x][1 + y];
grnCache[3] = grnmap[0 + x][1 + y];
bluCache[0] = blumap[0 + x][0 + y];
bluCache[1] = blumap[1 + x][0 + y];
bluCache[2] = blumap[1 + x][1 + y];
bluCache[3] = blumap[0 + x][1 + y];
}
/**
* This works around a bug in CLC atm
*/
int averageBrightnessChannels(int... lightVals) {
int avg(int... lightVals) {
blockLightBitChannel = 0;
redBitChannel = 0;
greenBitChannel = 0;
@@ -137,37 +245,25 @@ public class RenderBlocksCTM extends RenderBlocks {
| ((blueBitChannel / lightVals.length) & 0xF0000) | ((sunlightBitChannel / lightVals.length) & 0xF00000);
}
void side(int a, int b, int c, int d, int iconIndex, boolean flip) {
void side(SubSide side, int iconIndex) {
IIcon icon = iconIndex >= 16 ? submapSmall.icons[iconIndex - 16] : submap.icons[iconIndex];
double u0 = icon.getMaxU();
double u1 = icon.getMinU();
double v0 = icon.getMaxV();
double v1 = icon.getMinV();
double umax = icon.getMaxU();
double umin = icon.getMinU();
double vmax = icon.getMaxV();
double vmin = icon.getMinV();
U[a] = flip ? u1 : u1;
U[b] = flip ? u0 : u1;
U[c] = flip ? u0 : u0;
U[d] = flip ? u1 : u0;
uCache[0] = umin;
uCache[1] = umax;
uCache[2] = umax;
uCache[3] = umin;
V[a] = flip ? v1 : v1;
V[b] = flip ? v1 : v0;
V[c] = flip ? v0 : v0;
V[d] = flip ? v0 : v1;
vCache[0] = vmax;
vCache[1] = vmax;
vCache[2] = vmin;
vCache[3] = vmin;
vert(a);
vert(b);
vert(c);
vert(d);
}
void vert(int index) {
if (enableAO) {
tessellator.setColorOpaque_F(R[index], G[index], B[index]);
tessellator.setBrightness(L[index]);
}
tessellator.addVertexWithUV(X[index], Y[index], Z[index], U[index], V[index]);
side.render(this);
}
@Override
@@ -180,13 +276,21 @@ public class RenderBlocksCTM extends RenderBlocks {
tessellator.addVertexWithUV(0.0, 0.0, 1.0, i.getMaxU(), i.getMaxV());
tessellator.addVertexWithUV(0.0, 1.0, 1.0, i.getMaxU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 4);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 4);
setupSides(1, 0, 4, 5, 14, 19, 17, 23, 9);
side(1, 14, 9, 23, tex[0], false);
side(23, 9, 17, 5, tex[1], false);
side(9, 19, 4, 17, tex[3], false);
side(14, 0, 19, 9, tex[2], false);
fillLightmap(brightnessBottomRight, brightnessTopRight, brightnessTopLeft, brightnessBottomLeft);
fillColormap(colorRedBottomRight, colorRedTopRight, colorRedTopLeft, colorRedBottomLeft, redmap);
fillColormap(colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, colorGreenBottomLeft, grnmap);
fillColormap(colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, colorBlueBottomLeft, blumap);
getLight(0, 0);
side(XNEG_LB, tex[0]);
getLight(1, 0);
side(XNEG_RB, tex[1]);
getLight(1, 1);
side(XNEG_RT, tex[2]);
getLight(0, 1);
side(XNEG_LT, tex[3]);
}
}
@@ -200,13 +304,20 @@ public class RenderBlocksCTM extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 0.0, 0.0, i.getMinU(), i.getMaxV());
tessellator.addVertexWithUV(1.0, 1.0, 0.0, i.getMinU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 5);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 5);
setupSides(3, 2, 6, 7, 15, 25, 16, 21, 11);
side(11, 21, 3, 15, tex[3], false);
side(16, 7, 21, 11, tex[2], false);
side(25, 11, 15, 2, tex[1], false);
side(6, 16, 11, 25, tex[0], false);
fillLightmap(brightnessTopLeft, brightnessBottomLeft, brightnessBottomRight, brightnessTopRight);
fillColormap(colorRedTopLeft, colorRedBottomLeft, colorRedBottomRight, colorRedTopRight, redmap);
fillColormap(colorGreenTopLeft, colorGreenBottomLeft, colorGreenBottomRight, colorGreenTopRight, grnmap);
fillColormap(colorBlueTopLeft, colorBlueBottomLeft, colorBlueBottomRight, colorBlueTopRight, blumap);
getLight(0, 0);
side(XPOS_LB, tex[0]);
getLight(1, 0);
side(XPOS_RB, tex[1]);
getLight(1, 1);
side(XPOS_RT, tex[2]);
getLight(0, 1);
side(XPOS_LT, tex[3]);
}
}
@@ -220,13 +331,20 @@ public class RenderBlocksCTM extends RenderBlocks {
tessellator.addVertexWithUV(0.0, 0.0, 0.0, i.getMinU(), i.getMaxV());
tessellator.addVertexWithUV(0.0, 1.0, 0.0, i.getMinU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 2);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 2);
setupSides(2, 3, 0, 1, 15, 18, 14, 22, 8);
side(2, 15, 8, 22, tex[0], false);
side(15, 3, 18, 8, tex[2], false);
side(8, 18, 0, 14, tex[3], false);
side(22, 8, 14, 1, tex[1], false);
fillLightmap(brightnessBottomRight, brightnessTopRight, brightnessTopLeft, brightnessBottomLeft);
fillColormap(colorRedBottomRight, colorRedTopRight, colorRedTopLeft, colorRedBottomLeft, redmap);
fillColormap(colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, colorGreenBottomLeft, grnmap);
fillColormap(colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, colorBlueBottomLeft, blumap);
getLight(0, 0);
side(ZNEG_LB, tex[0]);
getLight(1, 0);
side(ZNEG_RB, tex[1]);
getLight(1, 1);
side(ZNEG_RT, tex[2]);
getLight(0, 1);
side(ZNEG_LT, tex[3]);
}
}
@@ -240,13 +358,20 @@ public class RenderBlocksCTM extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 0.0, 1.0, i.getMaxU(), i.getMaxV());
tessellator.addVertexWithUV(1.0, 1.0, 1.0, i.getMaxU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 3);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 3);
setupSides(4, 7, 6, 5, 20, 16, 24, 17, 10);
side(17, 4, 20, 10, tex[2], false);
side(5, 17, 10, 24, tex[0], false);
side(24, 10, 16, 6, tex[1], false);
side(10, 20, 7, 16, tex[3], false);
fillLightmap(brightnessBottomLeft, brightnessBottomRight, brightnessTopRight, brightnessTopLeft);
fillColormap(colorRedBottomLeft, colorRedBottomRight, colorRedTopRight, colorRedTopLeft, redmap);
fillColormap(colorGreenBottomLeft, colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, grnmap);
fillColormap(colorBlueBottomLeft, colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, blumap);
getLight(0, 0);
side(ZPOS_LB, tex[0]);
getLight(1, 0);
side(ZPOS_RB, tex[1]);
getLight(1, 1);
side(ZPOS_RT, tex[2]);
getLight(0, 1);
side(ZPOS_LT, tex[3]);
}
}
@@ -260,13 +385,20 @@ public class RenderBlocksCTM extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 0.0, 0.0, i.getMaxU(), i.getMinV());
tessellator.addVertexWithUV(1.0, 0.0, 1.0, i.getMaxU(), i.getMaxV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 0);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 0);
setupSides(0, 3, 7, 4, 18, 21, 20, 19, 13);
side(13, 21, 7, 20, tex[3], true);
side(19, 13, 20, 4, tex[2], true);
side(0, 18, 13, 19, tex[0], true);
side(18, 3, 21, 13, tex[1], true);
fillLightmap(brightnessBottomLeft, brightnessBottomRight, brightnessTopRight, brightnessTopLeft);
fillColormap(colorRedBottomLeft, colorRedBottomRight, colorRedTopRight, colorRedTopLeft, redmap);
fillColormap(colorGreenBottomLeft, colorGreenBottomRight, colorGreenTopRight, colorGreenTopLeft, grnmap);
fillColormap(colorBlueBottomLeft, colorBlueBottomRight, colorBlueTopRight, colorBlueTopLeft, blumap);
getLight(0, 0);
side(YNEG_LB, tex[0]);
getLight(1, 0);
side(YNEG_RB, tex[1]);
getLight(1, 1);
side(YNEG_RT, tex[2]);
getLight(0, 1);
side(YNEG_LT, tex[3]);
}
}
@@ -280,119 +412,20 @@ public class RenderBlocksCTM extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 1.0, 1.0, i.getMaxU(), i.getMaxV());
tessellator.addVertexWithUV(1.0, 1.0, 0.0, i.getMaxU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 1);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 1);
setupSides(2, 1, 5, 6, 22, 23, 24, 25, 12);
side(12, 24, 6, 25, tex[3], false);
side(22, 12, 25, 2, tex[1], false);
side(1, 23, 12, 22, tex[0], false);
side(23, 5, 24, 12, tex[2], false);
fillLightmap(brightnessTopRight, brightnessTopLeft, brightnessBottomLeft, brightnessBottomRight);
fillColormap(colorRedTopRight, colorRedTopLeft, colorRedBottomLeft, colorRedBottomRight, redmap);
fillColormap(colorGreenTopRight, colorGreenTopLeft, colorGreenBottomLeft, colorGreenBottomRight, grnmap);
fillColormap(colorBlueTopRight, colorBlueTopLeft, colorBlueBottomLeft, colorBlueBottomRight, blumap);
getLight(0, 0);
side(YPOS_LB, tex[0]);
getLight(1, 0);
side(YPOS_RB, tex[1]);
getLight(1, 1);
side(YPOS_RT, tex[2]);
getLight(0, 1);
side(YPOS_LT, tex[3]);
}
}
void resetVertices() {
X[0] = 0;
Z[0] = 0;
Y[0] = 0;
X[1] = 0;
Z[1] = 0;
Y[1] = 1;
X[2] = 1;
Z[2] = 0;
Y[2] = 1;
X[3] = 1;
Z[3] = 0;
Y[3] = 0;
X[4] = 0;
Z[4] = 1;
Y[4] = 0;
X[5] = 0;
Z[5] = 1;
Y[5] = 1;
X[6] = 1;
Z[6] = 1;
Y[6] = 1;
X[7] = 1;
Z[7] = 1;
Y[7] = 0;
X[8] = 0.5;
Z[8] = 0;
Y[8] = 0.5;
X[9] = 0;
Z[9] = 0.5;
Y[9] = 0.5;
X[10] = 0.5;
Z[10] = 1;
Y[10] = 0.5;
X[11] = 1;
Z[11] = 0.5;
Y[11] = 0.5;
X[12] = 0.5;
Z[12] = 0.5;
Y[12] = 1;
X[13] = 0.5;
Z[13] = 0.5;
Y[13] = 0;
X[14] = 0;
Z[14] = 0;
Y[14] = 0.5;
X[15] = 1;
Z[15] = 0;
Y[15] = 0.5;
X[16] = 1;
Z[16] = 1;
Y[16] = 0.5;
X[17] = 0;
Z[17] = 1;
Y[17] = 0.5;
X[18] = 0.5;
Z[18] = 0;
Y[18] = 0;
X[19] = 0;
Z[19] = 0.5;
Y[19] = 0;
X[20] = 0.5;
Z[20] = 1;
Y[20] = 0;
X[21] = 1;
Z[21] = 0.5;
Y[21] = 0;
X[22] = 0.5;
Z[22] = 0;
Y[22] = 1;
X[23] = 0;
Z[23] = 0.5;
Y[23] = 1;
X[24] = 0.5;
Z[24] = 1;
Y[24] = 1;
X[25] = 1;
Z[25] = 0.5;
Y[25] = 1;
}
}
}
@@ -9,15 +9,6 @@ public class RenderBlocksCTMCarpet extends RenderBlocksCTM {
super();
}
@Override
void resetVertices() {
super.resetVertices();
for (int i = 0; i < Y.length; i++) {
Y[i] /= 16;
}
}
@Override
public void renderFaceXNeg(Block block, double x, double y, double z, IIcon icon) {
rendererOld.renderFaceXNeg(block, 0, 0, 0, submapSmall.icon);
@@ -1,5 +1,7 @@
package com.cricketcraft.chisel.client.render;
import com.cricketcraft.chisel.api.client.CTM;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
@@ -7,6 +9,8 @@ import net.minecraft.util.IIcon;
public class RenderBlocksCTMNoLight extends RenderBlocks {
private static CTM ctm = CTM.getInstance();
RenderBlocksCTMNoLight() {
super();
resetVertices();
@@ -82,7 +86,7 @@ public class RenderBlocksCTMNoLight extends RenderBlocks {
tessellator.addVertexWithUV(0.0, 0.0, 1.0, i.getMaxU(), i.getMaxV());
tessellator.addVertexWithUV(0.0, 1.0, 1.0, i.getMaxU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 4);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 4);
side(1, 14, 9, 23, tex[0], false);
side(23, 9, 17, 5, tex[1], false);
@@ -101,7 +105,7 @@ public class RenderBlocksCTMNoLight extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 0.0, 0.0, i.getMinU(), i.getMaxV());
tessellator.addVertexWithUV(1.0, 1.0, 0.0, i.getMinU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 5);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 5);
side(11, 21, 3, 15, tex[3], false);
side(16, 7, 21, 11, tex[2], false);
@@ -120,7 +124,7 @@ public class RenderBlocksCTMNoLight extends RenderBlocks {
tessellator.addVertexWithUV(0.0, 0.0, 0.0, i.getMinU(), i.getMaxV());
tessellator.addVertexWithUV(0.0, 1.0, 0.0, i.getMinU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 2);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 2);
side(2, 15, 8, 22, tex[0], false);
side(15, 3, 18, 8, tex[2], false);
@@ -139,7 +143,7 @@ public class RenderBlocksCTMNoLight extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 0.0, 1.0, i.getMaxU(), i.getMaxV());
tessellator.addVertexWithUV(1.0, 1.0, 1.0, i.getMaxU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 3);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 3);
side(17, 4, 20, 10, tex[2], false);
side(5, 17, 10, 24, tex[0], false);
@@ -158,7 +162,7 @@ public class RenderBlocksCTMNoLight extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 0.0, 0.0, i.getMaxU(), i.getMinV());
tessellator.addVertexWithUV(1.0, 0.0, 1.0, i.getMaxU(), i.getMaxV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 0);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 0);
side(13, 21, 7, 20, tex[3], true);
side(19, 13, 20, 4, tex[2], true);
@@ -177,7 +181,7 @@ public class RenderBlocksCTMNoLight extends RenderBlocks {
tessellator.addVertexWithUV(1.0, 1.0, 1.0, i.getMaxU(), i.getMaxV());
tessellator.addVertexWithUV(1.0, 1.0, 0.0, i.getMaxU(), i.getMinV());
} else {
int tex[] = CTM.getSubmapIndices(blockAccess, bx, by, bz, 1);
int tex[] = ctm.getSubmapIndices(blockAccess, bx, by, bz, 1);
side(12, 24, 6, 25, tex[3], false);
side(22, 12, 25, 2, tex[1], false);
@@ -1,5 +1,7 @@
package com.cricketcraft.chisel.client.render;
import com.cricketcraft.chisel.api.client.CTM;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.util.IIcon;
@@ -10,14 +12,15 @@ public class RenderBlocksColumn extends RenderBlocks {
TextureSubmap submap;
IIcon iconTop;
IIcon sides[] = new IIcon[6];
CTM ctm = CTM.getInstance();
RenderBlocksColumn() {
super();
}
boolean connected(IBlockAccess world, int x, int y, int z, Block block, int meta) {
Block inWorld = CTM.getBlockOrFacade(world, x, y, z, -1);
return inWorld != null && inWorld.equals(block) && CTM.getBlockOrFacadeMetadata(world, x, y, z, -1) == meta;
Block inWorld = ctm.getBlockOrFacade(world, x, y, z, -1);
return inWorld != null && inWorld.equals(block) && ctm.getBlockOrFacadeMetadata(world, x, y, z, -1) == meta;
}
@Override
@@ -0,0 +1,46 @@
package com.cricketcraft.chisel.client.render;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import com.cricketcraft.chisel.api.client.CTM;
import com.cricketcraft.chisel.carving.CarvableHelper.ISubmapManager;
import com.cricketcraft.chisel.init.ChiselBlocks;
import static com.cricketcraft.chisel.api.client.Dir.*;
public class SubmapManagerFakeController implements ISubmapManager {
private TextureSubmap map;
private CTM ctm = CTM.getInstance();
public SubmapManagerFakeController() {
ctm.disableObscuredFaceCheck = true;
}
@Override
public IIcon getIcon(int side, int meta) {
return map.icons[0];
}
@Override
public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) {
ctm.buildConnectionMap(world, x, y, z, side, ChiselBlocks.futura, 2);
if (ctm.connectedAnd(TOP, BOTTOM, LEFT, RIGHT)) {
return map.icons[3];
} else if (ctm.connectedAnd(TOP, BOTTOM)) {
return map.icons[2];
} else if (ctm.connectedAnd(LEFT, RIGHT)) {
return map.icons[1];
} else {
return map.icons[0];
}
}
@Override
public void registerIcons(String modName, Block block, IIconRegister register) {
map = new TextureSubmap(register.registerIcon(modName + ":futura/WIP/controllerWIP-ctm"), 2, 2);
}
}
@@ -29,5 +29,4 @@ public class TextureSubmap {
}
}
}
}
@@ -6,59 +6,59 @@ import cpw.mods.fml.relauncher.SideOnly;
public class TextureVirtual implements IIcon {
int ox, oy;
float u0, u1, v0, v1;
String name;
IIcon icon;
private int width, height;
private float umin, umax, vmin, vmax;
private String name;
private IIcon parentIcon;
TextureVirtual(IIcon parent, int w, int h, int x, int y) {
icon = parent;
parentIcon = parent;
u0 = icon.getInterpolatedU(16.0 * (x) / w);
u1 = icon.getInterpolatedU(16.0 * (x + 1) / w);
v0 = icon.getInterpolatedV(16.0 * (y) / h);
v1 = icon.getInterpolatedV(16.0 * (y + 1) / h);
umin = parentIcon.getInterpolatedU(16.0 * (x) / w);
umax = parentIcon.getInterpolatedU(16.0 * (x + 1) / w);
vmin = parentIcon.getInterpolatedV(16.0 * (y) / h);
vmax = parentIcon.getInterpolatedV(16.0 * (y + 1) / h);
name = icon.getIconName() + "|" + x + "." + y;
name = parentIcon.getIconName() + "|" + x + "." + y;
ox = icon.getIconWidth();
oy = icon.getIconHeight();
width = parentIcon.getIconWidth();
height = parentIcon.getIconHeight();
}
@Override
@SideOnly(Side.CLIENT)
public float getMinU() {
return u0;
return umin;
}
@Override
@SideOnly(Side.CLIENT)
public float getMaxU() {
return u1;
return umax;
}
@Override
@SideOnly(Side.CLIENT)
public float getInterpolatedU(double d0) {
return (float) (u0 + (u1 - u0) * d0 / 16.0);
return (float) (umin + (umax - umin) * d0 / 16.0);
}
@Override
@SideOnly(Side.CLIENT)
public float getMinV() {
return v0;
return vmin;
}
@Override
@SideOnly(Side.CLIENT)
public float getMaxV() {
return v1;
return vmax;
}
@Override
@SideOnly(Side.CLIENT)
public float getInterpolatedV(double d0) {
return (float) (v0 + (v1 - v0) * d0 / 16.0);
return (float) (vmin + (vmax - vmin) * d0 / 16.0);
}
@Override
@@ -70,13 +70,12 @@ public class TextureVirtual implements IIcon {
@Override
@SideOnly(Side.CLIENT)
public int getIconWidth() {
return ox;
return width;
}
@Override
@SideOnly(Side.CLIENT)
public int getIconHeight() {
return oy;
return height;
}
}
@@ -2,8 +2,11 @@ package com.cricketcraft.chisel.config;
import com.cricketcraft.chisel.Chisel;
import com.cricketcraft.chisel.Features;
import com.cricketcraft.chisel.api.client.CTM;
import net.minecraft.item.ItemDye;
import net.minecraftforge.common.config.Configuration;
import org.apache.commons.lang3.StringUtils;
import java.util.Locale;
@@ -33,6 +36,7 @@ public class Configurations {
public static int particlesTickrate;
public static boolean oldPillars;
public static boolean disableCTM;
public static boolean connectInsideCTM;
public static boolean fancy;
public static boolean blockDescriptions;
@@ -87,6 +91,8 @@ public class Configurations {
particlesTickrate = config.get(category, "particleTickrate", 1, "Particle tick rate. Greater value = less particles.").getInt(1);
oldPillars = config.get(category, "pillarOldGraphics", false, "Use old pillar textures").getBoolean(false);
disableCTM = !config.get(category, "connectedTextures", true, "Enable connected textures").getBoolean(true);
CTM.disableObscuredFaceCheckConfig = connectInsideCTM = !config.get(category, "connectInsideCTM", false,
"Choose whether the inside corner is disconnected on a CTM block - http://imgur.com/eUywLZ4").getBoolean(false);
fancy = config.get(category, "fancyLeaves", true, "Enable fancy textures").getBoolean(true);
blockDescriptions = config.get(category, "tooltipsUseBlockDescriptions", true, "Make variations of blocks have the same name, and use the description in tooltip to distinguish them.")
.getBoolean(true);
@@ -100,6 +106,7 @@ public class Configurations {
ironChiselCanLeftClick = config.get(category, "ironChiselCanLeftClick", true, "If this is true, the iron chisel can left click chisel blocks. If false, it cannot.").getBoolean();
ironChiselHasModes = config.get(category, "ironChiselHasModes", false, "If this is true, the iron chisel can change its chisel mode just as the diamond chisel can.").getBoolean();
allowChiselCrossColors = config.get(category, "allowChiselCrossColors", true, "Should someone be able to chisel something into a different color.").getBoolean();
ironChiselAttackDamage = config
.get(category, "ironChiselAttackDamage", 2, "The extra attack damage points (in half hearts) that the iron chisel inflicts when it is used to attack an entity.").getInt();
diamondChiselAttackDamage = config.get(category, "diamondChiselAttackDamage", 2,