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Scorching stuff. Very WIP
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@@ -8,6 +8,7 @@ import com.cricketcraft.chisel.carving.CarvableVariation;
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import com.cricketcraft.chisel.carving.Carving;
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import com.cricketcraft.chisel.item.ItemCarvable;
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import com.cricketcraft.chisel.item.ItemMarbleSlab;
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import cpw.mods.fml.common.registry.GameRegistry;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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@@ -83,6 +84,7 @@ public class ModBlocks {
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public static BlockCarvable hexPlating;
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public static BlockCarvable technical;
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public static BlockCarvable bone;
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public static BlockCarvable scorching;
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// 1.7
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public static BlockCarvableGlass[] stainedGlass = new BlockCarvableGlass[4];
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@@ -1500,7 +1502,6 @@ public class ModBlocks {
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technical.carverHelper.register(technical, "technical");
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Carving.chisel.registerOre("technical", "technical");
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}
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if(Configurations.featureEnabled("bone"))
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{
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bone = (BlockCarvable) new BlockCarvable(Material.rock);
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@@ -1512,5 +1513,16 @@ public class ModBlocks {
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bone.carverHelper.register(bone, "bone");
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Carving.chisel.registerOre("bone", "bone");
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}
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if(Configurations.featureEnabled("scorching"))
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{
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scorching = (BlockCarvable) new BlockCarvable(Material.rock).setLightLevel(1F);
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scorching.carverHelper.addVariation(StatCollector.translateToLocal("tile.scorching.0.desc"), 0, "scorching/scorch");
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scorching.carverHelper.addVariation(StatCollector.translateToLocal("tile.scorching.1.desc"), 1, "scorching/bordered");
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scorching.carverHelper.addVariation(StatCollector.translateToLocal("tile.scorching.2.desc"), 2, "scorching/beveled");
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scorching.carverHelper.addVariation(StatCollector.translateToLocal("tile.scorching.3.desc"), 3, "scorching/cracked");
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scorching.carverHelper.addVariation(StatCollector.translateToLocal("tile.scorching.4.desc"), 4, "scorching/deep");
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scorching.carverHelper.register(scorching, "scorching");
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Carving.chisel.registerOre("scorching", "scorching");
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}
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}
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}
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@@ -134,6 +134,13 @@ tile.technical.6.desc=Fan (Off)
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tile.technical.7.desc=Vents
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tile.technical.8.desc=Glowing Vents
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tile.scorching.name=Scorching Block
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tile.scorching.0.desc=Solidified Fire
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tile.scorching.1.desc=Edged Solidified Fire
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tile.scorching.2.desc=Beveled Solidified Fire
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tile.scorching.3.desc=Burn Stone Encased Solidified Fire
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tile.scorching.4.desc=Deep Core Block
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#Cloudbrick
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tile.cloudbrick.name=Cloudbrick
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tile.cloudbrick.0.name=Large Cloudbricks
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