Implement the 'chrono' texture as a glass variant

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warlordjones committed 2015-04-06 17:52:15 +01:00
1 parent 872127952f
commit 4b2bd3af03
4 files changed
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@@ -794,6 +794,11 @@ public enum Features {
glass.carverHelper.addVariation("tile.glass.15.desc", 15, "glass/a1-glasswindow-ironfencemodern");
glass.carverHelper.registerAll(glass, "glass");
Carving.chisel.registerOre("glass", "glass");
BlockCarvableGlass glass2 = (BlockCarvableGlass) new BlockCarvableGlass().setCreativeTab(ChiselTabs.tabOtherChiselBlocks).setHardness(0.3F).setStepSound(Block.soundTypeGlass);
glass2.carverHelper.addVariation("tile.glass2.0.desc", 0, "glass/chrono");
glass2.carverHelper.registerBlock(glass2, "glass2");
glass2.carverHelper.registerVariations("glass", glass2);
}
},