Add safeguard for PlayerTickEvent being called with other player classes

This commit is contained in:
tterrag1098 committed 2015-09-22 22:17:58 -04:00
1 parent 071a9e31a0
commit 3fb1fc3972
1 file changed
+1 -1
@@ -27,7 +27,7 @@ public class BlockConcrete extends BlockCarvable {
@SubscribeEvent
@SideOnly(Side.CLIENT)
public void speedupPlayer(PlayerTickEvent event) {
if (event.phase == Phase.START && event.side.isClient() && event.player.onGround) {
if (event.phase == Phase.START && event.side.isClient() && event.player.onGround && event.player instanceof EntityPlayerSP) {
if (manualInputCheck == null) {
manualInputCheck = new MovementInputFromOptions(Minecraft.getMinecraft().gameSettings);
}