Localise chisel gui elements

This commit is contained in:
EoD committed 2014-09-11 02:13:41 +02:00
1 parent 376c485f3c
commit 22ef94c4b9
3 files changed
+10 -2

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@@ -5,6 +5,7 @@ import info.jbcs.minecraft.chisel.inventory.InventoryChiselSelection;
import info.jbcs.minecraft.utilities.GeneralClient;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.client.gui.inventory.GuiContainer;
import net.minecraft.client.resources.I18n;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Slot;
@@ -42,7 +43,9 @@ public class GuiChisel extends GuiContainer
{
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
String line = isExtended() ? "Carve" : "Carve blocks";
String line = isExtended() ?
I18n.format(this.container.inventory.getInventoryName() + ".titleShort") :
I18n.format(this.container.inventory.getInventoryName() + ".title");
fontRendererObj.drawString(line, 88 - fontRendererObj.getStringWidth(line) / 2, 13, 0x404040);
}
@@ -76,7 +76,7 @@ public class InventoryChiselSelection implements IInventory
@Override
public String getInventoryName()
{
return "Carve blocks";
return "container.chisel";
}
@Override