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Autochisel Upgrade Recipes, (mostly) as suggested by Neodark7
The Stacks upgrade probably needs to be made more expensive than the speed upgrade, otherwise the speed upgrade is redundant
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+7
@@ -197,6 +197,13 @@ public enum Features {
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ItemUpgrade upgrade = (ItemUpgrade) new ItemUpgrade("upgrade").setCreativeTab(ChiselTabs.tabChisel);
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GameRegistry.registerItem(upgrade, "upgrade");
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}
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@Override
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void addRecipes()
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{
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ChiselItems.upgrade, 1, 0), new Object[]{"IEI", "EUE", "RRR", 'I', "ingotIron", 'E', Items.emerald, 'R', Items.redstone, 'U', Items.sugar}));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ChiselItems.upgrade, 1, 1), new Object[]{"IEI", "EUE", "RRR", 'I', "ingotIron", 'E', Items.emerald, 'R', Items.redstone, 'U', Blocks.hopper}));
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GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ChiselItems.upgrade, 1, 2), new Object[]{"IEI", "EUE", "RRR", 'I', "ingotIron", 'E', Items.emerald, 'R', Items.redstone, 'U', Blocks.crafting_table}));
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}
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},
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BALL_OF_MOSS {
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