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Chisel/src/main/java/info/jbcs/minecraft/chisel/client/GeneralChiselClient.java
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package info.jbcs.minecraft.chisel.client;
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import info.jbcs.minecraft.chisel.Configurations;
import info.jbcs.minecraft.chisel.block.BlockHolystone;
import info.jbcs.minecraft.chisel.block.BlockLavastone;
import info.jbcs.minecraft.chisel.block.BlockSnakestoneObsidian;
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import info.jbcs.minecraft.chisel.entity.fx.EntityBallOMossFX;
import info.jbcs.minecraft.chisel.entity.fx.EntityHolystoneFX;
import info.jbcs.minecraft.chisel.entity.fx.EntitySnakestoneObsidianFX;
import info.jbcs.minecraft.chisel.utils.GeneralClient;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.client.entity.EntityPlayerSP;
import net.minecraft.client.particle.EffectRenderer;
import net.minecraft.client.particle.EntityDiggingFX;
import net.minecraft.client.particle.EntityLavaFX;
import net.minecraft.entity.Entity;
import net.minecraft.world.World;
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import java.util.Random;
public class GeneralChiselClient
{
public static Random rand = new Random();
public static int tick = 0;
public static void spawnLavastoneFX(World world, BlockLavastone block, int x, int y, int z)
{
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if(Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0) return;
float f = 0.15F;
double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
switch(rand.nextInt(6))
{
case 0:
y1 = y + block.getBlockBoundsMinY() - f;
y--;
break;
case 1:
y1 = y + block.getBlockBoundsMaxY() + f;
y++;
break;
case 2:
z1 = z + block.getBlockBoundsMinZ() - f;
z--;
break;
case 3:
z1 = z + block.getBlockBoundsMaxZ() + f;
z++;
break;
case 4:
x1 = x + block.getBlockBoundsMinX() - f;
x--;
break;
case 5:
x1 = x + block.getBlockBoundsMaxX() + f;
x++;
break;
}
if(world.getBlock(x, y, z).isOpaqueCube()) return;
EntityLavaFX res = new EntityLavaFX(world, x1, y1, z1);
// res.motionX=x1-x-0.5;
// res.motionY=y1-y-0.5;
// res.motionZ=z1-z-0.5;
double multiplier = 0.45;
res.motionX = -multiplier * (x1 - x - 0.5);
res.motionY = multiplier * (y1 - y - 0.5);
res.motionZ = -multiplier * (z1 - z - 0.5);
Minecraft.getMinecraft().effectRenderer.addEffect(res);
}
public static void spawnHolystoneFX(World world, BlockHolystone block, int x, int y, int z)
{
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if(Configurations.particlesTickrate != 0 && tick++ % Configurations.particlesTickrate != 0) return;
float f = 0.15F;
double x1 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
double y1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
double z1 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
switch(rand.nextInt(6))
{
case 0:
y1 = y + block.getBlockBoundsMinY() - f;
y--;
break;
case 1:
y1 = y + block.getBlockBoundsMaxY() + f;
y++;
break;
case 2:
z1 = z + block.getBlockBoundsMinZ() - f;
z--;
break;
case 3:
z1 = z + block.getBlockBoundsMaxZ() + f;
z++;
break;
case 4:
x1 = x + block.getBlockBoundsMinX() - f;
x--;
break;
case 5:
x1 = x + block.getBlockBoundsMaxX() + f;
x++;
break;
}
if(world.getBlock(x, y, z).isOpaqueCube()) return;
EntityHolystoneFX res = new EntityHolystoneFX(world, block, x1, y1, z1);
Minecraft.getMinecraft().effectRenderer.addEffect(res);
}
public static void spawnSnakestoneObsidianFX(World world, BlockSnakestoneObsidian block, int x, int y, int z)
{
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if(Configurations.particlesTickrate == 0 || tick++ % Configurations.particlesTickrate == 0)
{
EntitySnakestoneObsidianFX res = new EntitySnakestoneObsidianFX(world, block, x, y, z);
Minecraft.getMinecraft().effectRenderer.addEffect(res);
}
}
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public static void spawnBallOMossFX(World world, double x, double y, double z)
{
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if(Configurations.particlesTickrate == 0 || tick++ % Configurations.particlesTickrate == 0)
{
EntityBallOMossFX res = new EntityBallOMossFX(world, x, y, z);
Minecraft.getMinecraft().effectRenderer.addEffect(res);
}
}
public static EntityDiggingFX addBlockHitEffects(World world, int x, int y, int z, int side)
{
Block block = world.getBlock(x, y, z);
if(block.isAir(world, x, y, z))
return null;
EffectRenderer renderer = Minecraft.getMinecraft().effectRenderer;
float f = 0.1F;
double d0 = x + rand.nextDouble() * (block.getBlockBoundsMaxX() - block.getBlockBoundsMinX() - f * 2.0F) + f + block.getBlockBoundsMinX();
double d1 = y + rand.nextDouble() * (block.getBlockBoundsMaxY() - block.getBlockBoundsMinY() - f * 2.0F) + f + block.getBlockBoundsMinY();
double d2 = z + rand.nextDouble() * (block.getBlockBoundsMaxZ() - block.getBlockBoundsMinZ() - f * 2.0F) + f + block.getBlockBoundsMinZ();
switch(side)
{
case 0:
d1 = y + block.getBlockBoundsMinY() - f;
break;
case 1:
d1 = y + block.getBlockBoundsMaxY() + f;
break;
case 2:
d2 = z + block.getBlockBoundsMinZ() - f;
break;
case 3:
d2 = z + block.getBlockBoundsMaxZ() + f;
break;
case 4:
d0 = x + block.getBlockBoundsMinX() - f;
break;
case 5:
d0 = x + block.getBlockBoundsMaxX() + f;
break;
}
EntityDiggingFX res = new EntityDiggingFX(world, d0, d1, d2, 0.0D, 0.0D, 0.0D, block, world.getBlockMetadata(x, y, z), side);
// res.func_70596_a(x, y, z);
res.motionX = d0 - (x + 0.5);
res.motionY = d1 - (y + 0.5);
res.motionZ = d2 - (z + 0.5);
renderer.addEffect(res);
return res;
}
public static void spawnChiselEffect(int x, int y, int z, String sound)
{
World world = Minecraft.getMinecraft().theWorld;
for(int side = 0; side < 6; side++)
{
for(int j = 0; j < 16; j++)
{
EntityDiggingFX fx = addBlockHitEffects(Minecraft.getMinecraft().theWorld, x, y, z, side);
if(fx == null) return;
fx.multipleParticleScaleBy(0.25f + 0.5f * rand.nextFloat());
fx.multiplyVelocity(0.3f * rand.nextFloat());
}
}
GeneralClient.playChiselSound(world, x, y, z, sound);
}
public static void speedupPlayer(World world, Entity entity, double concreteVelocity)
{
double velocity = Math.sqrt(entity.motionX * entity.motionX + entity.motionZ * entity.motionZ);
if(!(entity instanceof EntityPlayerSP)) return;
if(velocity == 0) return;
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if(velocity >= Configurations.concreteVelocity) return;
EntityPlayerSP player = (EntityPlayerSP) entity;
if(Math.abs(player.movementInput.moveForward) < 0.75f && Math.abs(player.movementInput.moveStrafe) < 0.75f)
return;
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entity.motionX = Configurations.concreteVelocity * entity.motionX / velocity;
entity.motionZ = Configurations.concreteVelocity * entity.motionZ / velocity;
}
}