mirror of
https://github.com/GTNewHorizons/Chisel.git
synced 2026-11-12 16:27:45 +00:00
121 lines
3.1 KiB
Java
121 lines
3.1 KiB
Java
package info.jbcs.minecraft.chisel.entity;
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import info.jbcs.minecraft.chisel.ChiselBlocks;
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import info.jbcs.minecraft.chisel.client.GeneralChiselClient;
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import info.jbcs.minecraft.utilities.General;
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import net.minecraft.block.Block;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.projectile.EntityThrowable;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.world.World;
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public class EntitySmashingRock extends EntityThrowable
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{
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public EntitySmashingRock(World par1World)
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{
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super(par1World);
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}
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public EntitySmashingRock(World par1World, EntityLivingBase par2EntityLiving)
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{
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super(par1World, par2EntityLiving);
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}
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public EntitySmashingRock(World par1World, double x, double y, double z)
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{
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super(par1World, x, y, z);
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}
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@Override
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protected void onImpact(MovingObjectPosition movingobjectposition)
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{
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int x = movingobjectposition.blockX;
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int y = movingobjectposition.blockY;
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int z = movingobjectposition.blockZ;
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switch(movingobjectposition.sideHit)
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{
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case 0:
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y--;
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break;
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case 1:
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y++;
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break;
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case 2:
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z--;
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break;
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case 3:
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z++;
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break;
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case 4:
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x--;
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break;
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case 5:
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x++;
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break;
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}
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setDead();
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if(worldObj.isRemote)
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{
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worldObj.playSound(x, y, z, "chisel:squash", 1.0f, 1.0f, false);
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//for(int i = 0; i < 32; i++)
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// GeneralChiselClient.spawn
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return;
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}
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int radius = 5;
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int falloff = 3;
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for(int xx = -radius; xx < radius; xx++)
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{
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for(int yy = -radius; yy < radius; yy++)
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{
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for(int zz = -radius; zz < radius; zz++)
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{
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double dist = (xx < 0 ? -xx : xx) + (yy < 0 ? -yy : yy) + (zz < 0 ? -zz : zz);
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if(!(dist < falloff || General.rand.nextInt(radius * 3 - falloff) >= dist * 2))
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continue;
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if(!worldObj.isRemote)
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smash(worldObj, x + xx, y + yy, z + zz);
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}
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}
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}
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}
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public static void smash(World world, int x, int y, int z)
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{
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Block block = world.getBlock(x, y, z);
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int meta = world.getBlockMetadata(x, y, z);
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Block resBlock = block;
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int resMeta = meta;
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if(block.equals(Blocks.stone))
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{
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resBlock = Blocks.cobblestone;
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} else if(block.equals(Blocks.stonebrick) && meta == 0)
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{
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resMeta = 2;
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} else if(block.equals(Blocks.cobblestone))
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{
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resBlock = Blocks.sand;
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} else if(block.equals(Blocks.sand))
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{
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resBlock = Blocks.gravel;
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}
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if(resBlock.equals(block) && resMeta == meta)
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return;
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world.setBlock(x, y, z, resBlock, resMeta, 3);
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}
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}
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