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Botania Flowers now shift a bit depending on position similarly to vanilla flowers since 1.7. About time.
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@@ -15,6 +15,7 @@ import net.minecraft.block.Block;
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import net.minecraft.client.renderer.EntityRenderer;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.init.Blocks;
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import net.minecraft.util.IIcon;
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import net.minecraft.world.IBlockAccess;
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import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
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@@ -60,6 +61,12 @@ public class RenderSpecialFlower implements ISimpleBlockRenderingHandler {
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double d0 = par2;
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double d1 = par3;
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double d2 = par4;
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long sh;
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sh = (long)(par2 * 3129871) ^ (long) par4 * 116129781L ^ (long) par3;
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sh = sh * sh * 42317861L + sh * 11L;
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d1 += ((double)((float)(sh >> 16 & 15L) / 15.0F) - 0.5D) * 0.3D;
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d0 += ((double)((float)(sh >> 24 & 15L) / 15.0F) - 0.5D) * 0.3D;
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drawCrossedSquares(blockAccess, par1Block, par2, par3, par4, d0, d1, d2, 1.0F, render);
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