Render ALL the baubles!

This commit is contained in:
Lizbeth Rika committed 2014-12-04 18:24:54 +00:00
1 parent 9e4f2df4ea
commit fb884fb225
20 files changed
+317 -11

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@@ -57,8 +57,12 @@ public final class BaubleRenderHandler {
private void dispatchRenders(InventoryBaubles inv, RenderPlayerEvent event, RenderType type) {
for(int i = 0; i < inv.getSizeInventory(); i++) {
ItemStack stack = inv.getStackInSlot(i);
if(stack != null && stack.getItem() instanceof IBaubleRender)
if(stack != null && stack.getItem() instanceof IBaubleRender) {
GL11.glPushMatrix();
GL11.glColor4f(1F, 1F, 1F, 1F);
((IBaubleRender) stack.getItem()).onPlayerBaubleRender(stack, event, type);
GL11.glPopMatrix();
}
}
}
@@ -95,6 +95,9 @@ public final class LibResources {
public static final String MODEL_TINY_POTATO = PREFIX_MODEL + "tinyPotato.png";
public static final String MODEL_SPAWNER_CLAW = PREFIX_MODEL + "spawnerClaw.png";
public static final String MODEL_BREWERY = PREFIX_MODEL + "brewery.png";
public static final String MODEL_TRAVEL_BELT = PREFIX_MODEL + "travelBelt.png";
public static final String MODEL_SUPER_TRAVEL_BELT = PREFIX_MODEL + "superTravelBelt.png";
public static final String MODEL_KNOCKBACK_BELT = PREFIX_MODEL + "knockbackBelt.png";
public static final String MODEL_CAPE = "/assets/botania/textures/model/cape.png";
@@ -14,7 +14,14 @@ package vazkii.botania.common.item.equipment.bauble;
import java.awt.Color;
import java.util.List;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
@@ -27,11 +34,14 @@ import net.minecraft.util.EnumChatFormatting;
import net.minecraft.util.IIcon;
import net.minecraft.util.StatCollector;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderPlayerEvent;
import baubles.api.BaubleType;
import vazkii.botania.api.BotaniaAPI;
import vazkii.botania.api.brew.Brew;
import vazkii.botania.api.brew.IBrewContainer;
import vazkii.botania.api.brew.IBrewItem;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.mana.IManaUsingItem;
import vazkii.botania.api.mana.ManaItemHandler;
import vazkii.botania.client.core.handler.ClientTickHandler;
@@ -41,7 +51,7 @@ import vazkii.botania.common.item.ModItems;
import vazkii.botania.common.item.brew.ItemBrewBase;
import vazkii.botania.common.lib.LibItemNames;
public class ItemBloodPendant extends ItemBauble implements IBrewContainer, IBrewItem, IManaUsingItem {
public class ItemBloodPendant extends ItemBauble implements IBrewContainer, IBrewItem, IManaUsingItem, IBaubleRender {
private static final String TAG_BREW_KEY = "brewKey";
@@ -64,8 +74,8 @@ public class ItemBloodPendant extends ItemBauble implements IBrewContainer, IBre
@Override
public void registerIcons(IIconRegister par1IconRegister) {
icons = new IIcon[2];
for(int i = 0; i < 2; i++)
icons = new IIcon[4];
for(int i = 0; i < 4; i++)
icons[i] = IconHelper.forItem(par1IconRegister, this, i);
}
@@ -177,4 +187,32 @@ public class ItemBloodPendant extends ItemBauble implements IBrewContainer, IBre
return getBrew(stack) != BotaniaAPI.fallbackBrew;
}
@Override
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.BODY) {
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
Helper.rotateIfSneaking(event.entityPlayer);
boolean armor = event.entityPlayer.getCurrentArmor(2) != null;
GL11.glRotatef(180F, 1F, 0F, 0F);
GL11.glTranslatef(-0.26F, -0.4F, armor ? 0.2F : 0.15F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
for(int i = 2; i < 4; i++) {
IIcon icon = icons[i];
float f = icon.getMinU();
float f1 = icon.getMaxU();
float f2 = icon.getMinV();
float f3 = icon.getMaxV();
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, icon.getIconWidth(), icon.getIconHeight(), 1F / 32F);
Color color = new Color(getColorFromItemStack(stack, 1));
GL11.glColor3ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue());
int light = 15728880;
int lightmapX = light % 65536;
int lightmapY = light / 65536;
OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, lightmapX, lightmapY);
}
}
}
}
@@ -13,14 +13,24 @@ package vazkii.botania.common.item.equipment.bauble;
import java.util.List;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.EntityLiving;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.monster.IMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingHurtEvent;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.item.IBaubleRender.RenderType;
import vazkii.botania.api.mana.IManaUsingItem;
import vazkii.botania.api.mana.ManaItemHandler;
import vazkii.botania.common.Botania;
@@ -31,8 +41,10 @@ import baubles.api.BaubleType;
import baubles.common.lib.PlayerHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.ReflectionHelper;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemDivaCharm extends ItemBauble implements IManaUsingItem {
public class ItemDivaCharm extends ItemBauble implements IManaUsingItem, IBaubleRender {
public ItemDivaCharm() {
super(LibItemNames.DIVA_CHARM);
@@ -83,5 +95,24 @@ public class ItemDivaCharm extends ItemBauble implements IManaUsingItem {
public boolean usesMana(ItemStack stack) {
return true;
}
@Override
@SideOnly(Side.CLIENT)
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.HEAD) {
float f = itemIcon.getMinU();
float f1 = itemIcon.getMaxU();
float f2 = itemIcon.getMinV();
float f3 = itemIcon.getMaxV();
boolean armor = event.entityPlayer.getCurrentArmor(3) != null;
Helper.translateToHeadLevel(event.entityPlayer);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
GL11.glRotatef(90F, 0F, 1F, 0F);
GL11.glRotatef(180F, 1F, 0F, 0F);
GL11.glTranslatef(-0.4F, 0.1F, armor ? -0.35F : -0.3F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, itemIcon.getIconWidth(), itemIcon.getIconHeight(), 1F / 16F);
}
}
}
@@ -11,20 +11,32 @@
*/
package vazkii.botania.common.item.equipment.bauble;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.ChatComponentTranslation;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingDeathEvent;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.item.IBaubleRender.RenderType;
import vazkii.botania.common.lib.LibItemNames;
import baubles.api.BaubleType;
import baubles.common.lib.PlayerHandler;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemGoldenLaurel extends ItemBauble {
public class ItemGoldenLaurel extends ItemBauble implements IBaubleRender {
public ItemGoldenLaurel() {
super(LibItemNames.GOLDEN_LAUREL);
@@ -52,4 +64,27 @@ public class ItemGoldenLaurel extends ItemBauble {
public BaubleType getBaubleType(ItemStack itemstack) {
return BaubleType.AMULET;
}
@Override
@SideOnly(Side.CLIENT)
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.HEAD) {
float f = itemIcon.getMinU();
float f1 = itemIcon.getMaxU();
float f2 = itemIcon.getMinV();
float f3 = itemIcon.getMaxV();
boolean armor = event.entityPlayer.getCurrentArmor(3) != null;
Helper.translateToHeadLevel(event.entityPlayer);
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
GL11.glRotatef(180F, 0F, 0F, 1F);
GL11.glRotatef(90F, 0F, 1F, 0F);
GL11.glRotatef(-100F, 1F, 0F, 0F);
GL11.glTranslatef(-0.5F, -0.55F, 0.3F);
if(armor) {
GL11.glScalef(1.1F, 1.1F, 1F);
GL11.glTranslatef(-0.05F, -0.1F, 0F);
}
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, itemIcon.getIconWidth(), itemIcon.getIconHeight(), 1F / 32F);
}
}
}
@@ -11,24 +11,42 @@
*/
package vazkii.botania.common.item.equipment.bauble;
import java.awt.Color;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ChunkCoordinates;
import net.minecraft.util.IIcon;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
import net.minecraftforge.client.event.RenderPlayerEvent;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.item.IBaubleRender.RenderType;
import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.common.lib.LibItemNames;
import baubles.api.BaubleType;
public class ItemIcePendant extends ItemBauble {
public class ItemIcePendant extends ItemBauble implements IBaubleRender {
IIcon gemIcon;
public static Map<String, List<IceRemover>> playerIceBlocks = new HashMap();
public ItemIcePendant() {
@@ -40,6 +58,12 @@ public class ItemIcePendant extends ItemBauble {
return BaubleType.AMULET;
}
@Override
public void registerIcons(IIconRegister par1IconRegister) {
super.registerIcons(par1IconRegister);
gemIcon = IconHelper.forItem(par1IconRegister, this, "Gem");
}
@Override
public void onWornTick(ItemStack stack, EntityLivingBase entity) {
super.onWornTick(stack, entity);
@@ -91,6 +115,25 @@ public class ItemIcePendant extends ItemBauble {
ice.tick(player.worldObj, removers);
}
@Override
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.BODY) {
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
Helper.rotateIfSneaking(event.entityPlayer);
boolean armor = event.entityPlayer.getCurrentArmor(2) != null;
GL11.glRotatef(180F, 1F, 0F, 0F);
GL11.glTranslatef(-0.36F, -0.3F, armor ? 0.2F : 0.15F);
GL11.glRotatef(-45F, 0F, 0F, 1F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
float f = gemIcon.getMinU();
float f1 = gemIcon.getMaxU();
float f2 = gemIcon.getMinV();
float f3 = gemIcon.getMaxV();
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, gemIcon.getIconWidth(), gemIcon.getIconHeight(), 1F / 32F);
}
}
class IceRemover {
int time = 30;
@@ -13,16 +13,32 @@ package vazkii.botania.common.item.equipment.bauble;
import java.util.UUID;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderPlayerEvent;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.item.IBaubleRender.RenderType;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.lib.LibItemNames;
import baubles.api.BaubleType;
import com.google.common.collect.Multimap;
public class ItemKnockbackBelt extends ItemBaubleModifier {
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemKnockbackBelt extends ItemBaubleModifier implements IBaubleRender {
private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_KNOCKBACK_BELT);
private static final ModelBiped model = new ModelBiped();
public ItemKnockbackBelt() {
super(LibItemNames.KNOCKBACK_BELT);
}
@@ -36,5 +52,20 @@ public class ItemKnockbackBelt extends ItemBaubleModifier {
void fillModifiers(Multimap<String, AttributeModifier> attributes) {
attributes.put(SharedMonsterAttributes.knockbackResistance.getAttributeUnlocalizedName(), new AttributeModifier(new UUID(2745708 /** Random number **/, 43743), "Bauble modifier", 1, 0));
}
@Override
@SideOnly(Side.CLIENT)
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.BODY) {
Minecraft.getMinecraft().renderEngine.bindTexture(texture);
Helper.rotateIfSneaking(event.entityPlayer);
boolean armor = event.entityPlayer.getCurrentArmor(1) != null;
GL11.glTranslatef(0F, 0.1F, 0F);
float s = (armor ? 1.3F : 1.05F) / 16F;
GL11.glScalef(s, s, s);
model.bipedBody.render(1F);
}
}
}
@@ -11,13 +11,27 @@
*/
package vazkii.botania.common.item.equipment.bauble;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.client.event.RenderPlayerEvent;
import org.lwjgl.opengl.GL11;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.common.lib.LibItemNames;
import baubles.api.BaubleType;
public class ItemLavaPendant extends ItemBauble {
public class ItemLavaPendant extends ItemBauble implements IBaubleRender {
IIcon gemIcon;
public ItemLavaPendant() {
super(LibItemNames.LAVA_PENDANT);
}
@@ -33,4 +47,29 @@ public class ItemLavaPendant extends ItemBauble {
return BaubleType.AMULET;
}
@Override
public void registerIcons(IIconRegister par1IconRegister) {
super.registerIcons(par1IconRegister);
gemIcon = IconHelper.forItem(par1IconRegister, this, "Gem");
}
@Override
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.BODY) {
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
Helper.rotateIfSneaking(event.entityPlayer);
boolean armor = event.entityPlayer.getCurrentArmor(2) != null;
GL11.glRotatef(180F, 1F, 0F, 0F);
GL11.glTranslatef(-0.36F, -0.24F, armor ? 0.2F : 0.15F);
GL11.glRotatef(-45F, 0F, 0F, 1F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
float f = gemIcon.getMinU();
float f1 = gemIcon.getMaxU();
float f2 = gemIcon.getMinV();
float f3 = gemIcon.getMaxV();
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, gemIcon.getIconWidth(), gemIcon.getIconHeight(), 1F / 32F);
}
}
}
@@ -11,16 +11,31 @@
*/
package vazkii.botania.common.item.equipment.bauble;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.ItemRenderer;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.client.event.RenderPlayerEvent;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.api.item.IBaubleRender.Helper;
import vazkii.botania.api.item.IBaubleRender.RenderType;
import vazkii.botania.client.core.helper.IconHelper;
import vazkii.botania.common.lib.LibItemNames;
import vazkii.botania.common.lib.LibObfuscation;
import baubles.api.BaubleType;
import cpw.mods.fml.relauncher.ReflectionHelper;
public class ItemSuperLavaPendant extends ItemBauble {
public class ItemSuperLavaPendant extends ItemBauble implements IBaubleRender {
IIcon gemIcon;
public ItemSuperLavaPendant() {
super(LibItemNames.SUPER_LAVA_PENDANT);
}
@@ -43,4 +58,29 @@ public class ItemSuperLavaPendant extends ItemBauble {
public BaubleType getBaubleType(ItemStack itemstack) {
return BaubleType.AMULET;
}
@Override
public void registerIcons(IIconRegister par1IconRegister) {
super.registerIcons(par1IconRegister);
gemIcon = IconHelper.forItem(par1IconRegister, this, "Gem");
}
@Override
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.BODY) {
Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture);
Helper.rotateIfSneaking(event.entityPlayer);
boolean armor = event.entityPlayer.getCurrentArmor(2) != null;
GL11.glRotatef(180F, 1F, 0F, 0F);
GL11.glTranslatef(-0.36F, -0.24F, armor ? 0.2F : 0.15F);
GL11.glRotatef(-45F, 0F, 0F, 1F);
GL11.glScalef(0.5F, 0.5F, 0.5F);
float f = gemIcon.getMinU();
float f1 = gemIcon.getMaxU();
float f2 = gemIcon.getMinV();
float f3 = gemIcon.getMaxV();
ItemRenderer.renderItemIn2D(Tessellator.instance, f1, f2, f, f3, gemIcon.getIconWidth(), gemIcon.getIconHeight(), 1F / 32F);
}
}
}
@@ -11,11 +11,20 @@
*/
package vazkii.botania.common.item.equipment.bauble;
import net.minecraft.util.ResourceLocation;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.lib.LibItemNames;
public class ItemSuperTravelBelt extends ItemTravelBelt {
private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_SUPER_TRAVEL_BELT);
public ItemSuperTravelBelt() {
super(LibItemNames.SUPER_TRAVEL_BELT, 0.085F, 0.3F, 4F);
}
@Override
public ResourceLocation getRenderTexture() {
return texture;
}
}
@@ -11,19 +11,32 @@
*/
package vazkii.botania.common.item.equipment.bauble;
import org.lwjgl.opengl.GL11;
import net.minecraft.block.material.Material;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.event.RenderPlayerEvent;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.living.LivingEvent.LivingJumpEvent;
import vazkii.botania.api.item.IBaubleRender;
import vazkii.botania.client.lib.LibResources;
import vazkii.botania.common.lib.LibItemNames;
import baubles.api.BaubleType;
import baubles.common.lib.PlayerHandler;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class ItemTravelBelt extends ItemBauble {
public class ItemTravelBelt extends ItemBauble implements IBaubleRender {
private static final ResourceLocation texture = new ResourceLocation(LibResources.MODEL_TRAVEL_BELT);
private static final ModelBiped model = new ModelBiped();
final float speed;
final float jump;
final float fallBuffer;
@@ -84,4 +97,24 @@ public class ItemTravelBelt extends ItemBauble {
player.stepHeight = 0.5F;
}
@SideOnly(Side.CLIENT)
ResourceLocation getRenderTexture() {
return texture;
}
@Override
@SideOnly(Side.CLIENT)
public void onPlayerBaubleRender(ItemStack stack, RenderPlayerEvent event, RenderType type) {
if(type == RenderType.BODY) {
Minecraft.getMinecraft().renderEngine.bindTexture(getRenderTexture());
Helper.rotateIfSneaking(event.entityPlayer);
boolean armor = event.entityPlayer.getCurrentArmor(1) != null;
GL11.glTranslatef(0F, 0.1F, 0F);
float s = (armor ? 1.3F : 1.05F) / 16F;
GL11.glScalef(s, s, s);
model.bipedBody.render(1F);
}
}
}