From d66af4fa0899fc77a21db7f04c43880e0f89ffa4 Mon Sep 17 00:00:00 2001 From: Vasco Lavos Date: Mon, 30 Jun 2014 05:33:13 +0100 Subject: [PATCH] Fixed lens z-fighting when on a spreader. --- MODSRC/vazkii/botania/client/render/item/RenderLens.java | 2 ++ 1 file changed, 2 insertions(+) diff --git a/MODSRC/vazkii/botania/client/render/item/RenderLens.java b/MODSRC/vazkii/botania/client/render/item/RenderLens.java index 1c2dffd67..79048075b 100644 --- a/MODSRC/vazkii/botania/client/render/item/RenderLens.java +++ b/MODSRC/vazkii/botania/client/render/item/RenderLens.java @@ -82,6 +82,7 @@ public class RenderLens implements IItemRenderer { GL11.glPushMatrix(); GL11.glEnable(GL11.GL_BLEND); + GL11.glEnable(GL11.GL_CULL_FACE); GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA); Color color = new Color(color_); GL11.glColor4ub((byte) color.getRed(), (byte) color.getGreen(), (byte) color.getBlue(), (byte) 255); @@ -94,6 +95,7 @@ public class RenderLens implements IItemRenderer { GL11.glRotatef(180F, 0F, 1F, 0F); GL11.glTranslatef(-16F, 0F, 0F); renderShinyLensIcon(icon, shiny); + GL11.glDisable(GL11.GL_CULL_FACE); GL11.glDisable(GL11.GL_BLEND); GL11.glPopMatrix();