Red String blocks should try to find the closest matching block, not the farthest

This commit is contained in:
Lizbeth Rika committed 2014-11-14 22:16:40 +00:00
1 parent 3a410679fb
commit ccdd6b00d4
1 file changed
+1
@@ -47,6 +47,7 @@ public abstract class TileRedString extends TileMod implements ITileBound {
setBinding(new ChunkCoordinates(x, y, z));
if((currBinding == null || currBinding.posX != x || currBinding.posY != y || currBinding.posZ != z))
onBound(x, y, z);
break;
}
}
}