From de6eb80e001c1f46fd5aa6f14477db07213e088d Mon Sep 17 00:00:00 2001 From: Sam Quinn Date: Sat, 16 May 2015 18:46:17 -0500 Subject: [PATCH] Added check for water when setting last recipe closes #979 --- src/main/java/vazkii/botania/common/block/tile/TileAltar.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/vazkii/botania/common/block/tile/TileAltar.java b/src/main/java/vazkii/botania/common/block/tile/TileAltar.java index 66014b564..d8341c681 100644 --- a/src/main/java/vazkii/botania/common/block/tile/TileAltar.java +++ b/src/main/java/vazkii/botania/common/block/tile/TileAltar.java @@ -153,7 +153,7 @@ public class TileAltar extends TileSimpleInventory implements ISidedInventory, I } public static void tryToSetLastRecipe(EntityPlayer player, IInventory inv, List lastRecipe) { - if(lastRecipe == null || lastRecipe.isEmpty() || player.worldObj.isRemote) + if(lastRecipe == null || lastRecipe.isEmpty() || !hasWater || player.worldObj.isRemote) return; int index = 0;