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Fixed the Exoflame only powering one furmace at a time. Closes #412
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@@ -53,8 +53,9 @@ public class SubTileExoflame extends SubTileFunctional {
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mana -= 2;
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did = true;
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break fireFurnaces;
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if(mana == 0)
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break fireFurnaces;
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}
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} else if(tile instanceof IExoflameHeatable) {
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IExoflameHeatable heatable = (IExoflameHeatable) tile;
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