Mobs should be spawned around the guardian, not the beacon.

This commit is contained in:
Lizbeth Rika committed 2014-11-10 17:38:37 +00:00
1 parent 687983f410
commit 80000bd97e
1 file changed
+1 -1
@@ -387,7 +387,7 @@ public class EntityDoppleganger extends EntityCreature implements IBotaniaBossWi
if(entity != null) {
range = 6F;
entity.setPosition(source.posX + 0.5 + Math.random() * range - range / 2, posY - 1, source.posZ + 0.5 + Math.random() * range - range / 2);
entity.setPosition(posX + 0.5 + Math.random() * range - range / 2, posY - 1, posZ + 0.5 + Math.random() * range - range / 2);
worldObj.spawnEntityInWorld(entity);
}
}