From 7c29b34892bb4c8fb1ccb6386eceda6e4e6276db Mon Sep 17 00:00:00 2001 From: Lizbeth Rika Date: Sat, 2 May 2015 14:19:04 +0100 Subject: [PATCH] Fixed the Ring of the Aesir not displaying the center wireframe. --- .../vazkii/botania/common/item/relic/ItemAesirRing.java | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/main/java/vazkii/botania/common/item/relic/ItemAesirRing.java b/src/main/java/vazkii/botania/common/item/relic/ItemAesirRing.java index 0c443639e..a923e96a1 100644 --- a/src/main/java/vazkii/botania/common/item/relic/ItemAesirRing.java +++ b/src/main/java/vazkii/botania/common/item/relic/ItemAesirRing.java @@ -22,6 +22,7 @@ import net.minecraft.stats.Achievement; import net.minecraft.util.ChunkCoordinates; import net.minecraftforge.oredict.RecipeSorter; import net.minecraftforge.oredict.RecipeSorter.Category; +import vazkii.botania.api.item.IExtendedWireframeCoordinateListProvider; import vazkii.botania.api.item.IWireframeCoordinateListProvider; import vazkii.botania.common.achievement.ICraftAchievement; import vazkii.botania.common.achievement.ModAchievements; @@ -35,7 +36,7 @@ import com.google.common.collect.Multimap; import cpw.mods.fml.common.registry.GameRegistry; -public class ItemAesirRing extends ItemRelicBauble implements IWireframeCoordinateListProvider, ICraftAchievement { +public class ItemAesirRing extends ItemRelicBauble implements IExtendedWireframeCoordinateListProvider, ICraftAchievement { Multimap attributes = HashMultimap.create(); @@ -59,6 +60,11 @@ public class ItemAesirRing extends ItemRelicBauble implements IWireframeCoordina public List getWireframesToDraw(EntityPlayer player, ItemStack stack) { return ((IWireframeCoordinateListProvider) ModItems.lokiRing).getWireframesToDraw(player, stack); } + + @Override + public ChunkCoordinates getSourceWireframe(EntityPlayer player, ItemStack stack) { + return ((IExtendedWireframeCoordinateListProvider) ModItems.lokiRing).getSourceWireframe(player, stack); + } @Override public void onEquippedOrLoadedIntoWorld(ItemStack stack, EntityLivingBase player) {