From 7ab14dba372bd38e781cb982ae153edced411826 Mon Sep 17 00:00:00 2001 From: Vasco Lavos Date: Sat, 26 Jul 2014 01:23:19 +0100 Subject: [PATCH] Toned down the mana pool charging/discharging fx for sake of performance. --- MODSRC/vazkii/botania/common/block/tile/mana/TilePool.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/MODSRC/vazkii/botania/common/block/tile/mana/TilePool.java b/MODSRC/vazkii/botania/common/block/tile/mana/TilePool.java index 2caf1d7fb..c8a0d55c1 100644 --- a/MODSRC/vazkii/botania/common/block/tile/mana/TilePool.java +++ b/MODSRC/vazkii/botania/common/block/tile/mana/TilePool.java @@ -218,7 +218,7 @@ public class TilePool extends TileMod implements IManaPool, IKeyLocked { if(didSomething) { worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); - if(worldObj.isRemote && ConfigHandler.chargingAnimationEnabled && worldObj.rand.nextInt(5) == 0) { + if(worldObj.isRemote && ConfigHandler.chargingAnimationEnabled && worldObj.rand.nextInt(20) == 0) { Vector3 itemVec = Vector3.fromTileEntity(this).add(0.5, 0.5 + Math.random() * 0.3, 0.5); Vector3 tileVec = Vector3.fromTileEntity(this).add(0.2 + Math.random() * 0.6, 0, 0.2 + Math.random() * 0.6); LightningHandler.spawnLightningBolt(worldObj, outputting ? tileVec : itemVec, outputting ? itemVec : tileVec, 80, worldObj.rand.nextLong(), 0x4400799c, 0x4400C6FF);