diff --git a/src/main/resources/assets/botania/textures/model/avatar.java b/src/main/resources/assets/botania/textures/model/avatar.java new file mode 100644 index 000000000..a6c168cd9 --- /dev/null +++ b/src/main/resources/assets/botania/textures/model/avatar.java @@ -0,0 +1,66 @@ +/* +package model; + +import net.minecraft.client.model.ModelBase; +import net.minecraft.client.model.ModelRenderer; +import net.minecraft.entity.Entity; + +/** + * avatar - wiiv + * Created using Tabula 4.1.1 + */ +public class avatar extends ModelBase { + public ModelRenderer body; + public ModelRenderer rightarm; + public ModelRenderer leftarm; + public ModelRenderer rightleg; + public ModelRenderer leftleg; + public ModelRenderer head; + + public avatar() { + this.textureWidth = 32; + this.textureHeight = 32; + this.leftleg = new ModelRenderer(this, 0, 20); + this.leftleg.mirror = true; + this.leftleg.setRotationPoint(1.5F, 18.0F, -0.5F); + this.leftleg.addBox(-1.5F, 0.0F, -1.5F, 3, 6, 3, 0.0F); + this.rightarm = new ModelRenderer(this, 0, 20); + this.rightarm.setRotationPoint(-3.0F, 15.0F, -1.0F); + this.rightarm.addBox(-2.0F, -1.0F, -1.0F, 2, 6, 3, 0.0F); + this.setRotateAngle(rightarm, 0.0F, -0.0F, 0.08726646259971647F); + this.leftarm = new ModelRenderer(this, 0, 20); + this.leftarm.mirror = true; + this.leftarm.setRotationPoint(3.0F, 15.0F, -1.0F); + this.leftarm.addBox(0.0F, -1.0F, -1.0F, 2, 6, 3, 0.0F); + this.setRotateAngle(leftarm, 0.0F, -0.0F, -0.08726646259971647F); + this.head = new ModelRenderer(this, 0, 0); + this.head.setRotationPoint(0.0F, 14.0F, 0.0F); + this.head.addBox(-3.0F, -6.0F, -3.0F, 6, 6, 6, 0.0F); + this.rightleg = new ModelRenderer(this, 0, 20); + this.rightleg.setRotationPoint(-1.5F, 18.0F, -0.5F); + this.rightleg.addBox(-1.5F, 0.0F, -1.5F, 3, 6, 3, 0.0F); + this.body = new ModelRenderer(this, 0, 12); + this.body.setRotationPoint(0.0F, 14.0F, 0.0F); + this.body.addBox(-3.0F, 0.0F, -2.0F, 6, 4, 4, 0.0F); + } + + @Override + public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { + this.leftleg.render(f5); + this.rightarm.render(f5); + this.leftarm.render(f5); + this.head.render(f5); + this.rightleg.render(f5); + this.body.render(f5); + } + + /** + * This is a helper function from Tabula to set the rotation of model parts + */ + public void setRotateAngle(ModelRenderer modelRenderer, float x, float y, float z) { + modelRenderer.rotateAngleX = x; + modelRenderer.rotateAngleY = y; + modelRenderer.rotateAngleZ = z; + } +} +*/ \ No newline at end of file diff --git a/src/main/resources/assets/botania/textures/model/avatar0.png b/src/main/resources/assets/botania/textures/model/avatar0.png new file mode 100644 index 000000000..5be4ec15a Binary files /dev/null and b/src/main/resources/assets/botania/textures/model/avatar0.png differ diff --git a/src/main/resources/assets/botania/textures/model/avatar1.png b/src/main/resources/assets/botania/textures/model/avatar1.png new file mode 100644 index 000000000..3e69a56cb Binary files /dev/null and b/src/main/resources/assets/botania/textures/model/avatar1.png differ