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Fixed Overgrowth Seeds not generating as chest loot. Closes #526
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1 file changed
+5
-5
@@ -26,26 +26,26 @@ public final class ChestGenHandler {
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.manaResource, 1, 1), 1, 1, 8));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.manaResource, 1, 1), 1, 3, 2));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 6));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 2));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.overgrowthSeed), 1, 1, 2));
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c = ChestGenHooks.DUNGEON_CHEST;
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.manaResource, 1, 0), 1, 5, 9));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.lexicon), 1, 1, 6));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.manaBottle), 1, 1, 5));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 6));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 2));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.overgrowthSeed), 1, 1, 2));
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c = ChestGenHooks.PYRAMID_DESERT_CHEST;
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 6));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 2));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.overgrowthSeed), 1, 1, 2));
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c = ChestGenHooks.MINESHAFT_CORRIDOR;
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 6));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 2));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.overgrowthSeed), 1, 1, 2));
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c = ChestGenHooks.PYRAMID_JUNGLE_CHEST;
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 6));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 2));
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.overgrowthSeed), 1, 1, 2));
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c = ChestGenHooks.VILLAGE_BLACKSMITH;
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ChestGenHooks.addItem(c, new WeightedRandomChestContent(new ItemStack(ModItems.blackLotus), 1, 1, 6));
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