From 6cb3ef32466d49f893abe51bae51b927d4a8bac2 Mon Sep 17 00:00:00 2001 From: TheWhiteWolves Date: Tue, 16 Jun 2015 13:40:40 +0100 Subject: [PATCH] Give an indication of the force relay binding. Play the ding sound and removed the unused swingItem as it is never called. Closes #1089 --- src/main/java/vazkii/botania/common/item/ItemTwigWand.java | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/src/main/java/vazkii/botania/common/item/ItemTwigWand.java b/src/main/java/vazkii/botania/common/item/ItemTwigWand.java index 0c202adde..295e2648d 100644 --- a/src/main/java/vazkii/botania/common/item/ItemTwigWand.java +++ b/src/main/java/vazkii/botania/common/item/ItemTwigWand.java @@ -160,9 +160,8 @@ public class ItemTwigWand extends Item16Colors implements ICoordBoundItem { BlockPistonRelay.playerPositions.remove(par2EntityPlayer.getCommandSenderName()); BlockPistonRelay.mappedPositions.put(bindPos, currentPos); BlockPistonRelay.WorldData.get(par3World).markDirty(); - - if(par3World.isRemote) - par2EntityPlayer.swingItem(); + + par3World.playSoundAtEntity(par2EntityPlayer, "botania:ding", 1F, 1F); } return false;