From 35600d2782a3d9c2eb8132ddf35ae012b322ac11 Mon Sep 17 00:00:00 2001 From: Lizbeth Rika Date: Fri, 15 May 2015 18:49:20 +0100 Subject: [PATCH] Move the incense stack render down just a tad so it doesn't z-fight. --- .../botania/client/render/tile/RenderTileIncensePlate.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/vazkii/botania/client/render/tile/RenderTileIncensePlate.java b/src/main/java/vazkii/botania/client/render/tile/RenderTileIncensePlate.java index 7cdaa83e8..26f9a95b4 100644 --- a/src/main/java/vazkii/botania/client/render/tile/RenderTileIncensePlate.java +++ b/src/main/java/vazkii/botania/client/render/tile/RenderTileIncensePlate.java @@ -69,7 +69,7 @@ public class RenderTileIncensePlate extends TileEntitySpecialRenderer { GL11.glPushMatrix(); Minecraft.getMinecraft().renderEngine.bindTexture(TextureMap.locationItemsTexture); float s = 0.4F; - GL11.glTranslatef(0.1F, -1.45F, 0F); + GL11.glTranslatef(0.1F, -1.46F, 0F); GL11.glScalef(s, s, s); GL11.glRotatef(180F, 0F, 1F, 0F);