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Finished up the Ring of Loki with air checking and sequential breaking.
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@@ -17,6 +17,7 @@ import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.crafting.IRecipe;
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import net.minecraft.tileentity.TileEntity;
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@@ -177,4 +178,11 @@ public class DummyMethodHandler implements IInternalMethodHandler {
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return false;
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}
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@Override
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public void breakOnAllCursors(EntityPlayer player, Item item, ItemStack stack, int x, int y, int z, int side) {
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// NO-OP
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}
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}
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