From 058e9fe839e6386dffa2d28aa1f63cfc5b433bed Mon Sep 17 00:00:00 2001 From: Lizbeth Rika Date: Sun, 18 Jan 2015 01:32:19 +0000 Subject: [PATCH] Shifted the Assembly Halo HUD down 10px so it fits on smaller resolution/render scales. --- src/main/java/vazkii/botania/common/item/ItemCraftingHalo.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/vazkii/botania/common/item/ItemCraftingHalo.java b/src/main/java/vazkii/botania/common/item/ItemCraftingHalo.java index 61fb86570..5d257a7b4 100644 --- a/src/main/java/vazkii/botania/common/item/ItemCraftingHalo.java +++ b/src/main/java/vazkii/botania/common/item/ItemCraftingHalo.java @@ -496,7 +496,7 @@ public class ItemCraftingHalo extends ItemMod { String name = craftingTable.getDisplayName(); int l = mc.fontRenderer.getStringWidth(name); int x = resolution.getScaledWidth() / 2 - l / 2; - int y = resolution.getScaledHeight() / 2 - 75; + int y = resolution.getScaledHeight() / 2 - 65; Gui.drawRect(x - 6, y - 6, x + l + 6, y + 37, 0x22000000); Gui.drawRect(x - 4, y - 4, x + l + 4, y + 35, 0x22000000);